David Spangler

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    Issaquah, Washington, United States
  1. I've heard that FFG is planning future boxed expansions like the newly released two-player game but based on Awakenings, Spirit of Rebellion, etc., with different legendary Heroes and Villains Does anyone have any news about this? Thanks!
  2. OK, I think I’ve answered my own question. I should have studied the Dreamlands board more closely. There are Gate disks for the Dreamland Cities, but the Dream Portals all lead to Wilderness sites in the Dreamlands where ordinarily a gate would never appear. So the gate that would spawn in a named city on the main board will spawn in a Dreamland wilderness instead if there is a Dream Portal in that city. Makes sense.
  3. It occurs to me as well that if your interpretation is correct, as it probably is, then it means that a Gate can never be spawned on a city that has a Dream Portal. It would have made sense, if this is true, to simply state this in the rules: "A City with a Dream Portal will never spawn a Gate." That would have made everything much more clear!
  4. LeRouxt3, thanks. this would make sense, but the rule book states: "If a Gate would spawn on a space containing a Dream Portal, spawn that Gate [italics mine for emphasis] on the space that corresponds to that Dream Portal instead." Hence my confusion, since if I read this as written, it means the Tokyo gate, to use your example, ends up in Dreamlands on the site associated with the Dream Portal in Tokyo. Your answer makes more sense, but it would be nice to have an official ruling if possible. [i hate ambiguous rules! ]
  5. Can you purchase or can you use Travel Tickets (particularly boat tickets) in the Dreamlands?
  6. Hi. In playing EH with the Dreamlands sideboard, if a Gate is spawned on a Dream Portal on the main board, it is placed on the corresponding site in Dreamlands, But there are also Dreamland-specific gates. So in our game, there were times when a specific Dreamland site had two gates--one from spawning the specific Dreamland gate disk and one from spawning the main world city gate that corresponded through a Dream portal to that Dreamland site. Is this legal? Can you have two Gates on a single site? Or is one of the Gates just not placed (it doesn't spawn due to interdimensional interference!)?
  7. LIfer, that's good news! Hooray!
  8. I own most of FFG’s Star War games, but they sit idle on my shelves as a) there are few people I know willing to play such games (the fools!) and b) when they do, they want to play cooperatively, not competitively. I know FFG seems to have a bias against solo gamers in most of their products, but…. We've now got iOS apps for Descent and for Mansions of Madness which turn these games into genuine cooperative adventures capable of being played solo as well. I'd love to see a similar app developed for Imperial Assault. A more challenging game to create an AI for, I'm sure, especially if a player wanted to be able to play either the Rebels or the Empire, but I have faith FFG could do it. Also, the original Star Wars LCG card game was an adventure game modeled after LOTR in which one or two players executed dangerous missions, explorations, etc. against the Empire; after being demoed at Gen Con, it was canceled and replaced by the current 2-player version, presumably because it wasn't exciting enough. This decision left a lot of people disappointed! But now that FFG has come out with an LCG Arkham Horror adventure card game using a streamlined version of the LOTR card game engine, I'd like to see this trend continue and the solitaire/2-player co-op card game resurrected. I'd really like to see a Star Wars LCG for one or two players to join the excellent company of LOTR and AH adventure card games. Please, FFG, have pity on a lonely gamer and give us some solo-oriented or co-op Star Wars games!
  9. OK, we've now got apps for Descent and for Mansions of Madness which turn these games into genuine cooperative adventures capable of being played solo as well. I'd love to see a similar app developed for Imperial Assault. A more challenging game to create an AI for, I'm sure, but I have faith FFG could do it. As it is, my Imperial Assault sits unused on my shelf as no one I know wants to play it, or if they do, they want it to be a co-op game, not a competitive one with one player against another, An Descent or MoM type app would solve that problem!
  10. The original Star Wars LCG card game was an adventure game modeled after LOTR in which one or two players executed dangerous missions, explorations, etc. against the Empire; after being demoed at Gen Con, it was canceled and replaced by the current 2-player version. But now that FFG has come out with an LCG Arkham Horror adventure card game using a streamlined version of the LOTR card game engine, I'd like to see this trend continue and the solitaire/2-player co-op card game resurrected. As a player who can rarely find other to play against, almost all the FFG Star Wars games are relatively useless to me (though I have them anyway--go figure!). I'd really like to see a Star Wars LCG for one or two players to join the excellent company of LOTR and AH adventure card games.
  11. Is there a list somewhere that says which side quests go with which Hero and Monster collection? Or are they all mixed up? The Collection Manager in the app itself had no detailed information to offer about this.
  12. If replayability and side quests are going to be based on which expansions you own, then it makes sense--if you don't own any or many of them--to wait until the digital campaign is up for sale and see what expansions it demands in order to be completed. Personally, I don't think the app should demand any additional physical content to do the campaign, but fleshing out the randomized side quests is another matter. We love this app in our family as Descent has languished on our game shelf for years now since no one--and I mean no one--ever wanted to play the OL. So this app gave us a chance to get the box down and enjoy a game of Descent. However, I'd hate to be forced into having to buy physical expansions just to be able to finish a campaign on the app. Yet we will buy some in order to enrich the experience--there are two or three we've had our eye on as a family. Paradox: we're willing to buy expansions but don't want to be told which expansions we have to have! Rebels, the whole lot of us! Speaking of rebels, we do enjoy Imperial Assault, since one player, usually me, doesn't mind being the Empire. But I'd much prefer if we could all be rebels against the empire, so maybe FFG will come up with a similar app for Imperial Assault that takes over the role of the Empire. That would be sweet.
  13. Yes, the more I play this, the more I not only like it but appreciate Corey's design work. It's elegant, with lots of subtle depth. A real winner in my book!
  14. Then there are the videos that Crabbok is doing, as he mentioned above. He has a "How to Play" video out . Have I missed any others? Lots of resources out there to learn to play!
  15. By the way, there is a 3+ hour live play-through of the game: https://boardgamegeek.com/video/95047/star-wars-rebellion/our-first-playthrough-rebellion-was-streamed-live I haven't had time to watch it yet, but maybe it will prove helpful to the OP. There are some other demo videos as well on BoardGameGeek's SWR topic area. It would be nice to have someone like Rodney do a "Watch It Played" video of this game, but I'm not sure this kind of game is in his wheelhouse.