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mosern

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  1. simkin said: However, there is still something I´d like to know. Since its a game for bloody beginners, how exactly would one make the first steps into the adventure like an tutorial. I mean what little tasks could i give him to become familiar with the dice throws… I know I´ll teach him close combat first with a small encounter, but what should i introduce first, if anything. It also would help me to become more used to it too.. Well, but dont worry too much about this… but if you have some advice how you do it with first time players i´d be happy to hear about it thnx a lot again Simple. Just throw in a small hunt for some game or something. Then maybe he must fend of an sneak-attack by some wild animals (local wildlife can be dangerous you know…), while he's out hunting.. Should get you going with dice rolls for combat/sneaking/awerness etc. The animals flee whenever he's taken enough damage (or some NPC steps in and helps him out). Good luck!
  2. Defaeco Omnis Malum said: Alright, but when I do come to the point where I wish to dig into all these other supplements with new information, additions, and whatnot, am I to simply implement it? Like with new information on home worlds for example. Would we just add such a thing in with our characters, as if it's always been there? This all may sound pretty ignorant lol. Am just totally green to all this… As GM you can do whatever pleases you and the group - remember to have fun playing, don't let the rules come in your way. The rules are there to guide you, not to limit your game. With that in mind, there are normaly no issues related to putting in the additions from new sourcebooks/supplements in your game. F.ex. in our group(s) we play Dark Heresy, but uses mostly the streamlined combat mechanics from Black Crusade and we allow equipment from Rogue Trader as well. But I wouldn't worry too much about these things to begin with. As long as you have the Core Rulebook, you are good to go. Do a few pre-made adventures first, then try creating some on adventures your own - just remember to prepare for the unexpected, as players usually never does what you plan for.
  3. A standard utility mechadendrite comes with a cutting blade. (Count as a knife with defensive + mono - upgrade). The question is: Will a best-quality utility mechadendrite give that blade the same quality benefits as a best-quality knife?
  4. Nameless2all said: Darth Smeg said: No he can't and yes they do And my opinion is, "No he can't and yes they do." On a serious note though, I do remember reading somewhere that only one forcefield can be active at a time. Can't remember where though and I don't have all of my books with me. Is Luminen Barrier in the "The Lathe World" book? Yes, it's a new talent in "The lathe worlds" book.
  5. Darth Smeg said: What he wants is to get the extra damage from Accurate weapons. So compact long-las with pistol grips get reduced range, but are still good compared to pistols. And if the get to keep their additional d10s when aimed, they become VERY good "pistols". Of course, the extra damage from Aimed shots reflect snipers picking weak spots on their targets, placing their shots just between armour plates for maximum effect, etc. But one-handing a sniper rifle… nah. Then there is the problem of Aim and shooting multiple weapons. Can you really Aim with both of them at the same time? And then use Independent targeting to shoot at different targets? I'd say that unless you are using the Dual Shot Talent, you can't. Darth Smeg said: What he wants is to get the extra damage from Accurate weapons. So compact long-las with pistol grips get reduced range, but are still good compared to pistols. And if the get to keep their additional d10s when aimed, they become VERY good "pistols". Of course, the extra damage from Aimed shots reflect snipers picking weak spots on their targets, placing their shots just between armour plates for maximum effect, etc. But one-handing a sniper rifle… nah. Then there is the problem of Aim and shooting multiple weapons. Can you really Aim with both of them at the same time? And then use Independent targeting to shoot at different targets? I'd say that unless you are using the Dual Shot Talent, you can't. So exactly where in the rules does it say that I can't do just what you described…
  6. Darth Smeg said: What he wants is to get the extra damage from Accurate weapons. So compact long-las with pistol grips get reduced range, but are still good compared to pistols. And if the get to keep their additional d10s when aimed, they become VERY good "pistols". Of course, the extra damage from Aimed shots reflect snipers picking weak spots on their targets, placing their shots just between armour plates for maximum effect, etc. But one-handing a sniper rifle… nah. Then there is the problem of Aim and shooting multiple weapons. Can you really Aim with both of them at the same time? And then use Independent targeting to shoot at different targets? I'd say that unless you are using the Dual Shot Talent, you can't. So exactly where in the rules does it say that I can't do just what you described…
  7. Darth Smeg said: and I suppose you'd like to dual wield these as well yes? Of course - and aim + independent targeting
  8. I'd love to have someone else's opinion on the matter as well…
  9. Specifically, can you put a Compact + Extra Grip upgrade on a long-las - and hence get a "smaller one-handed long-las" that get the accuracy damage benefit of the long-las?
  10. A question came up during our last session. Can a Tech Priest have an active forcefield and also engage the Luminen Barrier talent at the same time (for additonal protection effects). Or do they both count as forcefields and therefore you can only have one active at any given time?
  11. My main question is in the title: As the Logicians are not very popular among the Adeptus Mechanicus I was wondering which Mechanicus sects that would activily go out and route them out for purging? Secondly: And how would these Mechanicus sects interact with the Inquistion and Ministorum, as they don't like the Logicians either? Could it be three different groups (Mechanicus, Inquisition, Ministorum) hunting the same Logician cell without any of them knowing about the other groups' effort?
  12. H.B.M.C. said: The book's out!!! Can't wait for my copy to arrive. Now we get to finally see the artwork! Great news! Is there a pdf version I can buy somewhere?
  13. Not sure how you calculated the High-grade food+shelter, I came to 6600 thrones a month. ((100 + 3 * 40) * 30). If you are filthy rich you may absolutely use 66.000$ on food and shelter a month - however, it will probably be most "shelter" (and shoes for the wife). With 230 thrones / month, or 2.300$/month - for living and eating sh*tty - then you need to compare yourself with an expensive industrialized country in our world. And if that is the baseline, then I guess the Inquistion pays crap in "pocket money". All in all, I don't think the prices/income matches particularly well - but 10$/Throne isn't half bad estimate (I guess you can defend anywhere from 1-30$/Throne, based on different measurements). At that exchange rate (10$/Throne) any resonable developed world would easily have millions of people owning more than 100.000 Thrones, and tens of thousands more than 1.000.000 Thrones. And any large organization would be good for billions of thrones (wealthy noble houses). Then of course the Inquistion, Adeptus Mechanicus, etc would probably control countless trillions of thrones in assets.
  14. The average wealth of an emperial citizen is indeed interesting. How poor / rich are different worlds, and how is the wealth distributed - and does it compare to any nations on earth today? I assume that the wealth is very unevenly distributed in 40K, and that most people don't have much to spend. Hence there income is low - but also that their cost of living is likevise. (In large parts of todays world people survive on 2$/day, but that is because things in these countries doesn't cost much either). If we have 10$/Throne, a 2$/day would give 6 thrones a month for really poor people (which would be a lot of people). The inquistion gives "pocket money" of 20 thrones a month to "lvl1 scum", indicating that either… a) The Inquistion pays good money b) The 10$/Throne is a bit low c) The average slummer in 40K, is a bit better of than in todays world (living for 6.67$/day). However, the 1% community should earn at least 100.000 thrones/month and easily far beyond that. Still there will be billions of those rich people in the imperium.
  15. Cymbel said: Exactly, but as the Inquisition provides Room & Board and sometimes some basic gear, it becomes more "spending money" Fair enough, then we can look away from the income rules in order to find an exchange rate - as we then can assume that full-time employees does earn a lot more than what the Inquisition pays out as pocket-money. But at 10$/Throne a super-rare plasma pistol is only 40.000$. About the same as a car. And everyone has a car, some have more than one. It is an expensive item, but it isn't as expensive as prohibiting normal people from owning one (or more). And rich people could have as many as they wanted.
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