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LetsGoRed

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Everything posted by LetsGoRed

  1. If you are coming to Black Friday VII, please email your name and t-shirt size to NightsWatchNYC@gmail.com by tomorrow (Nov 16) as I need to finalize the t-shirt order with the print shop and having an accurate count for each size will help ensure we have one in your preferred size. Btw, the shirt's logo is this:
  2. Jinglebell (u), character, neutral traits: House Frey cost: 2; STR: 1; icons: none Response: After you win an Intrigue challenge as the attacker, kill (cannot be saved) Jinglebell to choose and kill (cannot be saved) a non-army character controlled by the losing opponent, then steal up to 3 power from that opponent if the character killed is a king or a lady.
  3. Stag Lord said: I really wanted Summer's Champion on there somewhere, but LGR's design abilities failed. He shall have a finger shortened as a result. Get there early for the ceremony and a good seat. I'll keep the knuckle in pouch around my neck. So Stag's undies doesn't get too bunched up, I did plaster the Summer Champion on the meta's website (www.AGoTNY.net).
  4. Hey, wasn't there a time when we used to show off our event flyers? I liked those times.
  5. Maester_LUke said: kpmccoy21 said: I'll be there. ~Now I have to decide whether i want to net deck a Martell/Summer build or actually build my own deck for GenCon. Wait a minute, d00d! I'm pretty sure Mathlete said it's all about the driver not the car... not that I'm doubting your ability to keep it on the road... the question is whether you can force Anthony and Jason (and Chris, perhaps) off the road. Kev (kpmccoy21) doesn't have to worry about me; my playing of late is akin to riding the bus. And that's great news that you plan to come up, Kev. Here's hoping Lars, Skeletor or others will split the gas with you and come along.
  6. JerusalemJones said: After all, the whole Lyanna/Rhaegar relationship, which is very major in the books, is compeltely glossed over here for Robert's version of the truth. And who knows if and how it can be told at a later date in the series. But that's how it is in book one; only Robert's version gets clearly laid out in A Game of Thrones. Eddard's cryptic flashback's to his sister really don't do anything to offer a different version of the truth until coupled with details revealed in later books (at least, that's how I recall it and I just reread book one along with the HBO series). It does mean that when/if the series wants to delve into that other possible version of the truth, it'll likely just be served up on a platter to the viewers rather than the slow evolving uncertain revelation that happens in the books.
  7. bloodycelt said: Dan/Jason don't you guys have the deck lists to just verify the info? They were destroyed in a freak fire.
  8. LUke, my other claim 1 plot was Wildfire Assault. I know, perhaps a bit strange with me running dups, but I only ever planned to play it defensively if I were behind on the board and didn't want someone to come out of the reset better than me b/c they had saves. I did have a couple of Price of Wars in my deck, but against Fatmouse I couldn't get off a successful mil with my War crests to trigger it. And he was undermining my Mil claim 2 attacks with Wyndemyr plus influence enough to trigger him twice for two saves. Old Nan + Carrion is an oldie but a goodie, that said I was leaning away from having her in my deck until Lars encouraged me to do so. Fieras, my restricted card was Fear of Winter.
  9. Thanks to everyone who came to NYC to play in this year's 'Moot/regional and a big thanks to Dan (Twn2dn) for taking on the bulk of the organizational effort. Just a short-n-sweet report from a guy who didn't even make the cut... Just to correct a nit in bloodycelt's report, I ran the Siege agenda with my Stark deck. I had no Direwolves and a build that I think can be fairly described as aggro-ish: focus was on winning challenges, particularly Mil, with a lot of claim 2 (5 of my 7 plots were claim 2) to create board dominance. To try to come out even/ahead when my opponent resets the board I ran Cat 'o Canals and several character dups with Widow's Watch. I had a fair bit of Int for a Stark deck as my plan for card "advantage" was in part to win some claim 2 Int challenges and drop Rule by Decree as a plot if things were getting out of hand. Northern Cavalry Flank is a great card right now as agendas are quite prevalent. Old Nan was the hero (Lars, thanks for encouraging me to put her in) in my game against Bloodycelt as she removed Red Viper that had a dup and Bodyguard on him (actually, at that point, one of those might have been used up) plus Taste of Blood that had generated a bunch of power on RV. In my second game against Anthony and his GJ Winter, he got a tremendous amount of locations set up fairly quick --I desperately wished at that point I had Fleeing to the Wall in my plot deck to try to get back into the game. In my game against Finitesquarewell, the big turning point was when he got off a claim 3 Int on me and pulled *3* of my military heavyweight characters. After that I draw any more of my Mil strong characters and couldn't win Mil challenges and so couldn't grab power or turn board advantage my way --Erick coasted to the win. In my two other games, the deck worked as I hoped, getting early board advantage and repeatedly beating the opponent's boad down with claim 2 military --against a Lanni no agenda deck I flopped much better and came out of his early Valar better and he so never had any character presence to speak. Against a Targ deck I got off a claim 2 plus deadly military challenge thanks to an Endless Endurance (he put in three characters against the challenge thinking to win and only lose one to Deadly, but Endless Endurance swung the challenge to me) to eliminate 3 characters, then dropped Fear of Winter and Rule by Decree as my next two plots which kept me in the driver's seat for the win. So, 3-2 and missing the cut on SoS comparison after only playing about six games the last few months was frankly better than I expected.
  10. Fieras said: Interesting to see no siege agenda yet. I'll remedy that tomorrow.
  11. Thanks for the compliments on the trophy. Btw, for anyone interested in an AGoT "Black Friday" (our fall tournament) t-shirt, we have some available at cost ($12). (We only have a few grey Black Friday IV t-shirts remaining.) If you are interested and will be at the tournament this Saturday, please email us (NightsWatchNYC@gmail.com) to let us know style, size, and quantity you want and you can pick it up at the tournament this weekend.
  12. You'll definitely be seeing this: Erick, I hope it complements your decor. And you'll see me getting back to my roots and playing Stark (and no Treaty) as previously stated.
  13. Perhaps the way to best avoid results tampering for joust is to only allow one result: a winner and a loser. Get rid of draws and modified wins. You'd need a satisfactory tiebreaker hierarchy and it would inevitably have to end with an unsatisfactory "coin flip". That won't fix someone "throwing" a match to another (not sure that can be prevented), but I suspect more tampering/collusion would arise when a tie would advance both players (or is it the case that it occurs more when a modified win looms and the would-be loser is indifferent about the winner being handed a full win? if it is, problem solved as my suggestion gets rid of the modified win result.)
  14. blackbart said: I looked up Oliver Platt and he would have been better than the current King Robert but I think you almost need a massive ex football player/ wrestler type that is a bit long in the tooth now to get the bad ass warrior turned fat drunk. I tried to google some but just couldn't find in the real world what I had imagined. At the end of episode 1 they have the Hound talking to Tyrion, which makes me very curious what the "Mountain that Rides" should look like. Now he should be truly massive!!! A Great Khali or El Gigante type but I don't know any legitimate actors who are this size. (Sorry to use wrestlers as examples but these guys fit the mold.) I think 6' 10" Kevin Nash fits the bill.
  15. kpmccoy21 said: Probably won't be there, now. The new Restricted list has killed all interest in the Regional season. Nothing personal to the NYC meta. Probably wouldn't play in any Regional if Claymont wasn't hosting, but I feel obligated to support the local meta. Hopefully see you guys in Claymont. Kev, please, I don't want to be the only one at the 'Moot with dashing good looks. I haven't been active on the boards much nor been playing, but I am getting excited to return to action at the NYC regional in large part because I look forward to reconnecting with everyone. And I plan to get back to my roots and play Stark --not winning Stark, but Stark nonetheless (hey, if I'm going to lose I might as well do it with the house I've considered my "true" house since I started playing) and probably something somewhat goofy. You don't want to miss out on laughing at my expense, do you?
  16. Do the terms "initiate" and "declare" with respect to a challenge mean exactly the same thing or is there some difference? Perhaps a challenge is only "declared" during the challenge phase? For example, Focused Offense in part says "You cannot declare more than 1 challenge." Would that prevent the player from declaring a challenge in the Challenge Phase and also initiating one in the Epic Phase (the epic events' effects use a template of "initiate a single [...] challenge")? Does it matter whether the epic event specifies the type of challenge (so, perhaps technically the attacker doesn't have to "declare" the challenge type) or does not (and thus the challenge type has to be declared?)?
  17. As was the case last year, the winner of the NYC Regional with be "Kingsmoot in the East" Champion.
  18. I *finally* got around to updating the reprint list on www.AGoTNY.net with the LoW info. Tomdidiot, thanks a lot for doing all of that work.
  19. Just to add to Twn2dn's good post about the NYC meta (and thanks for the kind words)... If the stars align, I can see our meetups in NYC hitting about 12 people, but because of the challenges of any given night working for everyone (the "young ones" in our group are college/post-grad age, with ages ranging up from their to people in the forties, many married), a "good" turnout is usually around 6 (our last meetup had 8 I believe). That count includes some Long Island guys who frequently make the trek into Manhattan for the meetups they have dual meta citizenship. There are a couple more LIers who don't often come for meetups, but are apt to make it in for tournaments, so tourneys NY can deliver about 16 players. Our meetup frequency tended to be about every other week perhaps a year or so ago, but turnout was uneven and the meetup frequency of once every 3 weeks or so seems to be modestly more manageable for folks. Certainly for me; it was just too tiring to argue with my wife for more nights to go to meetups. We've had a couple new players the last year or so that have "stuck" and become regulars and another who recently seems to be heading that way. And we had one brand new player at our last meetup that I'm optomistic about real natural (experienced CCGer) and really pleasant guy, so I'm hoping he'll be back. We have, unfortunately, lost almost as many one time regulars over that span, although they may return as their absence is more about other demands on their time than a lack of continued interest in the game. Overall, I think the NYC meta (and from what I gather, the Long Island meta as well) is stronger today than it was in the last days of the CCG era. I agree completely with what Twn2dn says about the difficulty of growing the meta. We don't play in a game store, so the "chance pickup" from someone seeing the game played is virtually nonexistent. These forums and our website do somewhat mitigate that as interested people have been able to find us, but something else has to first give them that spark of interest since they won't likely get it from happening on a game in progress like can happen at a game shop. And while I consider the maturity of the AGoT community one of the game's positives, it does mean the hurdle for entry is higher for such a would-be new player as they probably have a lot of things competing for their time.
  20. Kennon said: Haha, I just find these sort of conversations interesting. I've played quite a few card games in one form or another over the last dozen years or so, and Val is one of the best draw engines that I've seen in any of those games. If any of you have played some of these, imagine her as a Guardians, Rage, LotR, L5R, Doomtown or Magic card. She would be nuts in those games. In fact now that I mention it, I wonder what copies of her would be worth if she existed as a Magic card. I've played a little MtG, but only casually, and none of the other card games. Would Val be as fragile in those games as she is in AGoT? You can Milk or Bowl of Brown her as neutral, cheap solutions available to all houses (and they aren't silver bullets as they have a lot of utility against other cards) and Stark, Martell, and Targ can all easily kill her with cards that are staples or near to it and so, again, not silver bullets inserted just to deal with her. As for Cache, I think Ktom has it right. It just made draw too easy. In the last days of CCG, I was bouncing my 3x Caches around from deck to deck. Lanni cards in my Stark deck?!?! The Horror! But I did it because it gave reliable draw (and the multiplier for having a king or queen was crazy good) that could be done before a I marshalled (that's a significant perk compared to draw that arises during the Challenge phase, which is where some houses such as GJ and Stark currently find their draw opportunities).
  21. Stag Lord said: You'll vnever sell me on Valar, LGR. Its as talentless as its ever been but we've had that argument to death. Its here and its not going anywhere and I'm Ok with that. What i wasn't OK with was the lack of an organic counter to this Plot, that sees play in 75%+ of all decks. Hell, we don't even ahve freaking Outmaneuver in the environment. I want their to be a downside to playing this Plot - and Narrow Escape provides it. If you want the Limit back on - I can't really argue that but anyhting that makes the control player work a little harder is fine in my books. Bah. Aren't most plots "talentless"? I think I'd rather have Outfox back over Outmaneuver. Outmaneuver predates my playing the game, but to me it looks too foolproof. It cancels all of an opponent's plot's effects; that's almost always going to be a good thing. Outfox is somewhat a dud (still has very solid stats) if your opponent doesn't have a "when revealed" effect on his plot. If a plot is going to directly effect an opponent's plot, I think there's should be some rolling of the dice involved as plot effects shouldn't be easily compromised in my opinion.
  22. rings said: Two NE's might be bad for Stark, but most Stark builds I see don't mind ditching their hands. Because they are plagued with Stark's traditional lack of draw and so there's not much of a hand left when it comes time to discard it or because they are drawing so well they'll just recover? If the latter, I'd like to see those builds. rings said: Two of many cards can be an NPE for decks that rely on something too much. I wouldn't go so far to say that NE was a NPE for me (yet), but it's rough on Stark trying to play to its traditional strengths to have two NEs come out on consecutive rounds. Not only does it unwind what you've committed your challenges to doing by reviving the opponent's characters, it's a free stand of sorts as well since those characters come back standing. So there's the extra whammy of having to possibly deal with a wave of challenges you didn't anticipate coming. That's a lot of goodness from a no-cost event. Hmmm, perhaps if the effect said that the characters return at the end of that phase. That would still let it be a potent answer to Valar (~if your undies happen to be in a bunch about Valar like some others seem to be ) but a little less potent against the relatively higher efforts put into killing/discarding characters during the challenge phase.
  23. Stag Lord said: I think bloodycelt nails it here - just that the Limit once per Phase thing should be back. But yeah - it really, really sucked playing under a bulletproof Valar for two+ years. Thank the seven for Power of Blood..... Valar wasn't a problem for the environment in my opinion. Valar is powerful, but it's far from bulletproof. As you point out, Power of Blood is a big problem for it (and PoB sees decent play). Dups, saves and other existing events could partially counter it. It's stats 2/0/0 are a huge issue for it. It's not uncommon in my experience to see Valar get played and, because of its horrible stats, the opponent -even after having his board wiped- is right back in the driver seat by the end of the round. And it's a plot, which means it should have some oomph since there's an opportunity cost with plot effects (choosing Valar over having another useful plot in your plot deck) that I think is higher than with effects you build into your House deck. I half-joked with FatMouse last night that Narrow Escape isn't an anti-Valar card, it's anti-Stark, as it mucks up Stark kill effects and high claim. I'm not ready to say it would be my choice for card to ban, but errata? Perhaps. I think the once per phase limit should have been there, perhaps even having it a Limited Response.
  24. Photos from Black Friday VI are now uploaded to www.AGoTNY.net. Viewing the album as a slideshow might be the easiest way to see all the pictures and captions.
  25. Thanks to bloodycelt's hard work, I've updated the reprint list maintained at www.AGoTNY.net. Note that (a) it's not official and (b) it lacks Lords of Winter reprint information at this time.
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