Jump to content

Laurence J Sinclair

Members
  • Content Count

    147
  • Joined

  • Last visited

Everything posted by Laurence J Sinclair

  1. That map of the celestial realms image is amazing. I want that as a playmat!
  2. I'm hoping the new product will be more of a new format for the product itself; do away with the piecemeal release of cycles in six small packs and just load everything up in one bigger, cheaper overall box.
  3. Roles would be better if the cards tied to them were worded "May not be included in Seeker decks" as opposed to "Keeper only" (and vice versa), allowing some form of choice in deck construction. As it is, there is no incentive at all to not be the Keeper or Seeker that your clan is tied to; doing so gives you the bonuses from the role itself, plus unlocks new cards. Not playing the role only limits your options. If the cards were framed to be disallowed by a role rather than permitted to its opposite, there would be actual choice, as while taking the role would give the bonuses as usual, it would lock out certain card choices, which would only be available to 'vanilla' can decks.
  4. Cloud the Mind is not an event. The Scorpion won't stop the most common spell.
  5. I like how the fiction specifically mentions which side of the kimono is folded over the other - that should please certain forum-ites!
  6. The Game of Thrones WC deck was very useful for picking up a few extra copies of useful cards for making additional decks without having to spring for multiple extra core sets.
  7. Having the big tournaments distinct form major cons would cost less for someone only interested in the tournaments, but someone who wanted to go to a con and to a tournament would actually have to pay more to attend both.
  8. I do have one of those hard plastic deck boxes that FFG makes - the ones with a removable dice/counter storage compartment? - and that fit a sleeved 80+ card deck in old5r.
  9. Not the American or European Allies, but mainly Korean and Chinese people would be those most offended by Banzai. But then, any sort of samurai-based game would be offensive in their eyes anyway.
  10. I think Conquest and WHQ failing had more to do with FFG losing the licence with Games Workshop than anything else.
  11. No, it just means that the adventure they chose to use is designed for experienced characters. The problem is that they decided to use an introductory example scenario that is not geared to starting PCs.
  12. Bad example; you can't put Cloud the Mind on Ascetic Visionary as it isn't a tattoo or monk!
  13. At this point though, they probably have committed to manufacturing those custom dice, so I'd assume that any hope of a pure d10-based system is flown.
  14. And in odd coincidence, the Kickstarter for his Eastern-inspired 7th Sea variant (touting him famously as the creator of L5R in its intro!) started up this week.
  15. We're not playing gritty, realistic samurai. We're playing noble, idealised heroes. Just as if I were playing in an Arthurian fantasy game I wouldn't expect to deal with the realities of 'help, help, I'm being oppressed' - save that for the historical RPG! Having a peasantry is okay, protected by their lords whose protection keeps them safe. Having a further subclass of people below them, righteously believed to be actual scum and then saying that that society is the good guys, with honour stronger than steel...
  16. The schools can all be balanced, and a weaker character can still be made by dint of choosing stats that are 'sub-optimal' - say, a bushi with really low physical traits - or taking crippling disadvantages. Schools are not the only balancing factor.
  17. No more eta. Rokugan is not Japan, and as much as it is a feudal setting, it'd be nice to play a heroic, magical samurai without having such an extreme disparity between the player characters and the 'non-people' under them.
  18. The rules may have been bleh, but the I thought that the layout and organisation of the setting details in the Rokugan book was the best by far. But then, given how cluttered 4th edition's books were, I'd see FFG's version as a triumph is they manage to avoid page numbers overlapping the artwork!
  19. The Star Wars RPG beta didn't change much; the Dark Heresy 2nd edition beta was met with universal disdain, and the system was radically changed to result in what was printed. And the Star Wars LCG was changed just on the reaction to the announcement from co-operative to competitive. FFG does listen.
  20. Emphasis on 'was'; Deadlands has gotten into trouble in the past for being seen as a Southern apologist setting, seeing as how slavery was abolished in record time and the CSA is seen as a legitimate and non-evil faction, with racism never raising its ugly head.
×
×
  • Create New...