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Giantcavecrab

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Everything posted by Giantcavecrab

  1. Hi all Just gotten into conquest. I'm trying to get a hold of Slash and Burn and unforgiven, but dont want to pay ridiculous ebay prices (£60 come on man) Anyone got an inside scoop where I can get a hold of them? Thanks in advance
  2. Its out now if you are a Backer? The physical books not looking far off either! Though in the minority I know, I have no particular problem with the Rules set for 40K
  3. Orks can be a reall pain in the ass to bombard. Especially once they get trucks.
  4. Many thanks! As it happens my FLGS has a copy sat waiting for me as we speak. Should have it tonight. I'm like a kid in a sweet shop!
  5. Nooooooo!!!!! :-( Is your the English language version Knightmare?
  6. Anyone UK side have it yet? I'm tapping my fingers....
  7. Granted I've only played one campaign of Descent, but the Overlord won _one_ mission (By Benny Hill pegging it for the exit) before we could kill his leutenant. I was checking the forums to see which tactics he should be using to pose us a challange, so I guess YMMV based on how cheesy the players are? We fought the 'Big bad' at the end of the Shadow rune campaign and litterally battered him inside a turn, it was quite the anti climax
  8. We read it that you either engage with the the Nemesis / Apostate or explore. But not both.
  9. Giantcavecrab

    House rules

    Finally got to play a game last night. I think I've figured what bugs me. The players spend a good hour usually trying to scrape together those first couple of levels which pushes the game into the 3+ hour for a session (a little long for school nights) we've considered stating the characters at level 2 or 3 to move the game quicker. Anyone see this causing an issue I might have missed?
  10. Giantcavecrab

    House rules

    I've been tempted to allow the apostates to ignore the corruption limit. Not sure how badly that affects things but it might make for some funny chaos spawns late game :-) Some interesting Ideas. One problem my groups had (with the 3 games we've menaged) is the length of the games. We seemed to spend forever pootling around the outer teir getting pwned bby greater demons. More controlling movement more would be a plus to speed things up. I also considered an amount of 'Starting influenece' might make equipment more appealing?
  11. I got my email form infinity games today telling m they had it
  12. The 'Optional Rule' in Malefic curses rules adendum is that you can 'switch out' (if all players agree) certain energy cards from spell books and replace them with flash energy. I liked Flash energy for the reasons above. We had far less speedy gonzales play (lots of games are won by the fast player who cant be caught) and I found the flash enegy made us 'Deal with' one another in our games more. Actually on the whole im rather impressed with the whole expansion.
  13. I was going to read / review this one. But to be honest nothing about its making me want to pick it up and read it.
  14. Mine came today (in the UK) It wasnt what I was expecting TBH. I've granted not read this yet (just scanned over my lunch break), but the second chapter (after an intro chapter) seems to detail several 'Heroes' of the deathwatch. You get their backstories as well as details on any relics that are unique to that character. By the time I'd gotten to the end of this chapter I seemed to be nearing the centre of the book (Its page count is around that of The Emperor protects probably) Then there follows a section on the crafting of legacies and all I can say on this is that they group together with cool names like 'Deamon Hunter' etc. *Spoiler Warning* Theres an adventure in the back as well, and all I picked up on that was theres a Chaos Marine terminator in it with a lightning claw and a flamer :-P So to summarise - Not a detailed review. But it isn't remotely 'Ascencion for Space Marines'. Plenty of nice art in it mind
  15. Fnoffen said: So basically they admit to selling the game before the official release date? I wonder what FFGs legal dept. has to say about that… You think they care? Its not like its Piracy, they still get paid at the end of the day?
  16. Thats weird, I picked both of those products up early as well but didnt have to wait for the Lathe Worlds. FFG seems to have a weird release system for sure. For DH suppliments for example I'll pick one up way early, then the following one I seem to have to wait forever for while I see the satates guys have it already. I just assumed they used differing shipping companies or printers or something?
  17. Im in the UK and I got my email to say mine was in the post this morning, so I should get mine tomorrow (Hey that the 20th, Go me) :-)
  18. Over on the Anima forum I seem to recall AS saying it added +1 to a stat as well as granting access to a psychic ability. I'd probably handle it similarly to the blood of giants legacy and give the character DP to spend on creature powers?
  19. We did the same. Just wondered if there was any official answer ;-)
  20. Am i to assume this is a typo on the card, or is the Werewolf form permanent duration?
  21. Angus Lee said: I've played the original (6th edition) more than ten years ago. My impression of the old version is a game which drags for long playing time and a lot of rule questions arise. In contrast, the new FFG edition has much cleaner rules, and the school of magic is a great addition for replayability, plus the new game board is better designed IMHO. I second this. Picked it up last week and played two three player games in two hours (including going over the rules) NB - Avoid flaming Werewolves
  22. Dam said: andbruu said: Best of the Imperial hitters is Sanguinius, if you want a spaceport taken back, send him and the Blood Angels, +2 dmg is even enough to negate the fortification bonus should you be attacking Horus on the Vengeful Spirit, although if the Imperials make the attack against Horus on the ship, QFT - Get Sanguinius out there busting heads! Or up on the Vengeful Spirit scaring the pants off of Horus !
  23. I picked up mine in the UK yesterday from my FLGS (Patriot comics in Sheffield) if you are having trouble getting it in the UK they had a few copies… Oh and its awesome Striking Scorpions…… Mmmmmm
  24. The Librarian is Brutal, I played through the whole game as him and took the Rng / HtH powerups for him. Just whack a life orb on and you are set!! ;-)
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