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gameboy2

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Posts posted by gameboy2


  1. We still don't get it. Because the rules say that after the investigators had there attack (succesfull or not) the accient one does his attack. Still after 10 turns the monster always wins even if we "the investigators" win each turn.

    So please explain what you mean by you can take doom tokens from the card?  I cann't find the rule that when the investigators win the turn, the accient ones doesn't do his attack.

    Maybe it's a language thing (our native language isn't English).

     

    Thx


  2. We don't get the attacks from the ancient ones. It is impossible to defeat them.

    For example "Glaaki", his attack text is "Raise the terror level by 1. If it is 10 or higher, all investigators are devoured". His doom track is 12. 12 - 10 = 2! ;-)

    But it means that it is impossible to go father back then doom track 2? Always doomtrack no 1 and 2 stays with a doom token and all investigators are devoured.

    Monster "Yig" same story. After each round the modifier decrease by 1. So after 7 turn no investigator has any sanity or stamina left, so you never come beyond doom track 2.

    What do we do wrong?


  3. The rules say that no monster in Dunwich count for the monsterlimit, but what happens if a monstersurge happens in an location in Dunwich and the monsters in Arkham are at there max?

    The rules say that when a monstersurge happens you have to devide the monsters at the opengates. When the monsters are at max put them in the outerskirts. But monsters from Dunwich never go to this outerskirts. So where are the monster go to then?

    Thx.


  4. For example I have a fight of 1 at mine investigatorcard and a +3 to Combat checks on mine itemcard. The monster has a -2 fight.

    How must I see this?

    1)  I have 4 combat checks - 2 (from the monster), so I can roll 2 dice? Or

    2) First all investigatorfights - 2, so he has -1 and this is set to 0 and then + 4 combat check (from the item card). I now roll with 4 die?

    Thx


  5. As I'm understand is that when a gate is closed and you haven't enough clue token to seal it this turn, you may seal it in another turn.

    1) In which fase can you seal it? We do now in the Arkham Encounter fase.

    2) What happens if in the meanwhile in the Mythos fase a gate for the just closed location is drawn? We play it now that that is bad luck and a new open gate is put in this location, but is this the way to do it?

    thx


  6. when you have the itemcard "Knife" for how long can you use this?

    For example we have had the "The Terrible Experiment" mythos card. With this card you can fight more than one monster in one turn. So is it then possible that this "Knife" card works in every battle with the different monsters?

    Already thx for the answer.


  7. I'm a new player to Arkham horror and I read the rules, twice. But maybe it because my native language isn't english but I cann't figure out what a succesfull roll with the dice is. In the example in the rulebook is said that "she rolls a 5 and a 6" those are a succesfull roll. But where in the rulebook is this explained? What is the rule, can somebody help me.

    Thx.

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