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Everything posted by Otakuon

  1. Yeah, I amended by original post. It really does look like core set 2.0. I would assume it just doesn't have the basic action cards and equipment, but it almost seems like they should have just included those as well and made it the $100 bucks and sold it as a second core set option.
  2. Holy Smokes, this thing costs $80? That's only $20 less than the base game itself. This better be worth that much. EDIT: I suppose it does come with 5 new characters, a Blarog and other large minis and all the cards and tiles necessary for that. So I guess it really is almost like a second base set. Still, that was a bit of a shocker to see an expansion for that much.
  3. Now if only they could keep certain ships in stock (looking at you Imperial Light Cruisers)
  4. Per the recent news article, FFG will announce a new expansion for Journey's in Middle-Earth on January 28th. Wonder if it will be just a new campaign DLC for the app, a small box physical expansion like last time, or a new, bigger box expansion. At least we know the product line isn't totally dead now.
  5. You are most likely right. But still for those of us that have been long time FFG fans, it leaves a bitter taste in our mouths. Look at the "Upcoming" page as it currently stands. It's just X-Wing and Legion products mixed in with a Few LCG card packs and a handful of RPG books.. The only "New" product on the page right now is the "Fallout Shelter" game which is a "small" game of sorts. Where is the next Journey to Middle Earth Expansion? Where is the next Arkham Horror 3e expansion? Where is the Outer Rim expansion? Where are the new product lines like the next board game set in Terrinoth or the Android universe (and yes, I know there have been "rumors')? Does FFG even want to be a board game company anymore, or is it trying to become just a LCG and Star Wars miniatures game company? Maybe FFG is just in a "between release" slump right now. But who knows. I do know that in years prior, there would be a lot more things to look forward to in the months ahead from FFG than what we have currently. On the flip side, my game budget has shrinked dramatically as there is less stuff to buy these days.
  6. I suppose much of my concern comes from the fact that FFG in general seems to be less “active” than in years pass. I get that they may want to take a more holistic approach to product expansions compared to years past (although, I can’t say that most if any of their previous expansions seemed “haphazard”) and so they slowed down the rate of product release, but the lack of communication regarding their post release product support strategy for many of their games causes concern that maybe a product line is already dead and we just don’t know it yet. Maybe it’s just because they are so focused on X-Wing and Legion these days because that is where the money is, but there are other areas that have “slowed” significantly as well. For instance, news postings. It used to be they would post at least three or more articles per day, even on weekends. Recently, they only post a single article during the work week, maybe two if we are lucky. And they used to post “New Releases” articles on Thursday, the day the products were released but now they post the “New Release” article on Friday, if they bother at all. Also, the upcoming page. They don’t update it as frequently as they used to. Often times now a product will be listed as “in development” for months and then suddenly switch to “shipping now”. It’s a small thing, but gives the impression that they have made some cut backs. Speaking of the Upcoming page, go look at it now. It’s pretty sparse. Only a few product lines show any active products in the upcoming release schedule. Again, not trying to be doom and gloom. We don’t know for sure what is going on with FFG, but there has definitely been a major shift in how they operate and the rate of product development compared to years past.
  7. Well, I hope that is the case. Although, it begs the question, is FFG on more shaky financial grounds these days or are the new Asmodee overlords just pinching the pennies even tighter than the ones before?
  8. I hate to be pessimistic, too, but based on FFG saying that they would have an "active" release schedule with frequent small packs being released and occasional deluxe expansions, and this hasn't happened, doesn't instill much confidence that FFG still views this as a viable product line. Which is a major bummer if that is the case. Although, based on how things have been going for them this past year and looking at their upcoming page, one has to wonder if it is FFG itself that is dying/dead.
  9. Yeah, I would love to see that happen. But to be honest, and I hate being pessimistic, something seems to be up with FFG in general. I don't know if it's the new Asmodee owners or what, but FFG's output in general has slowed WAY down. A few years ago, a game like this would have at least one expansion announced by now if not released and another one or two in the pipeline. The relative mute chatter from FFG about ALL of their product lines is a bit disconcerting. Just look at their "Upcoming" page. It's barely updated these days and even then there are few products that are not reprints in their production schedule. The recent Q&A with Andrew Navarro was a step in the right direction, but did little to assuage these fears that FFG is not doing so well overall. Obviously, they could just be undergoing an internal restructuring that they are not making public and this is the reason for the sparse product release rate as of late, but the silence on their part does not instill much confidence.
  10. I also "N"th all the "what's up with Terrinoth/Descent" questions. Same with Imperial Assault. My questions are: Are there plans for releasing new, stand alone campaigns (either as digital PDFs or as physical books) for Descent and IA's traditional one vs many mode? What are the plans for releasing additional co-op campaigns for the Descent and IA apps? Are there any plans to release an official scenario/campaign editor for the games that use apps (Descent, IA, MoM 2e, Journeys in Middle Earth, etc) in order to allow fans to create their own content? Such an editor would go a long way toward extending the life span of these games and drive product purchases (and in fact there is already a fairly decent home-brew community editor which I am sure you are aware of). Are there any plans to expand your printing operations in the US and/or manufacture more products in the US as opposed to China given the current trade climate and the recent issues FFG has had with respect to its overseas printers and shipping partners (like, what happened with that GoT Board Game playmat)? Thank you for taking the time to answer our questions!
  11. I see it is finally in stock at the place where I pre-ordered it from. Slowest. Boat. EVER!
  12. Yeah I saw that. We all knew that there were going to be plenty of expansions coming (surprising it took them this long), but this is an interesting tease.
  13. Considering it is shipping now, I guess it will be on Shelves in about two weeks (maybe next week even considering how behind FFG seems to have been in updating its progress). EDIT: Anyone else notice that FFG quietly stopped putting the release date on new items that are in the "Now Shipping" status? Lame...
  14. I don't get it. It was "In Development" for months, skipped the "At the Printers" stage, was "On the Boat" for two days and is now Shipping. That was one fast printer and boat!
  15. And now it is shipping. That was the fastest boat ever.
  16. Well, it's finally out of development and is on it's way from over the ocean. Funny that it completely skipped the "At the Printer" step but this seems to be a common occurrence these days (and based on all the preview vids that have been posted, it's clear that it was sent to the printers long ago). Anyway, should be just a month or two before we see it in stores.
  17. Now I see the LotR mat is already out. But not this mat. The one mat that actually has a USEFUL purpose for the game it goes with. Something must of gone wrong in the production pipeline and for whatever reason, Asmodee/FFG is not letting us know this.
  18. You can still find some of the sets floating around out in the wild. Some for pretty cheap actually. I was at a local game store and they still had vaults, Omens of War and a couple of the boxed adventures. Keep checking eBay are there are generally lots of listings on there, too.
  19. Personally, I don't really see a need for a completely new edition right now. The basic 2e mechanics are pretty solid, especially with respect to the the classic version played with an Overlord. As for the co-op/app side of things, the enemy AI should be pretty easy to tighten up in the app without needing to publish new physical content. I would prefer to see more PoD packs like the recently announced Lost Legends that give us more options for the characters. As for Runebound/Terrinoth in general, I don't think all hope is lost. As much as I appreciate the setting, LotR is obviously going to have wider recognition so it will get some priority (FFG also needs to make good on its licensing). It doesn't surprise me that the Runebound Miniatures game was a non-starter. Could have predicted that from the moment they announced it. Tabletop miniature games is a crowded field and has always been a niche-among-a-niche market. Even FFGs other miniature games, other than X-Wing, have had a rocky go at it, and it was going to be doubly hard to make a miniature tabletop game based on a virtually unknown setting successful. But let's not forget that Heroes of Terrinoth just came out which re-implements the great mechanics of their Warhammer Quest Adventure Card game except without the hang-up of a licence that could (and did) go away. I hope to see lots more expansions for this product in the near term and it could be that this is where FFG will put a lot of their Terrinoth resources for right now. In a way, HoT is a bit like Descent/Runebound Lite, much like the WQACG was Warhammer Quest "lite". Still a very fun game to play though. That said, I would like to see a few more expansions for Runebound. The last one that added co-op play was much welcomed, but a few more of the small pack expansions with new scenarios would be appreciated. But going back to Descent. Right now I think the app is where the best possible potential for growth will be. I would like to see them create more campaigns/scenarios that take a wider portion of the expansions into consideration. Doing so might also provide motivation for fans of the app to go out an purchase these expansions if they haven't already. There is so much physical content for Descent 2e right now that it will take FFG awhile to exhaust utilizing it all in the app.
  20. MM and other Online retailers have it listed now.
  21. To be honest, this is pretty much exactly what I was looking for with respect to what additional expansions for Descent could entail. We already have a huge variety of heroes, monsters and tiles (although a few more urban tiles and ones with different biomes besides underground/grasslands wouldn't hurt). Really, the only area I wanted more variety was with the class decks. I hope that this won't be the only one and they will release several more PoD decks to fill int eh gaps. This combined with more content in the Road to Legends app means Descent is far from over.
  22. Yes, seems much inspired by Firefly, but of course Firefly was inspired by Star Wars, so I guess it's kind of like coming full circle. Also getting vibes of Merchants & Marauders and Xia from this as well. Not bad things. I have been looking forward to a good sandboxy Star Wars board game. Hopefully this will scratch that itch.
  23. Yeah, I was going to ask the exact same question. I reached out to a retailer and they said they didn't have any info either but that they would contact FFG and see where this is at. These sorts of things have a habit of just popping up unannounced in the stores. I have a huge order on hold waiting for this to drop, but if it is going to be a few weeks/months still, then I might just have them ship was I got now and send this later when it comes out.
  24. My gaming group has finally finished the Dunwich cycle after playing off and on since it first came out. In the meantime we have collected all of the subsequent cycles. Now we are wondering what the general consensus amongst the player base is when it comes to best practices for staring new cycles for the first time. When starting a new cycle (in this case Path to Carcossa), do you all generally pick from all investigators that you own or only the ones that were available at the time PtC first came out (so you exclude all the investigors from Forbidden Lore). Also, do you allow yourselves to build decks from every card that you own, or do you play more in a “legacy” format in which you only add the cards to your library from the scenarios as you “unlock” them? And finally, do most of you start new cycles with fresh decks and experience 0 investigations, or do most of you carry over your investigators from the previous cycle with all their accumulated cards, experience and trauma? I realize that ultimately it’s up to us to decide on how we want to play the game, but we are curious what the rest of you do when beginning a new cycle.
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