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mwmcintyre

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    Maple Ridge, BC Canada

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  1. All the marketing made it very clear that it was one core to support 1-2 players, two cores for 3-4 players. If you felt duped, that was your fault for not doing basic homework on the game before buying.
  2. If you go back and read the instructions carefully it says that any enemies on locations get shuffled in with the top 5 encounter cards in the encounter deck. Unless you mean in an "Empty Space" location. Not sure if that's covered specifically, but I think it would work just fine to treat them like they were on a Cosmos location that got shuffled back into the Cosmos deck.
  3. It comes and goes, sometimes they stay on top of it for a time, then it get really neglected for awhile. Sadly not consistently reliable.
  4. You'll be a bit limited in Investigator and player card choice/options, but you could play it with one copy of the Core Set for 1-2 players, needing a second copy of the Core for 3-4 players
  5. Whether you have Lodge Jailor / Cell Keeper is also dependent on Membership status, it's always only one or the other.
  6. Makes me wonder if they'll ever make a listing on the FAQ to say the nearest spectral enemy not at Haunted Fields or if they're okay with it being a dud if there's already one there.
  7. I sent mine in a little while ago and just got a notice they are being shipped.
  8. Silas starts in Arkham but centers around Innsmouth and Devil's Reef. I think it might fit what you're looking for.
  9. Remember that there is a room that automatically allows you to draw and place the enemy with the 3rd key, making access to 3 of the keys simply a matter of exploration.
  10. Remember that this scenario is one of those that ask you to accomplish the task X number of times, much like Midnight Masks asks you to interrogate 6 cultists in NotZ. In these scenarios it is usually pretty much impossible to reliably accomplish every single thing. From the different campaigns, in these types of scenarios, it seems that accomplishing half before resigning is effectively a successful run-through.
  11. Almost all the investigators are in that book. I think it's only missing two or three because they hadn't been introduced yet. And the deluxe rulebook for AH 3rd Ed has stories for the ones not in the big book.
  12. Just double-checked, and wow, could have SWORN it was Strength. Must be the holdover from Eldritch Horror and the AH 3rd edition that made me think that. But yeah, I also agree Strength would be a better title.
  13. (head icon) = Willpower (book icon) = Intellect(default investigation stat) (fist icon) = Strength(default Fight stat) (Foot icon) = Agility(default Evasion stat)
  14. Yes, basically assigning damage or horror to an asset(ally or itemor talent or whatever) means they are soaking up that damage/horror instead of you. The assets get discarded when either their health or sanity gets maxed. If they get discarded through another means like crypt chill, they have already absorbed the damage/horror and any tokens tracking that just get discarded along with the card.
  15. The effect is like having three copies of Blood-Rite in your deck but only taking up one card in your deck size(The Lexicon) and you have to play that one card to get access to them.
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