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zkBoy

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About zkBoy

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    Riga, , Latvia
  1. Expansion takes ages to finally hit the shelves - in fat so long I might an idea of purchasing it
  2. Bought Tribune about a month ago and want to share my impressions. After a couple of initial plays I was almost disappointed - but then I understood that for the most part it's not that something is wrong with the game, I just was expecting it to be something it isn't. I was expecting to see meaty euro game with a lot of decision options and stragety (especially knwoing it comes for Die Marcher designer) - it turned out to be much lighter than I expected. But disappointement didn't last long as I discovered that Tribubne has a lot of things I wasn't expecting to get with this game: - one of the best examples of how theme and game mechanics are smoothly blended together. Your are not just placing workers or drawing cards - you are actually competing for influence in ancient Rome - it's a game you can play with your non-gamer friends. Just like that - explain the rules (OK, not in 3 minutes - it will take a while) and get to playing your first session. For comparision, try do the same with Caylus and it probably gonna be last time your friends will agree to come over for a board game evening - even not very strategically deep it still gives you a lot of choices that influence the result - it plays fast with no significant downtime. Round is split in phases and everybody gets do something during each phase and stays involved - there's a good deal of interaction as players compete for control of the factions and take part in auctions - for a worker placement type of game it plays relatively fast - and you can actually influence how long it will take by selecting set of Victory conditions to use for particular session So to make Tribune shine and show it's best qualities don't play it in your gaming group (where most probably it will be tagged as a "filler", "shallow" or the like) - bring it to a table with your friends and this will be enjoyable experience for everyone. And 4 or 5 players is best option, but will work with 2 or 3 either.
  3. I'm for more fantasy-themed stuff either - just please keep it light. This is what makes Battlelore unique - there's enough historical and/or dark/wild fantasy material out there, making Battlelore "one more" of them doesn't sound too interesting
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