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About Eryx_UK

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  • Birthday 10/23/1973

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    St. Neots, Cambridgeshire, United Kingdom
  1. I just ordered my copy from on here. I don't think there is a dedicated European printer.
  2. This may not be a popular suggestion but... don't use shadow effects. It did not take me long after the game first came out to realise that shadow effects just drive the frustration of the game to silly heights. Stopped using them (as per a suggestion in the main rules) and I have far better experiences with the game. Doesn't mean you walk the quest but it becomes a lot less frustrating.
  3. Unless you are asking about rules this forum has always been quiet.
  4. As I only play solo, these days I play in a completely different fashion to how it was intended. But I'm more interested in the story element rather than mechanical.
  5. I'd be more inclined to have a new rulebook that has the FAQ and errata added, as well as a including all the new adventure specific rules.
  6. An interesting read. I prefer to build decks (and this goes for other games like M:tG as well) around a specific theme. In LotR it would be elves, or rangers, or dwarves...etc but I find the game doesn't lend itself to that very well. To make a good deck you need different abilities and even keywords that quite often don't always fit together thematically. But as I play for the love of the story and not for the challenge of a game I try to make a deck with heroes and allies that makes thematic sense to me.
  7. For solo play I run four heroes, but I don't count the threat for the lowest hero, and each hero starts with 2 resources. I also don't bother with shadow effects when playing solo because they are too strong for solo in my opinion. It seems to be nicely balance out the solo play.
  8. Arkham Horror and Lord of the Rings LCG have card creator software out there (Strange Eons). Has there been anything for Conquest?
  9. Now I'm confused. I've just gone to the Relic rule book to get the page and it's not there. There was a right hand page where the bottom corner had some sort of (IIRC) inquisitorial note but it was encoded as a series of shapes and glyphs. It was definitely from an FFG 40K product...
  10. Haven't played Relic since the Nemesis expansion but adding the new one to the game I remembered the pictagram code in the rulebook. Did anyone work it out was it just some strangeness put there by FFG to confound us all?
  11. I use him just as much as I did in the beginning and always include three in a deck (I play 99% solo so...).
  12. In my experience going first can help but it is skill as a player and skill at deck building that wins games not going first.
  13. I doubt we will see the Primarchs but Abaddon is a must surely?
  14. Never bothered to do anything like that. Closest we come is an ongoing fluff campaign website that gets modified by any club played games of Warhammer 40K, Conquest, Battlefleet Gothic, Epic or Space Hulk. Been running two years now
  15. All mine are sleeved and you can fit three sleeved cards into the pockets of A4 deck sleeves.
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