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Everything posted by Slaunyeh
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Stacie_GmrGrl said: I have never ordered from FFG before so how are you all checking the status of your orders like this? all I got in email is yesterday after I placed order the email saying 'Thank you for your Credits, Lucas loves you,' or something like that. also ordered usps. I live is Oregon. You'll get an email when your order ships.
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Dulahan said: My issue is I'd rather have seen them start with the iconic element and work their way down. START with Jedi. The Top Down approach, like Exalted does. It's a lot easier to downplay things if you want a different sort of campaign than it is to upgrade them to do Jedi. And when you design the next iteration of Star Wars RPG, you're very welcome to do it in the "correct" order. I, for one, have never been particular fond of Jedi (as more than backdrop mythology) and I'm quite happy that the "rest" of the setting (as in, everyone who isn't that one jedi who's still around) get some attention for a change. I'm not getting into why I like Star Wars but don't particular care about Jedi, because you've already established that you don't believe that's possible. Just suffice it to say: Not everyone are you.
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GM Chris said: Help me, FFG Designers… you're my only hope. I don't know the system (yet), but here's what I do in Dark Heresy to determine adequate threats for my players: 1) Forget the term 'adequate threat'. 2) Populate a given scene with the kinds of enemies that make sense for the situation. 3) Leave it for the PCs to figure out whether the odds are on their side, or not. If it's not, I'm sure they can come up with creative ways to even the odds. This is, after all, Star Wars. There's detonite and thermal detonators! In my opinion, the world shouldn't be designed to cater to the PCs. Or rather, it should be, but it shouldn't feel like it to the players. Even if they deep down know that you've designed everything to entertain them, there should still be the illusion of a living, breathing world that would be perfectly happy without the PCs mucking things up. A good way to do this is to arrange "credible" scenarios. Are you infiltrating the home of the richest trade prince in the outer rim? He should have the best guards and the best security money can buy. Players shouldn't just rely on a D&D-esque frontal assault (unless they have some serious firepower). If they can't charge it (and survive) they have to be clever about it. If they don't have the resources to be clever about it, maybe they should just accept that they are not ready to infiltrate the guy's home (queue side-quest to scrounge up contacts, equipment and support to make a second go). But, uhm, that was unnecessarily long-winded. In short: A "balanced encounter calculator" shouldn't really be necessary.
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Cavernous said: It just doesn't seem right. Can anyone else confirm this with me? Well, I don't have the book, but isn't there some other advantages a Droid has over those filthy meatba… I mean the other PC species?
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NathanPButler said: It seems like all priority mail shipments are still listed as pending, from what it sounds like. I ordered mine on the 17th: still pending. Priority Mail International, here. Shipped yesterday. (and, to be unfair, I also ordered it yesterday )
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Mine has shipped as well. Hooray!
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At something like $100, the book better be delivered in person by a bikini model dipped in gold. (the model dipped in gold, that is. Not the book. And she better be wearing gloves so I don't get smudges on my book!)
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Jivewookiee said: Has anyone outside the US had their book shipped? The whole wait a few weeks thing sounds terrible considering I paid $40 for shipping. So…confirmation from anybody outside the US… My book hasn't shipped yet.
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Star Wars Novels
Slaunyeh replied to KjetilKverndokken's topic in Star Wars: Edge of the Empire Beta
KjetilKverndokken said: So as a prep for the rpg - what are the best SW novels you have read? The era dont matter, so long as its well written and a good story. Definitely The Crystal Star by… no, sorry, I can't do that with a straight face. Note me down as a +1 for the Thrawn Trilogy. -
GoblynByte said: I think some of the most interesting and defining qualities of Star Wars deal with non-Jedi/Sith. When I was a kid I didn't wan to be Luke or Yoda. I wanted to be Han. There were several books that were released for the D6 version of the game that came into being simply because the "fringe" element had turned out to be one of the most popular aspects of the setting. People wanted to play smugglers and bounty hunters. In fact, I think the purpose and message of the Force has been sort of ruined by the massive influx of the number of Jedi that have been portrayed. They were once this mysterious and wondrous group of people. Now every character in every story, comic, cartoon, video game, and novel is a friggin' Jedi. Yet another person struggling with their anger and angst or their slip to the Dark Side. There's so much more to the Star Wars galaxy. It makes me happy that FFG has the stones to recognize that a focus on a non-Jedi campaign has just as much merit than Jedi-focused campaigns… and the Jedi will get their due. Well said, I couldn't agree more.
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Artaxerxes said: If you have someone silly enough to not wear a helmet have a Psyker with a Lascannon make a Divine Shot to the head. He'll start wearing a helmet after that Check out the Penetration of a Lascannon. He could be running around stark naked for all the difference it'd do.
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300 xp for a quiet chainsword. I guess that's fair.
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1) DH doesn't use facing, so I wouldn't even really consider it a free action. 2) Slightly more tricky. Since you're not moving more than a few inches, calling it a move action is a bit excessive, however, if you made such movement a free action, everyone would go 'pop out of cover', 'shoot', 'pop back into full cover'. Essentially, everyone would always be in full cover. I'd rule it as a move action to take cover or lean out of cover. If you want to shoot, you have to expose a little bit of yourself.
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I can't belive an autocannon would use ammo even remotely close to the cost of bolter shells. It's a heavy machinegun, not a holy relic spewing holy relics. I kinda assumed it used a variation of standard bullets. Maybe a little more expensive than that, but not by much.
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The psyker in my group blew himself up last session. Not once. Not twice. But three times. He burned two fate points over the session to live, before finally giving up and accepting that he just wasn't ment to be. That's complex roleplaying potential for ya.
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The Hobo Hunter said: Having a sanctioning brand doesn't mean having a big Inquisitorial =][= stamped on your forehead plain for all to see and verify that you are in fact a conduit to the Warp. And last I checked, formal banquets didn't require their guests to strip down before entering. It could quite easily be on the palm of your hand, your chest or back, your buttocks, and so on. Besides, a skillful biomancer could probably sculpt that image off his flesh, and a powerful telepath could 'hide' it from the eyes of others through influencing their minds. Military psykers often are given handlers, (the Primer orders 4 soldiers at any given time ready to shoot him), but by the time one reaches the upper echelons of the Savant Militant path, they're usually high advisors giving orders to generals and the like, or commanding small units of psykers themselves. This is before we even reach the Inquisitorial service the PCs are in. I'm sure a Primaris psyker who accompanies an inquisitor is able to throw off the shackles of his bodyguards. It's quite possible that no-one beyond the Inquisitor and his cadre/cell (depending on what scale we're talking) know the individual is a psyker at all. It shouldn't be too hard for a psyker given free reign by his master to roam the streets like any other indidividual, provided they weren't already being hunted. I doubt anyone would bother with branding, if they then went on to place it somewhere no one would ever see it. What would be the point? Of course, that's ultimately up to the GM. In my games, my rule is that the sanctioning brand will always be placed somewhere obvious, difficult to disguise (usually the face) unless the player buy the Unremarkable talent in chargen. In which case he can opt to have the brand placed somewhere concealable. Of course, this probably doesn't stop a biomancer from removing his brand, but that should be perceived as a grave sin, easily punishable by death if found out.
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And be sure to let us know what they say!
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rashktah said: @Peasants: If I recall right, there is a Old World Card that turns peasants into heroes. So if you're not wanting to be flooded with heroes, it's always a good thing to take a swipe at the peasants around the board. Or you can have a game with two active peasant revolts making domination silly hard without killing all those dang peasants.
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Plagueface said: Yeah thats fits pretty well. I've already started the character so is it too late to use the material when I get a copy? It's an elite advance package so you can buy it at any time. Provided your GM approves of course.
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Grasp the reigns of power - Ascension is on the way!
Slaunyeh replied to FFG Ross Watson's topic in Dark Heresy
"Fantasy Flight Games proudly announces the latest supplement to join the Dark Heresy collection, Ascension!" I read that as "the last supplement to join the Dark Heresy collection". Yikes! Don't give me a heartattack like that! -
Hodgepodge said: That's actually a problem with a lot of background packages. Rank 1 Guardsmen have just been conscripted, and haven't even seen battle yet. So how exactly did they come to survive the Mara Landing Massacre, the Tranch War, or have already returned from a crusade? The same holds for roughly half the background packages if you think about them. Even more funny is that a Guardsman from a Feral World can't become a Feral Warrior until Rank 3 for some reason. Wouldn't be already be one? I don't have as much (that is, any) issue with those as I do with the Denounced and Condemned background. A rank 1 guardsman who's a veteran of the margin crusade isn't a green recruit. He's seen combat before, even if, in game terms, he's still rank 1. Nothing about rank 1 guardsmen suggest that they have just been conscripted. Or that they even are, or have ever been, part of the imperial guard for that matter. And the Feral Warrior makes perfect sense to me, so I have no problem with that at all (even though I'd also like to see a career rank that'd let you start out as a primitive warrior of sorts). The Adepta Sororitas is, to me, much more specific than the other careers. A guardsman could be a thug, a mercenary or an imperial guard recruit.The Adepta Sororitas seems much more strict. You could use them as a sort of 'generic warrior nun' template (and by that logic, even the nun part is optional), but they aren't really written with that in mind. To me, Denounced and Condemned would work much better as a "I used to be a battle sister, but the jerks kicked me out" background for a cleric or a guardsman (or just about anything that isn't a current member of the Adepta Sororitas). Or as some sort of package you could get during play if something happened to make the sisterhood expel you.
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Nojo509 said: Here's my review: http://johnwsmarvin.blogspot.com/2009/12/game-book-review-radicals-handbook.html I agree with your point on the Adepta Sororitas. One of the only things that kinda bothered me in the RH is the Condemned and Denounced background package for Sororitas. If you've been denounced and excluded from the order, as part of your pre-rank1 background, why are you even a Sororitas? How do you justify advancing in the career at all? I could see it as a alternate career rank (an alternative to the 'honourable discharge' of the Sister Oblatia) or even an elite advance. Not so much as a background package. An answer could, of course, be some sort of 'evil Sororitas' organisation, but I havn't seen any coverage of this.
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That was my thought as well. If it was left out by mistake, it would make a neat christmas present from all of FFG to all of Us. Alternately it might not actually exist at all, and have mistakenly managed to cling on to that list. I had a reclaimator in my group be a little disapointed that it wasn't in the book. Sounded interesting.
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How to apply Frag Grenade Damage to body location?
Slaunyeh replied to Gregorius21778's topic in Dark Heresy Rules Questions
Varnias Tybalt said: Or if you want a simpler approach: say that all grenades always infict their damage in the body and thus do away with the rolling altogether. I thought that was the rule to begin with? -
The character options include Elite Advance packages that can be picked up anytime, alternative career ranks that can be picked up at "any" time (I only recall penal legionnaire being available from rank 1, and even that you could pick it later). Background packages and new origins are, of course, all intended for new characters. Most of these options would be relevant to existing PCs (if they are dirty rotten heretics, anyway ). And then, of course, there's all the chapters full of information and forbidden gear that's potentially useful (and/or damning) to everyone. Very interesting read so far.
