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RedSkull

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Posts posted by RedSkull


  1. 5 minutes ago, GreenDragoon said:

    With the N1 available, I only need the Eta-2 to focus on a new faction!

    That Aethersprite Eta N1 squad will be amazing

    I agree! I am very much looking forward to this


  2. 5 minutes ago, Cgriffith said:

    Thanks do we know there abilities?

     

    Officially no

    If you want to strain your eyes and try and see on the Jedi fighter reveal you can.

    From what i can make out Ahsoka  has a spend 1 force for an effect after completing a maneuver. Anakin looks like he has an ability that kicks in relation to the bullseye arc.


  3. 19 minutes ago, eljms said:

    I thought about it, but when I've played this list I end up coordinating every round.  I'm not sure a two point bid does much either though! :)

     

    Well the ST-321 allows you to acquire a target lock after you preform the coordinate action


  4. I haven't found a place for him. 

    IMO he would work best on 4-LOM so that stress could be dumped off and then you have the added force point on there to use, and that is all really only if you want to add Maul to your list. 


  5. There are couple options you could pull with Vader. 

    Add FCS for 2 pts bringing bid to 5 

    Add Heightened Perception to Vader for 3 points, that way he should always be shooting first and your point bid is now 4

    or you could add both upgrades to Vader and take your point bid to 2.

     

    With 2 6 and a 5 pilots I'd say your odds are good for shooting first. 


  6. I'm interested in trying this one out....

    Vader (78)
    -FCS
    -Afterburners
    -Cluster Missiles

    Gideon Hask (39)
    -Predator
    -Hull

    Seyn Marana (38)
    -Marksmanship
    -Hull

    Mauler (44)
    -Outmaneuver
    -Afterburners

    Total: 199

    Might drop the hull upgrades off the two TIEs and give vader Instinctive aim.


  7. With the new reduction in points for large based ships lets take a look at some ideas.

    Empire: Bumper Action

    Captain Oicunn
    -Intimidation
    -Emperor Pal
    -Fifth Bro
    -Dauntless

    Rexler
    -Juke
    -FCS
    -Cluster Missile

    Total: 199

     

    Rebel: Lucky Lando

    Lando
    -Trick shot
    -Perceptive copilot
    -Jyn Erso
    -Shield Upgrade
    -Agile Gunner
    -Falcon title

    Gavin Darklighter
    -Juke
    -FCS
    -APT
    -R2-D2
    -Afterburners

    Total: 196

     


  8. Alright everyone  lets share some of our favorite defender lists or some new ideas you want to try that involve Defenders.

     

    Thinking about this one.....

    Nu Squadron Pilot (18)
    Heavy Laser Cannon (7)
    Linked Battery (2)
    Long-Range Scanners (0)
    XG-1 Assault Configuration (1)

    Nu Squadron Pilot (18)
    Heavy Laser Cannon (7)
    Linked Battery (2)
    Long-Range Scanners (0)
    XG-1 Assault Configuration (1)

    Colonel Vessery (35)
    A Score to Settle (0)
    Ion Cannon (3)
    Cruise Missiles (3)
    Guidance Chips (0)
    TIE/D (0)

    Total: 97

    View in Yet Another Squad Builder


  9. I'd give the Rebel player deployment on the 2 short edges of the baord with the option to deploy in both or split their forces. Imperials have deployment in the center or must be at least range 5 away from Rebel deployment zones. 

    As for time limit Id say that the standard time for an epic tourny play should be fine. 

    VIPs should be secret....unless of course many Bothans died to bring the rebels that information.

    This looks like its a lot of fun and I would like to introduce my fellow pilots to it in the area.


  10. You could also add the "Flagship" title to one of the Epics. That makes them worth extra points and gives that ship something unique like extra energy, slighty more shields, etc..

    Limiting the use of aces is a great idea. You might want to even use the new tourny rules to limit the number of types of ships and upgrades that can be used. That would really get some people to think about how to build their lisits. 

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