Bibbles

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About Bibbles

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  • Birthday 03/23/1977

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    Edmonton, Ab, Canada

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  1. Wow I thought I was hardcore. Thats amazing all in one weekend? Its gonna take me a month or two to finish them all once.
  2. Spoilers Wow we go no hounds and no Cthonians. It was all skeletons and star vampires. Those vampires are super upsetting!!!!!
  3. Aw man!!! When does the next expansion come out....... Just kidding.
  4. NICE THE NEW SCENARIOS SEEM TO MAKE GOOD USE OF INFLUENCE. I withdraw my complaint. My poor wife failed an influence roll and......well I wont spoil it for you but it did not make her game go well. Once I'm through these a few times ill update my spoiler menu. You really should play em a few times without looking at this. I use it only for planning games around the players I have.......Ooo oooo there were enough puzzles that everyone at the table got one. That's amazing in a 4 players game.
  5. I had my Mansions of madness expansion fully painted and played within 36 hours of its release. All I gotta do is ink them and finish the bases. My whole set is fully painted. WOOOT! Nail biting finish on astral Alchemy!!!!! We noticed a typo and some of the descriptions were vague and the multiple choice decisions unclear. STILL THAT WAS A GREAT ADVENTURE!!!! Kate Winthrop- Toyed with the undead Marie Labeaux- Amazing spell casting Tommy Muldoon- Went insane on the last turn and ate Becky Finn Edwards- Finished the mission without getting wounded or striking a single blow. ;P Totally crazy though..
  6. One LARGE Two medium then two of each small <Skeletons and mobster> You also get four new investigators. <BEGIN RANT HERE> When you place them next to your other mins and leave the room I suspect it will be much like the beginning of toy story and all the other minis will be crushed and heartbroken to see that the new minis have actual details on them are made of better plastic, not that old chewing gum stuff and are sculpted into WAAAAAAAAAAAAAY more dynamic poses. I'm worried about the George Harrison bob wearing "Hey I'm in the open pass the ball" zombies will just seppuku on the spot followed shortly after by the "flat faced sexy devil halloween costume with no muscle definition" goat spawn....Then of course the "I do all my evil druid stuff in this bathrobe" guys.......Blech those suck so bad..... The poor ghosts and zombies compared to the pirates looking skeletons are a sad sight to see and I bought the transparent upgrade for the ghosts. ISN'T A DARK DRUID BASICALLY JUST A CULTIST OF SOME SORT??? Seriously??? Did I need those guys? Have you seen how many cultists I have? <END RANT, REJOIN REALITY> Ok I'm back., It looks great. I'm painting so fast that I stabbed myself in the chin with an exacto cleaning up the almost NON existent flashing. Thanks for the quality.....WOOOOOOOOT Happy days and the gangsters are wicked cool!!!!!
  7. I just got my new boxed set yesterday. Everything is primed and ready for paint. I'm going to try and have it all at the good enough stage, three colours no ind and a few details by game time tonight. Its Friday morning. I've got two kids, a 2-liter bottle of Shasta and my all Rush mix tape. Let's rock!!!!!!
  8. I bought a new street texture roller to do the minis. Im aiming at having them all don't before the first game. Its gonna be a tight one. Im gonna hold off playing for as long as I can.
  9. Wow Maniacs. Thats a nice touch and thanks so much for the help. I can't wait for some new adventures.
  10. Its just not a stat that comes up often enough nor does it seem to have a very large impact other than fighting ghosts. Coulda been called ghost busting. Im always sorta shocked when there is a character to dialog with and how seldom influence is used. If I made a character Id be hard pressed to put more than a 2 or three in it. Some guys with it maxed out and anyone with an interact with others power is sorta of a odd duck in this game. We've seen guys grab the high influence character and usually they feel shafted at the end. Most are left asking what that stat is even for. I wish every or most NPCs would have a favourable outcome if an influence roll is made. What would you use looming horror to describe? As for the birthday present element, I agree for the first two plays. I play this one often and have completed all the adventures 2-10 times. At this point I am more in need of a good menu to select the right adventure for the right night with friends. The difficulty rating is sorta of subjective. We've strolled through a 5 and crashed into a 2. We ended up doing the Gates of Silverwood Manor. There was some good fights, one puzzle and NO INFLUENCE rolls despite there being a person to talk that. That being said we also did not manage to achieve the good ending. The Cult of Sentinel Hill (Combat Heavy, Puzzle light, Investigation extra light, NO influence) Cycle of eternity (Short balanced scenario with mid range exposure to all elements of the game even a smattering of decoy stat) Escape from Innsmouth (Puzzle light, Investigation moderate, combat moderate strategy based investigation with one extremely low influence use) Shattered Bonds Rising Tide (Extremely Long investigation focused adventure, moderate to high puzzles, with very little use of the influence stat) Gates of Silverwood Manor (Combat limited puzzles and low to no influence use) Vengeful Impulses Dearly Departed (Combat bases scenbario with a time limit. Heavy combat and barricade usage) What Lies Within Dark Reflections
  11. SPOILERS!!!! Which of the scenarios is the most puzzle heavy? Which ones are the most action heavy? Which one is mainly investigation? Which of them actually uses the decoy stat (influence)? I really wish the app would tell you a little more detail. When I'm trying to pick an adventure for friends it sometimes feel like reading the menu in another language and trying to order for everyone. There are so few details. Anyone care to help me?Feel free to correct anything I've totally gotten wrong. And that rotten influence stat. If I could make ma character I would put a 0 in that one till they start using it for something other than chasing off ghosts. The Cult of Sentinel Hill is combat heavy and a race across the foothills of Dunwich. (Combat Heavy, Puzzle light, Investigation extra light, NO influence) Cycle of eternity (Short balanced scenario with mid range exposure to all elements of the game even a smattering of decoy stat) Escape from Innsmouth (Puzzle light, Investigation moderate, combat moderate strategy based investigation with one extremely low influence use) Shattered Bonds Rising Tide (Extremely Long investigation focused adventure with very little use of the influence stat) Gates of Silverwood Manor Vengeful Impulses Dearly Departed (Combat bases scenbario with a time limit. Heavy combat and barricade usage) What Lies Within Dark Reflections
  12. I'm risking it and posting. The Old Ones be darned!!!! It looks like a teaser news post was put up. Thats right all the same info Ive been feeding myself over these long months and it appears to have been cruelly posted so as to vex me. To raise my hopes that the boat will deliver it all before Halloween. IF THAT HAPPENS I CAN RUN A NEW ADVENTURE FOR HALLOWEEN....WOOOT. BTW FF as you have DLC capabilities I would love an Xmas and Halloween scenario. Heck a nice Valentines romance theme adventure that uses alot of influence rolls, something that has been sort of lacking would be great.
  13. Nope! Im an investigator at heart but my wife to Mihn Tai Phan so I'm Mark Harrington, Super GOON. That emissary got knocked flat over and over again
  14. KK we did that too. Not a fun task keeping that thing down. Hey since I got you guys. Can you have the same encounter card attached to a location multiple times?
  15. Hey I've killed this royal emissary guy three times. Do I have to have him off the board at the time we vacate the adventure to get the VP or is one kill enough