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Edsel62

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  1. Like
    Edsel62 got a reaction from Bertie Wooster in How is the SSD doing in the wild?   
    In the 6-player, 2-round, 400-point tournament I just ran at my FLGS.  There were two imperial fleets with SSD.  The SSDs won 3 of the 4 games they were in, but the one loss was a 10-1 victory for the opponent since the SSD was outright destroyed thus tabling the Imperial player.
  2. Like
    Edsel62 got a reaction from Bertie Wooster in 6-player tournament winner   
    This is the fleet that won the 6-player tournament I officiated at our FLGS (Game HQ in Oklahoma City) today.
    MC80 Assault Cruiser
    Admiral Raddus Title - Defiance Electronic Countermeasures Reinforced Blast Doors Strategic Advisor Medical Team XI7 Turbolasers MC80 Star Cruiser
    Title - Mon Karren Overload Pulse Raymus Antilles Hammerhead Torpedo Corvette
    External Racks GR-75 Medium Transports
    Title - Bright Hope Bomber Command Center Boosted Comms Squadrons
    Y-Wing Squadrons (x3) Green Squadron A-Wing Squadron Objectives - Advanced Gunnery, Planetary Ion Cannon, Solar Corona
    Total Points: 400
    This fleet tabled a Star Dreadnought Assault Prototype build in round two of the tournament.
     
  3. Like
    Edsel62 reacted to shmitty in How to build a Dumpster Fire   
    http://www.steelstrategy.com/2019/08/how-to-build-dumpster-fire-ballad-of.html?m=1
  4. Like
    Edsel62 got a reaction from benskywalker in Onager's and Starhawk's Unusual Target Points   
    During the live feed from Gencon yesterday they specifically stated that these are both large ships.
  5. Like
    Edsel62 got a reaction from benskywalker in My SSD is now in my evil hands!!!!!!   
    Picked up mine from my FLGS today on my way home from work.
  6. Like
    Edsel62 reacted to Faranim in The Storage Solution thread   
    I spent a few hours making a custom FoamCore solution for mine...
    It's a 3-tiered organizer, most of which is mini-cards, and a few trays with tokens.  Bottom level is Minis and Map Tiles.
     


  7. Like
    Edsel62 got a reaction from Wandalf the Gizzard in The Storage Solution thread   
    Battle Foam is having their yearly sale right now and make a foam insert for JiME.  On sale it is about $22.   https://us.battlefoam.com/lord-of-the-rings/
     
  8. Like
    Edsel62 got a reaction from HirumaShigure in So a few days in, do people like it?   
    We have only gotten to play a single game so far.  Unfortunately we were operating in far from ideal conditions.  There were a lot of distractions so a single scenario with three people ended up taking about four hours (about four times as long as it should have).  We probably would have been better off waiting until we could play an uninterrupted game.  Still for all the handicaps we had to content with I see great promise in the game.  I will hopefully be able to play a solo game later this week, but right now I am painting the miniatures.
  9. Confused
    Edsel62 got a reaction from LazerSwordsman in The Count Dooku-Yoda Conundrum   
    Count Dooku uses his action during his turn to use the Force to hurl a large hunk of something to crush the helpless Obi-Wan and Anakin.  He used the Force to do it so it is obvious that he was using his action during the NPC initiative slot that was up in the initiative order.
     
    The next initiative slot is for the PCs and Yoda uses it to activate a Force power and catch the large hunk of something thereby saving his friends.  He activates his Force power so it was an Action and it had to be done during the PC initiative slot that fell next in the order.
     
    The only problem with this is that it can’t be done within the RAW of the FFG Star Wars RPG system.  By the time that Yoda uses an Action to activate his Force power the attack that Count Dooku has launched will have already happened.  You can’t make that claim that the PC group used a destiny point to make Dooku fail in his attack, because if that was the case Yoda would not have activated his Force power and used an Action to do so.
     
    How does one resolve situations like this in a game mechanic that makes no allowance for character reacting, or interrupting, another character action?
  10. Like
    Edsel62 got a reaction from daveb_33 in What do we think this will be?   
    There goes more of my hard-earned money.
  11. Haha
    Edsel62 got a reaction from RyonOlson in Is this "the first" Epic ship or the only one?   
    Buy one of these 6-foot diameter soccer balls and do some painting. 

  12. Haha
    Edsel62 reacted to benskywalker in Executor arrives   
    YESSSSS!!!!!! My wife is going to be pissed. 
  13. Thanks
    Edsel62 got a reaction from Harper. in Anyone else going to run it?   
    Picked up my copies today from my FLGS.  Yes, I will probably use the books some as reference material.  We use the later 2nd Edition Revised, Expanded, Updated rules for our game play and find that it is yet to be surpassed as an RPG for Star Wars.
  14. Like
    Edsel62 reacted to Mig1921 in Is anyone collecting store champ results   
    In the past we have collected  up results.  is anyone still data crunching this?
  15. Like
    Edsel62 reacted to Harper. in Favorite Star Wars Episode VIII Last Jedi Poster...what's yours?   
    kathleen kennedy makes me cry ? 
  16. Haha
    Edsel62 got a reaction from themensch in On the boat for 3 months?   
    How much longer before it becomes the 31st Anniversary Edition?
  17. Like
    Edsel62 reacted to Imperial Advisor Arem Heshvaun in West End Games Rogue One   
    Sent an email to a friend who worked on the 1994 Rebellion Sourcebook to fine tune what I had,  should have something in a a few days.  Cheers.
    - - 
    Shoretroopers
    Type:  Coastal Defender Trooper
    DEXTERITY  3D 
    Blaster 5D +2, Brawling Parry 5D +1, Dodge 5D, Grenade 5D +1, Melee Combat 4D, Melee Parry 4D
    KNOWLEDGE 2D +1
    Tactics: Squads 4D +2,  Survival 4D +1
    MECHANICAL 2D +1
    Repulsorlift Operation 4D +2
    PERCEPTION 2D +2
    Command 3D +1, Search  5D
    STRENGTH 3D
    Brawling 5D, Stamina 5D

    TECHNICAL 2D +1
    Demolitions  4D, Security 4D +1

    Character Points:  Varies, usually 1 - 3
    Move:  10
    Equipment:  Shoretrooper armor (add +2 to Strength to resist damage), E-11 blaster rifle (damage 5D), E-22 blaster rifle (damage
    5D +1), LXR-6 concussion grenade (damage 5D), Thermal Imploder (damage 7D)
    Coastal Defender Stormtroopers, more commonly known as Shoretroopers, are a specialized variant of The Galactic Empire's Stormtroopers, that are trained and equipped for combat in tropical environments. 
    Stationed at the top secret Imperial security complex on the tropical planet Scarif, Shoretroopers patrolled the beaches and bunkers of the facility.  Shoretroopers operated effectively as Sergeants which allowed them to command small squads of regular Stormtroopers.  
    One of the notable aspects of Coastal Defender Stormtroopers was that the position they serve in was rotational (temporary); subject to rank (skills and qualification) and operational demands (open positions due to mobilization or transfers). On a galactic scale, Shoretroopers as a whole were scarce, as the conditions for necessitating their employment were less frequent, as few stations or garrisons were located on coastal/tropical planets.
     
     
  18. Thanks
    Edsel62 reacted to Imperial Advisor Arem Heshvaun in West End Games Rogue One   
    Director Orson Krennic
    Template: Imperial Director Advanced Weapons Research
    Species: Human from Lexrul
    Sex: Male
    Age: 51
    Dexterity 3D
    Blaster 5D + 2, Heavy Blaster 6D+2, Dodge 6D, Melee Combat 4D + 1, Melee Parry 4D + 2
    Knowledge 3D + 1
    Alien Species 4D, Bureaucracy 7D, Cultures 5D + 1, Intimidation 6D,  Planetary Systems 5D +1,  Tactics 6D,  Tactics:  Ground Assault  6D +1,  Tactics: Sieges 6D +1,  Tactics:  Squads 6D +2,  Value 4D +1

    Mechanical 3D
    Astrogation 4D +2,  Battle Station Piloting 6D,  Battle Station Shields 4D +1,  Beast Riding 3D +1,  Capital Ship Piloting 4D +1, Repulsorlift Operation 3D +2  

    Perception 3D
    Bargain 5D +1,  Command 7D +1,  Con 7D +2, Gambling 4D +2, Investigation  4D +1, Search 6D +1,  Sneak 6D

    Strength 2D
    Brawling 3D +1, Climbing/Jumping 3D +2,  Stamina 4D +2, Swimming 4D
    Technical 3D +2
    Battle Station Engineering (A)* 7D +1,  Battle Station Repair 6D +2,  Battle Station Weapon Engineering (A) 7D,  Blaster Repair 5D,  Capital Ship Engineering (A) 5D +2, Capital Ship Repair 5D +1, Capital Ship Weapon Engineering (A) 7D,  Computer Programming/Repair 5D,  Integrated Ship Systems 5D +2, Security 5D +2
    (A)*  Denotes an Advanced Skill
    Force Points: 2
    Dark Side  Points:  3
    Character Points:  8
    Move:  10
    Equipment:  Datapad, Imperial Director Uniform, Modified DT-29 Heavy Blaster Pistol (+1 to Blaster, Damage 5D +1), Rank Code Cylinders,  Secure Comlink

    Orson Callan Krennic is a human male who served as Director of the Advanced Weapons Research Division of the Imperial Military up to the beginning of the Galactic Civil War. 
    Beginning his career as a Lieutenant Commander in the Galactic Republic, Krennic was promoted to Commander and later the fleet equivalence of Admiral upon formation of the Galactic Empire.  Persistent and ambitious, Krennic was responsible for the development and construction of the Empire's enormous Death Star  Superweapon. 
    An old friend of crystallographer Galen Erso, Krennic manipulated the brilliant scientist into researching synthetic kyber crystals under the pretext of researching sustainable energy. In reality, Krennic weaponized Erso's crystal research for the battle station's planet-killing Superlaser, hoping this would place him above his long-time career rival Grand Moff Wilhuff Tarkin and win the personal favor of the Emperor. 
    Krennic was also held accountable for security of the project, quelling rumors of the Empire's secret enterprise for the several decades of its assembly. For these many purposes he commanded a squad of Death Troopers, serving as both a sword and shield when the Director found himself in battle.
    During the final stages of the Death Star's   construction, the project faced potential exposure in the form of a talkative cargo pilot. Krennic restlessly sought to silence these rumors, ordering the first successful discharge of the Superlaser on the sacred moon of Jedha, where news of the technological terror had reached. 
    However, Krennic was ultimately unable to contain the project's secrecy, and the fledging  Rebel Alliance soon launched an attack on the coastal planet Scarif where data tapes containing a complete technical readout of the station were being held. After Director Krennic failed to prevent the theft of these tapes, Grand Moff Tarkin deployed the Death Star in a continued effort to eliminate the compromised facility. Krennic met his end in this second blast of his own creation, an ironic culmination of his life's work. Soon afterwards, the Rebellion successfully exploited a vulnerability in the Death Star discovered through the stolen plans, detonating the reactor module and leading to the destruction  of Krennic's achievement not long after his own downfall.
     
  19. Thanks
    Edsel62 reacted to Imperial Advisor Arem Heshvaun in West End Games Rogue One   
    Death Trooper
    Type: Elite Stormtrooper
    DEXTERITY  2D +2 
    Blaster 5D +2, Blaster Rifle 7D, Brawling Parry 4D+2, Dodge 5D, Grenade 3D +1, Melee Combat 4D, Melee Parry 4D
    KNOWLEDGE 2D
    Intimidation 6D, Law Enforcement 5D, Streetwise 4D +1,  Tactics: Squads 5D +1
    MECHANICAL 2D
    Repulsorlift Operation 3D, Space Transports 3D
    PERCEPTION 3D +1
    Investigation 4D +2, Search  5D +1,  Sneak 3D +2

    STRENGTH 2D +1
    Brawling 5D, Stamina 3D +1

    TECHNICAL 2D
    Demolitions  4D +1, Security 5D

    Special Abilities:
    Enhanced Perception: Director Krennic's Death Trooper detail has been trained to read the body language of a potential opponents
    to determine if the opponent is about to attack.
    Therefore, all members of the unit receives a +10 bonus to Initiative Rolls  (this bonus is added to their Perception; see pages 27-28 of Star Wars, Second Edition).  If the troopers are  aware that the target is hostile and is a potential attacker, increase the bonus to +20.
    Character Points:  2
    Move:  10
    Equipment:  Death Trooper Variant Stormtrooper armor* (increases Strength by +2D to resist physical damage,  increase Strength by +1D to reduce energy damage, but reduces Dexterity and all Dexterity-based skills by -1D; encrypted comlink),  SE-14r Light Repeating Blasters  (+1 to hit, Damage 4D), E-11Ds (Damage 5D), DLT-19D Heavy Blaster Rifles (Damage 5D +2), and C-25 fragmentation grenades  (Damage 5D +1).

    Death Troopers were an elite variant of The Galactic Empire's Stormtroopers. They served as protective details and bodyguards for important Imperial officers and select members of the Tarkin Initiative. They wore black suits of armor and specialized helmets that scrambled verbal communications. Death Troopers were trained in unarmed combat, heavy weapons, and sniping. Specializing in commando missions, the troopers were experts at covering their tracks, leaving little evidence of their missions.
    The earliest known deployment of this detail of Death Troopers was in 13 BBY where they served Director Orson Krennic on his mission to find and later capture Galen Erso and would continue to protect the Director until his death on Scarif at the start of the Galactic Civil War.
    *Death Trooper armor is much more advanced than the standard Stormtrooper armor. The helmet had a number of advanced sensor and targeting systems to give them total situational awareness of combat areas, enemies and allies. These various upgrades to the helmet systems included a Neuro-Saav macromotion monitor, multi-frequency targeting and acquisition sensors and image-intensifying active pulse emitters. Their armor was also covered by a spray polymer called reflec, which warped electromagnetic signals commonly found in sensor arrays. This made Death Troopers well suited for stealth operations.
    In game terms the armor gave the following benefits
    +1D to Perception
    +2 to Tactics:  Squads
    +2 to Stealth
     
     
  20. Haha
    Edsel62 got a reaction from Absol197 in On the boat for 3 months?   
    I'm guessing there was a hyperdrive failure and this is having to limp its way in using the backup hyperdrive unit.
  21. Haha
    Edsel62 got a reaction from Rithuan in On the boat for 3 months?   
    I'm guessing there was a hyperdrive failure and this is having to limp its way in using the backup hyperdrive unit.
  22. Haha
    Edsel62 got a reaction from Tramp Graphics in On the boat for 3 months?   
    I'm guessing there was a hyperdrive failure and this is having to limp its way in using the backup hyperdrive unit.
  23. Haha
    Edsel62 reacted to GrandAdmiralCrunch in So what's next: Wave 8   
    I just want to apologize for the train wreck that just happened. I have no idea how that happened. I hit Submit, nothing happened. I hit it a few more times. Nothing happened. I tapped a bunch of times. Nothing happened. I refreshed the page, and there is now an avalanche of the same stupid response.
    So again... sorry. 
  24. Like
    Edsel62 got a reaction from Maturin in Strange Results with Fleet Patrol Tournament   
    Here is an experience for the group to read about.  A fleet patrol tournament is only 2 rounds instead of 3.  The time limit for each game is 120 minutes instead of 135 minutes.  It is meant for small informal tournaments when everyone doesn't want to spend the whole day playing Armada.  On the off chance that someone gets a bye they get an 8 to 0 win with with a Margin of Victory of 129-points instead of 144.  Our most recent fleet patrol tournament had only four players and here is what happened with the scoring.
    Round One
    Ben defeats Gene 10 to 1 with a MoV of 388
    Rick defeats Brian 6 to 5 with a MoV of 45
    Round Two
    Rick defeats Ben 6 to 5 with a Mov of 4
    Brian defeats Gene 10 to 1 with a MoV of 400
    Final Leader Board
    Brian 15 Points, MoV 400
    Ben 15 Points, MoV 388
    Rick 12 Points, MoV 49
    Gene 2 Points, MoV 0
    Here is the rub.  Rick was the only undefeated player.  Rick beat the 1st and 2nd place tournament winners.  Even if we had decided to do a top two cut Rick, the undefeated player, would not have made the cut.  No one in our group is upset.  In fact the tournament winner Brian gave his first place prize to Rick since he felt Rick deserved it for beating the 1st and 2nd place players.  This was a casual tournament among friends and I am proud to organize tournaments when all of the players are such good sports.
  25. Like
    Edsel62 got a reaction from WGNF911 in Armada Fleet Builder app for iOS   
    I like it.  I have been following its progress for a month or two now.  It is improving all the time as the bugs are being worked out.
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