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mwmcintyre got a reaction from Carthoris in Undimensioned and Unseen / Universal Solvent
Yep, this is totally legit. There's a survivor card that does the same thing, an instant defeat on a non-Elite enemy - "Waylay"
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mwmcintyre got a reaction from Vlad3theImpaler in Barkham Horror Legality
That still doesn't really justify use of the term "cash grab". It comes across as derogatory for no real reason. I mean, yeah it's not illegal, but it doesn't serve a reasonable purpose either. And also, FYI all the player cards are actually compatible with the regular game. The only ones that aren't are the actual investigators and their signature cards.
On the donation note - they may or may not be donating a part of the proceeds, but making the product may have inspired them to make a large donation to the charity, or even set up a recurring regular donation. So they may be supporting it in conjunction with the product even if it's not a specific percentage of the proceeds.
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mwmcintyre got a reaction from Antimarkovnikov in Barkham Horror Legality
That still doesn't really justify use of the term "cash grab". It comes across as derogatory for no real reason. I mean, yeah it's not illegal, but it doesn't serve a reasonable purpose either. And also, FYI all the player cards are actually compatible with the regular game. The only ones that aren't are the actual investigators and their signature cards.
On the donation note - they may or may not be donating a part of the proceeds, but making the product may have inspired them to make a large donation to the charity, or even set up a recurring regular donation. So they may be supporting it in conjunction with the product even if it's not a specific percentage of the proceeds.
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mwmcintyre got a reaction from rsdockery in Barkham Horror Legality
That still doesn't really justify use of the term "cash grab". It comes across as derogatory for no real reason. I mean, yeah it's not illegal, but it doesn't serve a reasonable purpose either. And also, FYI all the player cards are actually compatible with the regular game. The only ones that aren't are the actual investigators and their signature cards.
On the donation note - they may or may not be donating a part of the proceeds, but making the product may have inspired them to make a large donation to the charity, or even set up a recurring regular donation. So they may be supporting it in conjunction with the product even if it's not a specific percentage of the proceeds.
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mwmcintyre got a reaction from Duciris in Barkham Horror Legality
That still doesn't really justify use of the term "cash grab". It comes across as derogatory for no real reason. I mean, yeah it's not illegal, but it doesn't serve a reasonable purpose either. And also, FYI all the player cards are actually compatible with the regular game. The only ones that aren't are the actual investigators and their signature cards.
On the donation note - they may or may not be donating a part of the proceeds, but making the product may have inspired them to make a large donation to the charity, or even set up a recurring regular donation. So they may be supporting it in conjunction with the product even if it's not a specific percentage of the proceeds.
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mwmcintyre got a reaction from Soakman in [Spoiler] Dream-Eaters 1-A, am I missing something
I haven't played the campaign or scenario yet, but I've heard this a couple times now. Was wondering if anyone who has played through the entire campaign could weigh in on whether there is a significant effect later on?
From a thematic storytelling standpoint, "don't leave the path" is absolutely a classic concept, but it does sound like there may be a problem with implementation here.
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mwmcintyre got a reaction from tsuma534 in Forgotten Age - Any non-spoiler advice?
Another point as far as new mechanics. There is a designation on cards that is basically a counterpoint to Victory points on cards. Just as Victory points get you XP, Vengeance points make you record a tick mark on "Yig's fury" on the campaign log. Having too many of these tick marks can have negative repercussions later in the campaign - thus making it more advisable to Evade enemies with Vengeance points as opposed to killing them in the long run. There will also be creatures and locations that may have both Victory and Vengeance points, leaving you with the decision of whether those extra XP are worth pissing off Yig.
Supplies: Some supplies will help you navigate certain scenarios, other supplies will prevent trauma and/or penalties in the interludes. I guarantee you will obtain trauma during the interludes at some point - this can be a very rough campaign in this respect. As said above, you won't be able to cover all your bases here, so take your best guess and live with the consequences. Anything more specific would be too spoilery IMHO.
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mwmcintyre got a reaction from Carthoris in Hype for hotel!
It's entirely possible exactly what "happened" may be very different in each ending based on the leads you end up pursuing, so it may cover all of those. This is my best current theory as it would give the scenario a lot more playability as opposed to a situation where what happened is the same thing all the time, just different outcomes to the investigation.
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mwmcintyre got a reaction from Vlad3theImpaler in Hype for hotel!
It's entirely possible exactly what "happened" may be very different in each ending based on the leads you end up pursuing, so it may cover all of those. This is my best current theory as it would give the scenario a lot more playability as opposed to a situation where what happened is the same thing all the time, just different outcomes to the investigation.
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mwmcintyre got a reaction from rsdockery in Patrice... oh no
Pretty sure the low stat line is to balance the power you can have when you start every round with 5 cards in hand. Definitely on board with thinking she'll be secondary Mystic.
I really think when they reveal these investigators they should be showing us their deckbuilding restrictions at the same time. Ah well....
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mwmcintyre got a reaction from Antimarkovnikov in Patrice... oh no
Pretty sure the low stat line is to balance the power you can have when you start every round with 5 cards in hand. Definitely on board with thinking she'll be secondary Mystic.
I really think when they reveal these investigators they should be showing us their deckbuilding restrictions at the same time. Ah well....
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mwmcintyre got a reaction from Lily Chen in Patrice... oh no
Pretty sure the low stat line is to balance the power you can have when you start every round with 5 cards in hand. Definitely on board with thinking she'll be secondary Mystic.
I really think when they reveal these investigators they should be showing us their deckbuilding restrictions at the same time. Ah well....
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mwmcintyre got a reaction from Soakman in Patrice... oh no
Pretty sure the low stat line is to balance the power you can have when you start every round with 5 cards in hand. Definitely on board with thinking she'll be secondary Mystic.
I really think when they reveal these investigators they should be showing us their deckbuilding restrictions at the same time. Ah well....
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mwmcintyre got a reaction from Mimi61 in Hype for hotel!
It's entirely possible exactly what "happened" may be very different in each ending based on the leads you end up pursuing, so it may cover all of those. This is my best current theory as it would give the scenario a lot more playability as opposed to a situation where what happened is the same thing all the time, just different outcomes to the investigation.
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mwmcintyre got a reaction from a501ut in Return to the Path to Carcosa
Always wait until you have the full regular campaign cycle before buying a "Return to....." product.
The "Return to...." sets offer three things and ONLY these three things:
1)tweaks/additional cards to the original scenarios of the campaign. You cannot use them without the originals, they do not replace, but only add a few cards for replayability/variety.
2)A handy dandy cool looking storage solution for the campaign. I especially like how one end looks like an old school file cabinet drawer labeled with the campaign title.
3)A few new player cards - usually new, different XP cost versions of existing cards.
If you have the base game, you can buy "Return to The Night of the Zealot" since that full 3 scenario campaign comes with the base game.
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mwmcintyre got a reaction from rsdockery in Hype for hotel!
It's entirely possible exactly what "happened" may be very different in each ending based on the leads you end up pursuing, so it may cover all of those. This is my best current theory as it would give the scenario a lot more playability as opposed to a situation where what happened is the same thing all the time, just different outcomes to the investigation.
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mwmcintyre got a reaction from TechnoGolem in Novellas? Done?
Almost all the investigators are in that book. I think it's only missing two or three because they hadn't been introduced yet. And the deluxe rulebook for AH 3rd Ed has stories for the ones not in the big book.
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mwmcintyre got a reaction from Antimarkovnikov in Unwilling to buy 2 core sets. Should I pass on this game?
All the marketing made it very clear that it was one core to support 1-2 players, two cores for 3-4 players. If you felt duped, that was your fault for not doing basic homework on the game before buying.
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mwmcintyre got a reaction from Carthoris in Unwilling to buy 2 core sets. Should I pass on this game?
All the marketing made it very clear that it was one core to support 1-2 players, two cores for 3-4 players. If you felt duped, that was your fault for not doing basic homework on the game before buying.
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mwmcintyre got a reaction from cheapmate in Unwilling to buy 2 core sets. Should I pass on this game?
All the marketing made it very clear that it was one core to support 1-2 players, two cores for 3-4 players. If you felt duped, that was your fault for not doing basic homework on the game before buying.
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mwmcintyre got a reaction from rsdockery in Expansion Thoughts ?
The main reason I love the new modular board design is it allows for expansions without requiring additional board sprawl. Quite genius, frankly.
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mwmcintyre got a reaction from zooeyglass in For the Greater Good key question (spoilers)
Remember that there is a room that automatically allows you to draw and place the enemy with the 3rd key, making access to 3 of the keys simply a matter of exploration.
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mwmcintyre got a reaction from Carthoris in Novellas? Done?
Almost all the investigators are in that book. I think it's only missing two or three because they hadn't been introduced yet. And the deluxe rulebook for AH 3rd Ed has stories for the ones not in the big book.
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mwmcintyre got a reaction from rsdockery in Novellas? Done?
Almost all the investigators are in that book. I think it's only missing two or three because they hadn't been introduced yet. And the deluxe rulebook for AH 3rd Ed has stories for the ones not in the big book.
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mwmcintyre got a reaction from rsdockery in Crypt Chill Card Effect
Just double-checked, and wow, could have SWORN it was Strength. Must be the holdover from Eldritch Horror and the AH 3rd edition that made me think that.
But yeah, I also agree Strength would be a better title.
