Jump to content

Otakuon

Members
  • Content Count

    297
  • Joined

  • Last visited

Everything posted by Otakuon

  1. Personally, I don't really see a need for a completely new edition right now. The basic 2e mechanics are pretty solid, especially with respect to the the classic version played with an Overlord. As for the co-op/app side of things, the enemy AI should be pretty easy to tighten up in the app without needing to publish new physical content. I would prefer to see more PoD packs like the recently announced Lost Legends that give us more options for the characters. As for Runebound/Terrinoth in general, I don't think all hope is lost. As much as I appreciate the setting, LotR is obviously going to have wider recognition so it will get some priority (FFG also needs to make good on its licensing). It doesn't surprise me that the Runebound Miniatures game was a non-starter. Could have predicted that from the moment they announced it. Tabletop miniature games is a crowded field and has always been a niche-among-a-niche market. Even FFGs other miniature games, other than X-Wing, have had a rocky go at it, and it was going to be doubly hard to make a miniature tabletop game based on a virtually unknown setting successful. But let's not forget that Heroes of Terrinoth just came out which re-implements the great mechanics of their Warhammer Quest Adventure Card game except without the hang-up of a licence that could (and did) go away. I hope to see lots more expansions for this product in the near term and it could be that this is where FFG will put a lot of their Terrinoth resources for right now. In a way, HoT is a bit like Descent/Runebound Lite, much like the WQACG was Warhammer Quest "lite". Still a very fun game to play though. That said, I would like to see a few more expansions for Runebound. The last one that added co-op play was much welcomed, but a few more of the small pack expansions with new scenarios would be appreciated. But going back to Descent. Right now I think the app is where the best possible potential for growth will be. I would like to see them create more campaigns/scenarios that take a wider portion of the expansions into consideration. Doing so might also provide motivation for fans of the app to go out an purchase these expansions if they haven't already. There is so much physical content for Descent 2e right now that it will take FFG awhile to exhaust utilizing it all in the app.
  2. Otakuon

    No online preorder?

    MM and other Online retailers have it listed now.
  3. To be honest, this is pretty much exactly what I was looking for with respect to what additional expansions for Descent could entail. We already have a huge variety of heroes, monsters and tiles (although a few more urban tiles and ones with different biomes besides underground/grasslands wouldn't hurt). Really, the only area I wanted more variety was with the class decks. I hope that this won't be the only one and they will release several more PoD decks to fill int eh gaps. This combined with more content in the Road to Legends app means Descent is far from over.
  4. Otakuon

    Can't take the outer rim from me...

    Yes, seems much inspired by Firefly, but of course Firefly was inspired by Star Wars, so I guess it's kind of like coming full circle. Also getting vibes of Merchants & Marauders and Xia from this as well. Not bad things. I have been looking forward to a good sandboxy Star Wars board game. Hopefully this will scratch that itch.
  5. Otakuon

    THE PLAYMAT!?

    Yeah, I was going to ask the exact same question. I reached out to a retailer and they said they didn't have any info either but that they would contact FFG and see where this is at. These sorts of things have a habit of just popping up unannounced in the stores. I have a huge order on hold waiting for this to drop, but if it is going to be a few weeks/months still, then I might just have them ship was I got now and send this later when it comes out.
  6. My gaming group has finally finished the Dunwich cycle after playing off and on since it first came out. In the meantime we have collected all of the subsequent cycles. Now we are wondering what the general consensus amongst the player base is when it comes to best practices for staring new cycles for the first time. When starting a new cycle (in this case Path to Carcossa), do you all generally pick from all investigators that you own or only the ones that were available at the time PtC first came out (so you exclude all the investigors from Forbidden Lore). Also, do you allow yourselves to build decks from every card that you own, or do you play more in a “legacy” format in which you only add the cards to your library from the scenarios as you “unlock” them? And finally, do most of you start new cycles with fresh decks and experience 0 investigations, or do most of you carry over your investigators from the previous cycle with all their accumulated cards, experience and trauma? I realize that ultimately it’s up to us to decide on how we want to play the game, but we are curious what the rest of you do when beginning a new cycle.
  7. I thought the expansion came out months ago. Why is it sill listed as "On the Boat" on the Upcoming page? https://www.fantasyflightgames.com/en/upcoming/
  8. Otakuon

    New California Still "On The Boat"?

    Exactly, they could have just said "Available now exclusively at GameStop, available at your local FLGS later this year".
  9. Otakuon

    New California Still "On The Boat"?

    Hum...I noticed that MM has had it listed as "New Arrival" for at least a week or two now. Not sure if that means they actually have it or if they jumped the gun. Still, very odd situation. Wish Asmodee/FFG would be more transparent with this stuff as it just causes customer confusion.
  10. Otakuon

    Wave 12 Wishlist

    I am thinking that if FFG still has new IA releases on the horizon and isn’t retiring the product line or replacing it with a new edition (this is FFG after all) I would think that the next release or the one after has to be Rouge One focused. I mean, that film was basically “Imperial Assualt: The Movie.” I would also think they would start diving into the ST material as well (although I would not be as excited about that).
  11. Otakuon

    4th Cycle - The Circle Undone

    Yeah, I find it odd that the Forgotten Age cycle is almost complete and we have not heard a peep about what is coming next (apart from double dips and one-offs). Up until now, FFG was keeping the schedule loaded so that there was at least one new mythos pack dropping every few weeks. Either they are slowing down the releases or are waiting for Arkham Nights to make a big announcement about what is coming next.
  12. Look, we all knew that Erdrich Horror was finished. Many of us thought that the LCG was meant to be the successor to AH 2e. So the announcement of a 3e is a little surprising (but not entirely, this is FFG after all). Still not sure what I think about this. I thought that 2e was a masterpiece. I was hoping that if they did a 3e it would just be a little more streamlined with updated art. This is so...different. ANd seems like it incorpates ideas from a lot of other games (like Fallout) and yet, does seem to be unique in it’s own way. I guess only time will tell.
  13. Otakuon

    2.0 - all who are leaving

    Yeah, I saw that as well. The quality of FFGs products have really been going downhill since the Asmodee merger. But I guess that shouldn't be any surprise as now they have to cut costs to meet shareholder demands. They still produce great art/design, but what's the point if they are printed on cheap materials? Just part of Asmodee's continuing crusade to be the new Hasbro (or at least get bought out by them).
  14. Otakuon

    2.0 - all who are leaving

    Exactly. I mean, they released an entire campaign kit for Armada, why couldn't' they have done something like that for X-Wing? Plus, Armada has objective cards built into the core rules which actually make up part of the list building process and give each match a bit of unique "flavor" instead of just "line up on each end of the table and then kill all ships". This is why the impression that FFG gives is that X-Wing, especially now with 2.0, is purely a tournament game. When 1.0 dropped, it was clear that FFG had the intention of making it a game that would involve more complex objectives and a "narrative". But as the tournament scene took off, they, like many other miniature game publishers, dropped the focus on narrative play and instead chased after the tournament crowd. Sure, this is where the money is to be made, so I guess I can't blame them. But the rest of us who actually like scenario/narrative based play can't help but feel a little left out.
  15. Otakuon

    2.0 - all who are leaving

    That is the whole point of this discussion.. What is the reason for everyone to transition to 2.0 if it doesn't bring any major improvements to the way some of us already play it? There is no need to rush out and buy it just because it is "new". New doesn't always mean "better". I really don't get why so many people are so personally offended that some of us don't feel the need to jump to 2.0 right away and would rather take a wait and see approach, or, heaven forbid, never transition to 2.0 at all.
  16. Otakuon

    2.0 - all who are leaving

    Prior history of how FFG has operated and knowing that Epic play was always a niche part of the game line to begin with. I am willing to give them the benefit of the doubt, but only time will tell.
  17. Otakuon

    2.0 - all who are leaving

    Because it is clear FFG's intention is to make X-Wing (and most of their products these days) a purely tournament only/organized play sort of affair (or at least, every game should be played with the intention of eventual tournament play). I, and many others, just don't have any interest in this sort of thing. If FFG actually cared about other modes of play, such as scenario play, we would see more supplements that addressed this. But as it stands, the only focus is on supporting organized tournament play. I wouldn't be surprised if 2.0 is also used as an excuse to kill off epic play. Eventually, it comes down to, why would we support a product that doesn't really add much more value to the way we already play?
  18. Otakuon

    2.0 - all who are leaving

    I am still on the fence. As a 100% scenario/co-op player, there isn't a huge push for me to move to 2.0. I have a massive collection as it is, but since I don't play competitively I am not going to get AS much out of the new edition as a purely tournament player will. Still, I will probably pick up a core and the conversion kits when Amazon has them for bargain basement prices in a few months.
  19. Yes, the No Man’s Sky of board games.
  20. Otakuon

    Well, this was....sort of unexpected.

    There will probably be plenty of more Star Wars stuff to announce. And maybe Runebound/Terrinoth stuff. They usually save the “big reveal” for their inflight report.
  21. Sorry, I am not talking about the Holocaust and who was responsible or not responsible for it. That is outside the scope of this discussion. I am simply making a general comparison. The Waffen-SS (as opposed to the Allgemeine SS) was the military arm of fhe Nazi Political Party that participated dirececty in combat operations alongside the traditional German Military uniformed forces (aka Wehrmacht) and specifically the German Army (aka Heer). Initially all SS personnel had to meet certain standards (first and formost be a member of the NSDAP and be of Aryan descent) but these rules were relaxed over the course of the war. So, in GENERAL terms, the relationship of the Stormtrooper corps to the the rest of the Imperial Army in Star Wars can be seen as similar to the way the German Millitary functioned during WW2.
  22. I have always maintained and will continue to maintain within the RPG that the Stormtrooper Corps is an elite arm of the Imperial Military while the bulk of the Imperial Army and Navy is made up mostly of ordinary troopers who wear grey chest armor and helmets like the mudtroopers and AT-ST pilots (or black uniforms and helmets in the case of Imperial Navy Troopers). Think Nazi Germany’s Waffen-SS vs the Wehrmacht. One is a fanatical, paramilitary force of true-believers while the other is made up of average citizens who are just “putting in time/earning some coin” or where pressed into service. Solo was the first Movie/Show to depict a concept that was established by the WEG RPG back in the very beginning. On a side note, I loved the bit with the Imperial officer shouting patriotic slogans at the troops. Closest we have come to seeing a COMPNOR commissar on screen
  23. Per FFG's "Upcoming" page, Knights of Fate is already shipping with a release date of 6/21/18 ( https://www.fantasyflightgames.com/en/upcoming/ ). And yet Ciphers and Masks is still "lost in limbo" somewhere. I guess perhaps the rumors are true that FFG switched to a US based printer for their RPG products going forward. This is a new record for a Star Wars book going from announcement to being shipped (and so soon after Unlimited Power dropped).
  24. Yes, but that was back in the past. Those days are long gone never to return. I am speaking of recent history.
  25. Sorry, I didn't see any mention of it shipping in that thread. It looks like it was started back in February to discuss the original announcement.
×