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Everything posted by kris40k
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Facebook is something I (with bias) think many are trying to get away from or never step into these days, so while I'm still a member of some FB gaming groups, its not my first choice of places to go. Discord is fun for engaging chat, but garbage for having long discussions over a period of time; the focus of conversation is too ephemeral to get anything really in depth into a topic from multiple people unless you on a server that conversation moves slowly, in which case most people would consider that a "dead server". Twitter was a ******* mistake. I'm thinking BoardGameGeek is probably the next best place for forum discussions. Their forum system is kinda meh, but supported as that site has a ton of traffic for other games so they keep things running. Amusingly, this move may push people to discover other non-Asmodee/FFG produced games as they move to a new social gathering spot.
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Ya know, that's a good point. Not to go all The Purge'ish, but if there was anything anyone wanted to say without worrying about being banned from the forums...
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Not at all. Honestly, more news is released via social media channels that doesn't get posted on their website here, or on the forums. X-Wing got more current news via developers chatting on the community Discord, and as a recent example, I had to dig up on Twitter that FFG Live streams had been cancelled through the rest of 2020; they didn't bother to post that on the FFG Live section of this website or the news feed on the front page. Basically, this website and the attached forums has been neglected for years and now they are just going to make it official that they don't want the forums anymore. ****, little reported bugs that would take a few seconds to correct, like this: ... have existed for years because no one is taking care of the forums.
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There is a big difference between a tabletop roleplaying game, such as Pathfinder or AD&D, and a tabletop coop adventure board game, such as Descent: Legends, Mansions of Madness, Gloomhaven, etc. Although, D&D did take a stab at the genre with games such as Castle Ravenloft and The Legend of Drizzit. With a coop adventure board game, nearly all of the roleplaying aspect is stripped out, gameplay is streamlined and simplified, and you are simply playing a tactical game attempting to beat a scenario. Its also usually just pick-up-and-play, without having to worry about creating and tracking campaigns, generating characters, generating NPCs, world building, and all of the other weight of a traditional role playing game. It really is a completely different monster and scratches a completely different itch. Getting a Pathfinder game going can take a lot of work and scheduling. I can grab Descent off the shelf and get run through The Delve or Trials of Frostgate any time I feel like it.
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It was originally announced for Q2, but looks like it was moved to Q3, including editing the original release article. Here is where I copied directly from the article last month. Pushing it out a few months is a good idea, especially if they can address some of the communities more reasonable concerns.
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different bases for minions and masters
kris40k replied to Francesco Lamas's topic in Descent: Journeys in the Dark
For me, masters get a unique coloring compared to minions which I tend to paint in as a more cohesive unit, and I usually try to work red into the scheme, in addition to the red rim. -
They are not hiding the mechanics. They already had a gameplay stream planned before all streams were cancelled for the rest of 2020, and they did dip their toes into mechanics during the reveal stream, but purposely didn't dive in since they had the upcoming gameplay stream for that specific purpose. If it wasn't that all streams were cancelled, we'd most likely already have the playthrough. If, after the new year, they start streaming other games again and we haven't heard anything about a planned Legends gameplay stream by say, then end of Jan., then there might be a reason to start harrumphing and rabbling.
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Not to sounds all paranoid, Occam's razor, COVID-19, and all that, but it is a coinkydink that the streams were cancelled the same day that the shake-up happened and some prominent FFG people got laid off.
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Yeah, they had already had a gameplay stream planned (and mentioned it) at the time of the reveal stream, but as you said, the FFG Live hasn't had anything out in a month, and its not so much that Legends is nowhere on the schedule, but nothing is on the schedule. Probably has to do with the internal shake-up that happened, with people being laid off when the Star Wars IP was punted over to Atomic Mass Games which was six days after the last of FFG Live's videos. Could also be due to some scrambling after the less-than-stellar reception that Legends received in social media. I wouldn't expect it to be a Legends-specific problem though, unless they start streaming again and we still haven't heard anything. At this point in time, nothing is being streamed. I'm still excited to see the gameplay stream, whenever that is! Edit: One thing to note, is that the last video produced was on the 10th, the shakeup happened on the 16th, and there was a stream planned for Nov. 18th for Marvel Champions Galaxy's Most Wanted, which appears to not have happened, so it may be that all planned streams got cancelled after whatever happened internally. Edit 2: Actually, looks like no more streams for 2020
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If he has one high initiative pilot, then they all have the lock required for firing the torps 1st round.
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@ForceSensitive You are right, I did mess up a few of the names of the archetypes (Johnny/Vorthos) and realized that awhile after the fact, but you can swap some of the names around and the concept still stands regardless of the misspoken details. Sure, a Timmy may enjoy fielding whatever the BBD of this Hyperspace season is, but another Timmy may be getting upset every time he finds one he likes, it gets squished the next season, so he finds refuge in Extended where it doesn't change unless there is a new product. But I digress. The concept is not to divvy up the various players into separate formats, or put them into neat boxes like it reads like you and SOTL think I mean to. Its not that, its that certain formats may appeal to certain archetypes in general. I'm not insisting that this archetype will only enjoy this format and that archetype will only enjoy that format. These aren't hard and fast rules. Most importantly is the take away from the theory is that different players want different things from the same game, and that the different formats may provide a better experience for different players. People who are insisting that Extended is a dumpster fire or that Hyperspace is just a buy-more format are mistaken because while the format may not appeal to them, they have appeal to different players. This isn't me being some sort of EnLigHtEneD CeNTriSt either (I've made it clear that I dislike playing HS personally), just that I get that what I like and what I want to see isn't what someone else will also want to see, and therefore people need to understand that a format may not be for them but its actually for someone else. I also understand that all the archetypes want to see wins with their respective lists, the difference is between the quality vs quantity of wins. Sure, Vorthos wants to put up wins with their Trench Run list, but the difference between a Vorthos and a Vorthos/Spike is that when they take their Trench Run list to the local tournament and go 3-3, one goes home happy, and the other comes to a forum ******* that X-Wing is broken because Rebel T-65s and Y-Wings aren't competitive.
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As an indie game dev, I find conversations around: Am I having Fun? Why is this (game/feature/mechanic) Fun or not Fun? What the frack actually is Fun? Why is that person's Fun not the same as that other person's Fun? ...pretty **** fascinating and there is a lot of digital ink spilt over the concepts and lessons learned over the years by successful and failed games.
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How am I imposing my own biases on anyone? I'm not saying anyone can or cannot play either format, and I'm not fighting a "war" here. Everyone can do what they enjoy. I've said before that I am glad that both formats exist. I am just pointing out that different formats appeal to different personalities, because of the differences that they have. Yes, there are subgroups, and yes, we could do further analysis into those, but I think that's getting into the weeds a bit too much. Yes, Uber Jonny may like Hyperspace, but Deck Artists may prefer Extended, since they can't create a particular list because all of the elves/Jedi were banned this season in Hyperspace. In any case, it simply reinforces my premise that different people want different things from the same game, and the different formats lend themselves to prefer certain formats over others. There is no "best" format, other than the one that is most attractive to each individual player.
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I feel that you have missed the entire point of how different players want different things from the games that they play, and that the different formats hinder/help those different aspects, Spike can be happy in either format. They just find whatever works best to win and play that. Format doesn't matter. They will check the sites for tournament data, find the best list they are most apt to run and run that. You may be making the mistake of assuming that everyone else is a Spike like you. Johnny wants to be creative in list building and is not concerned about wins. Extended allows for more tools and pieces to put together what they want. Hyperspace limits their choices and is less attractive than Extended. Timmy wants to put together big combos that are just monstrous. This could be a monster like Handbrake Han, this could be some Dead-Man Switch jank loses all the time but that blows up everything in a spectacular explosion once. Maniacal laughter follows and fun was had. Extended allows for this style of player, and Hyperspace actively attempts to prevent combo-wing with its card banning. Timmy will be most happy in Extended. When you start looking at the blended personalities, then you start having the problem, because Johnny/Spike and Timmy/Spike add the caveat that "and it must win" to their inner desires: Johnny/Spike wants to create their own creative or thematic lists and they must be able to win tournaments consistently. This is where Extended breaks for Johnny/Spike, the meta is developed and there is not a lot of room for creative lists that can also win. Hyperspace may actually be more attractive here since the meta is constantly in flux, new lists emerge and constraints can help creativity. Timmy/Spike wants to create their own monster combos and they must be able to win tournaments consistently. This is where Extended shines, as combo-wing tends to be able to exist there and put up wins. Hyperspace tries to remove these sorts of "problems" and Timmy/Spike will not be able to put up wins there.
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The last update was in Sept. With the shuffling of the product line to a new team, it may be a bit longer before we hear something new, but Atomic Mass Games has out out solo/coop for Marvel Crisis Protocol, so its likely that they will continue to work on them for X-Wing when the dust settles and they get development moving again.
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You have proven why that explanation and Extended does not work for you. More importantly, you have shown why the idea doesn't work for Spike/Johnny's. Seriously, anyone who wants to continue the discussion should really take the time to read this old article by one of the MtG designers. It really puts things into context and it will help people realize why we keep talking past each other, because we have different expectations and definitions of fun. Spike/Johnny's will most likely find Extended frustrating, because the meta is well defined and honed to a razor's edge there, and the Johnny in them wants to create their own lists, to not netdeck and show off their own creativity, but when they play them, they don't put up the W's their inner Spike requires, and they aren't having fun. They will have fun in Hyperspace, because the meta is constantly changing, allowing them to demonstrate their creativity with the blank slate of a new season and discover what wins tournaments (Spike) and simultaneously shows off their creativity (Johnny) to everyone watching. Myself, I'm more of a Johnny. I want to create my own lists, flying my own thematic stuff, like RAC/Sloane + mini swarm in a I Really Want to be Playing Epic list, or Vader/5th Bro/7th Sis in a Battle of Malachor list. Whatever. I take my stuff and go 4-2 at a local tournament and am happy. A local Spike may point out that the first three games were against trash lists or lower skill players, and don't really count, and the last three games I went 1-2 against meta lists and therefore my list is also trash. I don't feel that way and I had fun because I was able to fly a list I loved and get some wins and some loses and I'm satisfied and feel fulfilled. Timmy is going to like Extended because it lets him pull off combo-wing. Maybe he gets some wins, and probably some more experienced player spots what he's trying for at Turn 0 and picks his list apart, but he's having fun because he feels clever getting the combo going against a few people. Hyperspace tries, purportedly, to stop Timmy from ever having that list. Ultimately, Extended and Hyperspace are fun for different players because we want different things from them. In my case, Hyperspace does not allow for it*, but Extended does. PS: Spike/Timmy created Nymranda or Handbrake Han, Spike would fly them because they put up W's. * depending on the list of the season, there was one time in recent history after the /v1 with the named Inquisitors was added into rotation I played around with some list making for HS
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There is a sub-forum here dedicated to the official squad builder, and a thread for bug reporting. I'm not sure if the relevant contact has changed for any reason with the "new app", but it would be a good step to get their attention.
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@ForceSensitive Sure, and if you enjoy the Hyperspace format more than Extended, more power to ya. There is just no reason for insulting players who don't prefer a particular format, or that are upset that they can no longer play the ships or pilots that they enjoy in it, as the particular poster I was responding to was. I'm personally glad that Hyperspace exists, and that its a space for those that enjoy the building constraints with limited lists and shaking up the meta periodically. I just personally enjoy Extended more. I'm also against the occasional statement made by some on the forums that FFG should favor Hyperspace over Extended when it comes to design decisions, balancing, and events.
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Looking at the table and realizing, "I'm flying ships that I don't enjoy flying. I'm actually not having fun right now" is a legit reason to dislike playing the Hyperspace format.
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Really? TIL. Must have been the 'stache vs the baby face that made me think Kennedy was the youngest.
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I'm not sure how you consider that "vindicated," since your original premise was that "you can't use the fact that the official app didn't include Epic at Epic's release because the app is so **** bad that no one used it" and then now use the correction to the previous omission a year later as if that points to Epic being an actual high priority to FFG/Asmodee, considering if either the Hyperspace or Extended format stopped functioning on the app in total, the issue would have been fixed right then and there. Are we supposed to consider the app, or ignore it, you seem to be backtracking here. Edit: Don't misunderstand me, I am glad that the app finally got an update and Epic is included; I'm just more curious how you think that tracks with your original premise that we shouldn't use the app as a litmus test, then here you are using the app as a litmus test that they actually do care about Epic.
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The forums are not a hive mind.
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I'd say 44/46. JFK was only 43. Considering you can't even be elected president until you are 35, he was pretty young for the role.
