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About TylerTT

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    Tigard, Oregon, United States

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  1. I love the idea of trading your copy for another. I love the idea of doing this over and over again. i want every copy to have a guest book. Everyone who plays signs in.
  2. TylerTT

    Future expansions

    Dianoga disagrees.
  3. TylerTT

    Future expansions

    I get the impression that they will avoid that if possible. Much of what rotation accomplishes is already accomplished by not allowing players to construct their own decks. in a normal TCG you get rotation in part to help clear out old cards to clear up space for new cards that may not be as good. in key forge you dont worry about old cards being too good because they are stuck in old decks.
  4. TylerTT

    Future expansions

    I dont think they know if rotation is needed for this game. Making everything balanced all the time is impossible. Balance is something that changes across player skill level and time.
  5. TylerTT

    Future expansions

    Power creep is a huge topic. There is intentional power creep meant to make old products obsolete. Or in video games new elements are often introduced over powered to encourage players to use them and once the players have the required skill and the devs have enough data the elements are rebalanced there are also many things that cause unintended power creep. The combinations of old and new elements become too large to test. The new elements feel balanced at first however the old elements are played with more skill then the new and eventually once the skill gap closes the new elements can prove much stronger. Keyforge dodges the combination bloat as they control precisely how old and new sets combine.
  6. TylerTT

    Replacing MTG for middle class casuals

    Don’t feed the troll.
  7. TylerTT

    Future expansions

    The comments from Richard Garfield and second hand reports of FFG staff indicate some vauge ideas of how the game will grow and expand. Thats understandable! Such a new product means any plans put down now may not match reality down the road. currently it looks like Richard wants both new houses and original houses in the future products. What that means exactly is a bit tricky, would the original houses have new cards? While mixing sets should happen I feel like doing it too soon would feel bad if I pulled old cards mixed with brand new cards. Also a mix of new and old cards Would be a very different value proposition to the purchaser then the first set with 7 original houses. I think mixing sets should happen in some sort of special mega anthology set release that comes out every few sets and like a magic core set reprints a bunch of out of print cards in new combinations. Personally I want to see some sets that like magic’s “blocks” have very strong themes that tie the factions together. The first set establishes a nice fun anything goes feel. This leaves it open to explore neat themed sets down the road. I would love to see L5R clans get a keyforge set all to themselves.
  8. TylerTT

    Interesting Garfield comment

    That’s a huge thread. What exactly was about organized play? btw I’m guessing “constructed” organized play will resemble conquest format for hearthstone. players bring a handful of decks and then play against their opponents decks needing to score a win with each deck to progress.
  9. I’m not comparing this to the LCG model. I’m comparing it to other TCGs where a $40 base set is ludicrous.
  10. TylerTT

    Don't order anything from Miniature Market.

    If I had not enough product to meet demand I would make sure stores that did not do everything possible to devalue my wears got it first, deep discounters can wait. i think FFG was gun shy on selling folks a package of moisture vaporators. And underestimated demand.
  11. TylerTT

    How much do you expect to spend?

    The more I think about it the less I want a starter box.
  12. TylerTT


    There are only 6 turns In a game. The actions are not granular enough to model the behavior in a fitting way. You are designing for imperial assault, not legion. Rolling, unfolding and putting up a shield are pretty instantaneous. I would instead give a base speed of one them an ability like momentum: 3 If you move twice this activation you may perform an additional movement up to speed three. Armor keyword already provides a matching effect to the shields.
  13. TylerTT

    Scum is Dead!

    You can have scum but I want Ewoks darn it!
  14. TylerTT

    Gambling Loot Box - FFG is the new EA

    thats the same reason I buy a book. gambling is when you play odds of putting money into a system and get money back out of it.
  15. TylerTT

    Gambling Loot Box - FFG is the new EA

    Gambling can be pretty bad. opening a magic pack can be very much like gambling but that requires the purchaser to buy the pack with the idea that they will be selling the content for more money if they get lucky. otherwise you are just buying some cards likely with the intent to play, trade and sell anything you don't play (so you can buy what you do want to play with). people gamble like this all day, from buying tools for their business, advertising, anything that is an investment is in some form gambling. This model makes these games feasible. Without this model the games die pretty quickly. FFG is well known for it's LCG's that while they live for quite a few years eventually fade away. The model helps absorb the costs of design, manufacturing, distribution, and keeping venue's open for play. I personally stopped collecting LCG's because they require me to own the entire card pool to make a single competitive deck, there is no cheaper option for casual players with an LCG. this requirement limits the player pool and is hostile to new players entering an established game. This reality is why LCG's eventually die. They can't replace the players they lose. Key forge is so far from this commodity market that calling it gambling feels like a major stretch. It's like saying paying for a movie ticket without having the story spoiled (so you know what your getting) is gambling. if you feel you can make a better sort of game that meets your moral standards I implore you to do it. or at the very least stop trying to stifle the creativity and art in the world.