Jump to content

felkor

Members
  • Content Count

    1,136
  • Joined

  • Last visited

Posts posted by felkor


  1. For myself, it will really depend on just how much my family/friends get into the game.  I think I'm going to love the game, but I'm not going to buy figures just to collect them - they'll need to provide some gameplay value and that means I need for this to hit the table regularly.  If I get a regular group playing it, then I will probably buy whatever figures seem like they will get integrated into our games the most.  Perhaps if I'm playing and the rebels get Han Solo as an ally, then I'll go buy the fig and have it for the next time we play.  I'll just have to see... so many games, and not enough funds for everything unfortunately!


  2. If it's elite only, does that mean if the Empire gets it, they have to wait until they get it again in order to use it?  The rules say that the first time you get an ally/villain, you get the standard version, and the second time, you get the elite version.  I don't recall seeing anything talking about what would happen if there's only an elite version.

     

    EDIT:  Ok, I remember reading the rule I mention above, but maybe I was hallucinating - I can't find it anywhere now, and now I'm not sure what kind of limitations there are on getting an elite unit.


  3. I agree with the disappointment in having a required app, I will not be purchasing this game. But I am not too upset since it appears to be missing the best part of Xcom, the soldier exploration/extermination phase. I was expecting something akin to Doom, Descent or old Mutant Chronicles,. 

     

    Yeah.  that is certainly my favourite part of the video game, although the game would be too lengthy to try to combine both aspects, unless you turned into a longer campaign-type game.


  4. Yes, all weapons can be fired in the same attack.  The only exception is that close combat weapons and non-close combat weapons cannot be fired in the same attack.
     

    By the way, FFG does not distribute Dust anymore, Battlefront does.  So the forums are now pretty dead here.  The best place to ask questions would now be the official Dust Tactics facebook group.  New Dust website will hopefully be up and running sometime in the near future, but not too many people are lurking around the FFG forum anymore.


  5. Got an email from Zach:

    -----------------

    Hi James,

     
    You recently asked a question about Dust Tactics:
     
    Rule Question:
    Hi there!

    A walker cannot move diagonally around impassable terrain - the rules mention enemy units and squares without a dot as this kind of terrain. What about friendly infantry? Walkers cannot move through friendly i nfantry, can they move diagonally around them?
    A walker can move diagonally around friendly infantry units.
     
    I hope this has answered your question. Happy Gaming! :)
     
     
    ---------------------
     
     
    I'm pretty sure this contradicts most people's understanding… but oh well, there's our official answer, at least for the next 10 days while FFG is still distributing the game.
     

     


  6. Got an official answer from FFG:


    > Rule Question:
    > In close combat attacks, does the defender still use obscuration rules to determine what miniatures get removed in what order?
    >
    > I.E. miniatures not obscured get removed first, and miniatures blocked by all attacking miniatures cannot be removed.
    >
    > Am I correct that this rule still is in effect for close combat attacks?

    That is correct!

    I hope this has answered your question. Happy Gaming! :)


    Zach Tewalthomas
    Assoc. Miniatures Games Producer
    Fantasy Flight Games
    ztewalthomas@fantasyflightgames.com
     


  7. Rodney, I think your rationaliation is completely reasonable.  I don't see it in the rules though.  That said, there have been other things that they have FAQed where the rules as strictly written weren't what they intended, so who knows what they'll say.

    I sent a rules question in, so FFG should respond at some point with the official answer.  I'm pretty good with it either way, but the rules on Close Combat are pretty explicit on what is different between close combat and ranged combat, and this is not one of the things that's listed.

×
×
  • Create New...