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About Aajav-Khan

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    , Jyväskylä, Finland
  1. It really seems that the GK Codex is following the unfortunate path of...eccentric fluff of recent books . I will leave commenting at this. Ranting has never been conducive to healthy blood pressure.
  2. Personally I do not have problems with the requisitioning of IG. Special Forces ( the DW ) are not a "cure all"- remedy but work best when working in concert with regular forces. There are several tactical situations that might necessitate the deployment of a supporting unit. - The Kill-team descents into an underground tunnel system/hive/etc and the IG unit guards the entry ways to stop any outbreaks while the team terminates with extreme prejudice. - The IG detachment establishes an extraction point for the Kill-team ( landing pad, jungle clearing ). - The IG detachment performs a diversion to draw the enemy attention away from the real threat ( the Kill-team ).
  3. I like this too. But some mechanism to refresh the inventory might be a good idea. So that after the first investigator has looked through the wares the players can`t just ignore the Peddler if his inventory happens to be full of crap. " OK guys. The peddler has nothing of interest to us. No Elder Signs. No Magical Weapons. Just some random stuff of no importance."
  4. Thank you! This is exactly what the doctor ordered .
  5. If you are a believer in the "only 1000 Marines per Chapter"- myth, please read the following little treatise: http://www.bolterandchainsword.com/index.php?autocom=ineo&showarticle=291 Carry on.
  6. Hellebore said: I don't see how guardsmen can be a viable fighting force when they don't survive even a single volley of enemy fire, because everything has scaled so far beyond their damage reduction that there's really no point in bothering with them. I could not agree more. The problems with scaling ( weapons in general and bolters in particular ) started with RT vs DH and have now reached their logical conclusion. I stopped some time ago to consider the systems of the three games ( DH/RT/DW ) compatible.
  7. I definitely need to convince our group to try these scenarios. Will wait with interest the next one .
  8. I really like these . I will try and talk our group to try these out after Christmas.
  9. Rumours are the most common way to lose control of a smoothly going game ( at least to my experience ). Terror level? No problem. Monsters manifesting left, right and center? Bring them on! But a failed rumour can be something that leaves you weeping in despair.
  10. avec said: Someone else on Falcon Pt pays $2 to move you. Or you get lucky with an encounter. This. So be aware that if you go to these locations you might be stuck for a long time. During one game several months ago my investigator was stuck for five rounds!
  11. Santiago said: A movie to watch would be Enemy at the Gates....the Russian soldiers at the beginning are a good represantation of Imperial Guard Well, they are one example of IG. Remember that since the IG Regiments are recruited to Imperial service from various planets their backgrounds and training will have very different focuses.
  12. Cell Advances sound interesting. If the options are properly thought out they should give the more thematically minded players more food. Although I am not too fond of mechanics where the players must pay XP just "to get access". "OK, guys. We survived the mission and got Y amount of XP. How about we spend it to this Cell thingy? So we can buy stuff from it next week ( provided we survive )".
  13. Warhawk X said: With the 1000 marine rule most major chapters DO NOT follow that logic at all. For example the black templars actually number closer to 4500 if you count all their subsequent spawned chapters under them. ........................ My point is the thousand marines rule actually applies to very few major chapters. The "1000 Marine per Chapter" is a myth, pure and simple. Decessor already provided the link to the nice little article that deconstructs the myth. And the Black Templars do not need any successor Chapters to break the one thousand Marine limit several times over. The TT games Codex:Black Templars states the following ( page 8 ): "If certain accounts are to be believed, they could be even be as strong as five thousand to six thousand battle brethren in total, a force that would be all but unstoppable if ever gathered in a single place."
  14. The team needed to train and lead 1000 initiates would be at least 50 strong imo. The Apothecary team alone would need to be at least as large as an operational Chapter. You only need a minimum core of senior officers and specialists. During the period of formation and initial training, I would guess that a selection for training to specialist roles ( apothecaries etc. ) would happen. So the Apothecarion would consist of a few old transferred medics and their apprentices. Either officers are recruited into the new chapter or seconded (like Deathwatch) to it until the 1st generation in ready to be independent. The new Chapter might be 'attached' to an existing one for the first generation - with the original providing the training and oversight of operations. Seconding is problematic if the old officers simply leave after the activation of the Chapter. What a fresh Chapter needs is experience. The cadre provides this and ensures that the first few encounters of the Chapter do not end in disaster. You need continuity. What happens to the recruited officiers geneseed - if the new Chapter is a blend rather than a straight donation? Unless it was returned to the original Chapter you would have different geneseed lines within one Chapter. I concur that it probably is returned to the officers original Chapter ( or possibly send to the AdMech as part of the 5% tithe ).
  15. The old Index Astartes series had articles relevant to this question. In short: - The High Lords of Terra approve the founding of a new Chapter(s). - The Adeptus Mechanicus uses stored tithed Geneseed either a) directly as is ( as in 100% Ultramarine for example ) or b) makes a cocktail. - It takes approximately 55 years to produce 1000 sets of healthy organs. The organs are gown in test-slaves. - Although the Index articles do not directly mention it, it is reasonable to assume that a new Chapters officer core is chosen from an existing Chapter. The choice probably involves a lot of politics, deals and honor debts. Does the honor of staffing a new Chapter go the Dark Knights or the Black Panthers? The former have an unbroken record of victories going back three centuries but the latter have the support of Inquisitor Lord Marsden.
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