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About Replicant253

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  1. Hi all. I need some help. I got into Armada at launch and played semi frequently up until 2017, around what i think was wave 5 (Liberty and Interdictor). I doubt i'll play much again, none of my gaming group have an interest, but i like it too much to sell it on and my two young sons may one day be ideal gaming buddies. That said my suspicion is that galactic civil war period might be done and im not interested in diving in again with the move to the clone wars era. So if i was going to buy one more ship for each faction what would it be? My collection at the moment is thus: IMPERIAL 2 x VSD/2 xISD/1xGSD/1xRaider/1xInterdictor/ 1 x support ship things REBEL 2 x Nebulon/2 x Corvettes/2 x Assault Frigates/2 x MC80/2 x MC30/1 x liberty/ 1 x support ship(transports). I have plenty of squadrons so not interested in adding anymore. I'm not a completionist, i just want to buy one more ship for each faction and sign off from buying anything more. Thoughts greatly appreciated.
  2. If i was being kind i would call those models average. If i am being truly honest they look bad. Rebel Troopers, the helmets look too flat.
  3. If it is Piett then that finishes off any realistic chance of the SSD coming out. His current omission is the biggest persuasive argument that FFG are at least considering it.
  4. Thanks. I agree that 1st edition suffers from too many books with an overwhelming abundance of material. However I went into auto pilot and bought everyone so now feel compelled to get the most out of them. 2nd edition looks to be an improvement but not enough to pull me away from 1st edition. The one book that is tempting me is Forgotten Gods. Is it easy enough to run using 1st edition?
  5. I am critically looking at all the GW IP stuff and deciding whether to pick up before they disappear into the gaming sunset. I have the complete range of DH 1st edition books and that is more than enough material to last us a life time. The rules are functional and overall do the job they need to do. What are thoughts on grabbing the 2nd edition books? Do they add much to the much larger 1st edition range?
  6. Great picture. Have no fear, makes zero business sense for them to release a 6 x 3.
  7. OK bad use of consensus, majority? Thanks for the response, and i understand the distinctions you lay out but do the rules deal with such terms as 'may' 'act' 'byproduct'? You are spending and discarding, which seem to both be 'acts'.
  8. May I clarify current views regarding this? I agreed with the general consensus in this thread that if a token is exhausted (red side up) and you spend it for its normal effects you then discard, as the rules tell you to, and ergo Admonition's effect triggers. Simple, or so i thought. However my attention has just been brought to another thread that contradicts that: https://community.fantasyflightgames.com/topic/201362-admonition-clarification-from-ffg/?hl=admonition I'm happy with matters regarding tokens in their readied (green) state. The sticking point appears to be tokens that are already exhausted. Even with the FFG clarification cited in the other thread I cannot see why they would rule that way. Some explanation would be useful. It hasn't appeared in a FAQ as far as i can tell. Many thanks
  9. Well said Sir. Careful what you wish for people. Armada is at a very good stage right now and on reflection wave 3 is a smart move by FFG. Do you really want an unbalanced bloated mess? Better they take their time and do things properly.
  10. I am going to answer the question honestly. I woke up this morning and as usual fired up the tablet and spent 10 minutes drinking a cup of tea and surfing the internet before getting ready for work. One of my go to websites is FFG to check on any news. I'm in Hong Kong so any news from the previous day would have happened over night given USA time zone. I saw the small ships, realised that was the entirety of it and felt a pang of disappointment. I then got on with the rest of my day since real life seems to take precedence over nerd raging out over plastic toy space ships. Later in the day i had a chance to look at the flotillas in greater detail and I think it is a fairly cool and, done well, innovative addition to the game. I certainly didn't see it coming. Yes, I am still a little disappointed but that is tempered with genuine enthusiasm for the potential of flotilla's to add yet another dimension to what is a truly wonderful game that has given me many hours of enjoyment.
  11. I agree with all the points about 40K, balance is very bad at the moment, the worst I can remember it being, but to be fair to Games Workshop they have pretty much publicly declared that Warhammer, in all its guises, is not a competitive game. It is about two or more gamers coming together to see their pretty models on the table to immerse themselves in the rich and dark setting of 40K to create story in front of them. Play testing the rules would appear to be an after though. Models first game second. If i remember rightly they have now abandoned any support for an official tournament scene. FFG have a completely different attitude, which is refreshing, but it should also be noted that 40K when compared to Armada/Xwing is vastly more complicated game with far more moving parts and factions to gel. One of the reasons that I think GW in the end threw in the towel and said 'we are a model company'.
  12. Just to clarify, i think the VSD is a solid ship. The question was whether the OP needs to buy another one for the cards and my view is that in the current Wave 2 climate then owning one VSD should suffice in a collection on a budget.
  13. If you have one already, presumably from the core set, and are adamant about not needing the cards then I think you can comfortably skip buying another.
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