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4lterego

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About 4lterego

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  1. Out of the various scenarios available it would be nice to get a more or less definitive list of the playable vs the broken ones.
  2. Awesome, I didnt' even know one was out - I've been out of the loop. So you've the privilege of informing me! Please post up after you have a chance to play with it!
  3. So out of the current 3 boxes and Designer series, and the ones posted online, I'd like to kind of compile a list of the best scenarios. And by best I guess I mean not broken... I'm a new player and something like 2 out of the last 4 scenarios were just totally stacked for one side or the other or just not fun to play.
  4. No doubt it is essential. FFG should just make a Twilight Imperium gold edition or something where it's all packaged together.
  5. Is it me or are the mapsheet numbers for this scenario totally incorrect? The deployment zone makes references to mapsheets that are different from the ones printed on the scenario map, but if one looks closely you can see the small gray print on the actual map boards which seems to be correct. What's up with that? Sorry if this is being rehashed but couldn't find anything with the sucky search tool...
  6. Thanks Remy that's what I had in mind... otherwise one could draw the same dungeon twice in a row or in a very short span - no fun.
  7. In Road to Legend, after the Overlord draws a dungeon card for the dungeon the heroes are exploring and it is used, is the card discarded to the graveyard box or returned to the deck?
  8. Actually going back for another play we realized the Last Stand scenario is broken as hell... it's virtually impossible for the Americans to win.
  9. How are you supposed to attach this guy to the base??? Would it have killed them to make the slot clearly accessible?
  10. couldn't find this in the rules offhand and have a game coming up tonight! Thanks!
  11. We wound up going with "The Last Stand" from the website... it worked out really well! I wanted something with at least a few tanks so it was ideal.
  12. Thanks - I finally found it in the rulebook too
  13. I'm not sure exactly how this works after going over the rules a few times... Is the firepower of an infantry unit affected by the number of figures on the base or not? I'm not sure if one is supposed to add the firepower rating of each unit together or if it is just a flat 1 regardless of the strength of the unit remaining (such as a flat 1 for regular infantry). Can someone shed some light on how the firepower of an infantry attack should be determined? Thanks.
  14. I'm not sure exactly how this works after going over the rules a few times... Is the firepower of an infantry unit affected by the number of figures on the base or not? I'm not sure if one is supposed to add the firepower rating of each unit together or if it is just a flat 1 regardless of the strength of the unit remaining (such as a flat 1 for regular infantry). Can someone shed some light on how the firepower of an infantry attack should be determined? Thanks.
  15. Going to make this game my ***** this weekend. What's a good scenario for newbies? (from the core set)
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