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Tibs

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About Tibs

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  • Birthday 06/27/1983

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    Amherst, MA

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  1. What's up, you fine folks. Julia was cool enough to send me the deets of the most recent expansion, so I've added their components to the form. Happy gaming!
  2. Seems they couldn't keep the name of "Personal Missions" consistent in the rules. These Personal Story/Mission cards seem like they're conceptually identical to those in Arkham Horror. In AH I simply left a checkbox for whether everyone completed or failed theirs. Unless a Mission does something particularly radical, I don't think this is worth tracking. But I will open up the Stats to allow you to check multiple preludes. I'll have to think about how to present prelude stats though.
  3. I'm not sure I'd know how. I need to know more about what campaign play is and how it affects ordinary gameplay. To me, the major purpose of these stats reports is to figure out which AO is the hardest. Once you start playing multiple games that all interrelate, that muddies things slightly. But I'm not opposed to the idea.
  4. Wow, thanks again @Runko. What would I do without you? Also... Calvin Wright?? There's a name I didn't think I would see again.
  5. You're absolutely right. I was going to mention how the difficulties and effectiveness scores are all hopelessly correlated, but when you use the word "stochastic," I know that you know already. I'm not so sure about the self-fulfilling prophecy, though. Perhaps the only players crazy enough to try this combo are the really experienced ones, so they'll bias the results towards victory. I've seen this on the Arkham Horror stats sheet: three Ancient Ones got official revisions, and in two of these cases the AO functions exactly the same except with an added penalty or other ability. However, the stats sheet showed that the objectively harder AO had a lower failure percentage for a time, probably because more dedicated players went up against it.
  6. Perhaps! Though if I were to do this, I'd also use a "starting rumor" and the new reference cards since as I understand it, they're supposed to be a better-balanced replacement and not a variant simply for the sake of shaking things up.
  7. Wow, I don't know, maybe! So far as I know, I can't get Spreadsheets to automatically cull entries. With Arkham Horror, I knew the games well enough to know what was an illegal entry so that I could manually delete it. All I know this time is that you can't win by final mystery against Azathoth.
  8. Hi guys. It looks like since the forums changed, my email notifications got deactivated. I'll add the new stuff ASAP. Edit: form should now be updated. Thanks again, Runko.
  9. Hi everyone. Dam nudged me out of my long sleep and informed me that Omens of the Deep is on shelves, so I've added it (and Omens of Ice) to the stats form. Happy gaming!
  10. Hey thanks Runko! The input form's been updated. I'm going to add the components to the site right now. Have at it, folks.
  11. I have: I've begun PhD thesis work. I haven't played EH in over two years, and haven't used any expansions beyond the very first one (although i have purchased the two that followed). I still have some number of expansions yet to collect :-/
  12. To get more technical, your Outskirts limit is 2. When it is exceeded by a single monster, empty it and raise the Terror Level by 1. I worded it this way because if you exceeded the limit by 3 (because multiple monsters got sent to the Outskirts at the same time), the first would trigger the TL increase and empty the Outskirts, and the next two that were supposed to go out there would then be placed in the Outskirts, bringing it back up to 2.
  13. That's essentially it. I think they wanted universal wording in case of any future mechanics, but I don't think there are any else.
  14. No, because in such a case, a gate is not being prevented from opening. Seems ad hoc, but that's the ruling.
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