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Everything posted by Toothless_Night_Fury
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Surely some more news tonight!!!
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Looking forward to seeing it in Talisman: The Island Expansion... I mean of course on Talisman Island!
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Change alignment after rolling a die
Toothless_Night_Fury replied to DomaGB's topic in Talisman Rules Questions
Yes I like turning Objects into gold when it's my turn. I also like doing it during another players turn, BUT not after my attack roll... -
Change alignment after rolling a die
Toothless_Night_Fury replied to DomaGB's topic in Talisman Rules Questions
Well Warlock, it may not be an official rule but DE handles the game like this! -
Change alignment after rolling a die
Toothless_Night_Fury replied to DomaGB's topic in Talisman Rules Questions
And if you do this, the player has to drop the Holy Grail immediately and they do not draw a card for the Desert as the Holy Grail is there (as per the ditch rule in the rulebook)!!! -
Change alignment after rolling a die
Toothless_Night_Fury replied to DomaGB's topic in Talisman Rules Questions
No. If an evil character rolls a 5-6 when he encounters the Madcap, he is turned to good; the effect of the die roll is immediate. You cannot use the Druid Staff after you have rolled the die! You don't see a character rolling the die for battle and then pay the Mercenary... -
Whistling away innocently ;-)
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Missed turn, are they cumulative?
Toothless_Night_Fury replied to Kilazar's topic in Talisman Rules Questions
Cards and abilities stack therefore missed turn effects stack. Toadying are different because it is a specific rule in the Rulebook. -
Bathead, Doma did not mean NOT to post in the thread, he was just pointing out when it was started. You however, totally misread what he was saying....
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Question about the "Reflection" spell
Toothless_Night_Fury replied to TiMBa's topic in Talisman Rules Questions
Well said Grim! -
Talisman Island already has the Rune Stones deck available to download...
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Barterer and Terrain Card on Magic Emporium
Toothless_Night_Fury replied to rdskinfn7's topic in Talisman Rules Questions
Yes. The Barterer refers to the Magic Emporium deck, not the Magic Emporium space. -
What a bad loser. Time for a new wife!!!
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Alternative Leveling System
Toothless_Night_Fury replied to James Pursaill's topic in Talisman Home Brews
We use the standard rules but with one caveat: if a character is 6 or more points above an Enemy before battle or psychic combat takes place, then the Enemy cannot be taken as a trophy and must be discarded instead. -
Characters are not meant to be equal. As in real life, some people are stronger, more intelligent or skilled. Some are stupid, weak and lacking ideas.....
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How do you play Talisman with all addons ?
Toothless_Night_Fury replied to magicrealm's topic in Talisman
These are the changes I have made to the Dragon Rulebook, which now more closely matches the other rules and rulebooks in the game, whilst retaining the overall feel of the Dragon Expansion! Page 2 - Expansion Overview The Dragon is an epic level expansion, forcing the characters to confront fearsome dragons and deadly challenges throughout the game. A player must draw a dragon token whenever an Enemy is drawn which commonly results in placing a dragon scale on one of the Draconic Lords. Page 6 - Drawing Dragon Tokens Whenever a character draws one or more Enemies during his turn, before he encounters any cards, he must draw one dragon token at random from the pool and resolve its effect. Page 11 - Claiming Dragon Scales Important: Characters may only have a maximum of three dragon scales per Draconic Lord at any time. Page 12 - Entering the Inner Region Important: A character cannot enter the Dragon Tower unless he has a Talisman! Page 13 - Ascending the Dragon Tower The die is not rolled for movement in the Dragon Tower. Instead, a character moves one space forward in the direction indicated by the arrow on the space. A character draws the number of cards from the Dragon King’s deck instructed by his space and encounters them. Important: A character must draw a Dragon Card when he first enters the Dragon Tower. Encountering Dragon Cards in the Dragon Tower follows all of the normal rules (cards must be resolved in order of their encounter number, Enemies with the same encounter number add their Strength and Craft together, etc.), except creatures cannot be affected by any Spell, nor may they be evaded. Characters may use dragon scales as normal. If a character is defeated or is instructed to miss his turn, he may not encounter any of the remaining cards on the space. After a character has finished resolving the Dragon Cards he encounters, his turn immediately ends. On his next turn, he moves one space forward towards the Crown of Command, plus one additional space for each Enemy he killed during his previous turn. If a character is defeated on a stairway, he must move one space back towards the Plain of Peril. Page 14 - Example of Moving in the Dragon Tower The Dragon Hunter ends his move on the Plain of Peril. The space instructs him to draw 1 card which will determine whether he moves any additional spaces next turn. Varthrax is the Dragon King, so the Dragon Hunter must draw 1 Varthrax Card from the top of the deck and encounter it. The Dragon Hunter encounters a Fire Drake and kills it, so he takes the Fire Drake as a trophy and he will move an additional space next turn. If the Dragon Hunter had not defeated the Fire Drake, it would have been discarded at the end of the turn and the Dragon Hunter would only move one space next turn. Page 15 - Domain of Dragons Whenever the Domain of Dragons Alternative Ending Card mentions the words “Enemy”, “Object”, or “dragon token”, it means when a character kills, draws, or is instructed to draw one or more of these cards or tokens. Page 16 - Drawing Cards in the Dragon Tower When characters in the Dragon Tower are instructed to draw cards, they always draw Dragon Cards rather than Adventure Cards. This requirement is true even when, for example, cards and special abilities specifically instruct the player to draw one or more “Adventure Cards”. When a card is encountered in the Dragon Tower and has instructions or effects that refers to Adventure Cards, it affects Dragon Cards instead. Example: The Sacrificial Stone instructs a character to draw 1 Adventure Card. If the Sacrificial Stone is encountered in the Outer or Middle Region, the character must draw from the base game’s Adventure deck. However, if the Sacrificial Stone is encountered in the Dragon Tower, the character must draw from the Dragon King’s deck instead of the Adventure deck. Page 16 - Special Abilities Involving Dragon Cards Special abilities and effects that apply to Adventure Cards behave differently when characters are in the Dragon Tower rather than the Outer or Middle Regions. When used within the Dragon Tower, these special abilities and effects apply to cards from the Dragon King’s deck instead. Example: The Prophetess’s special ability states that whenever she draws Adventure Cards, she may discard one card of her choice and draw one more card to replace it. While the Prophetess is in the Outer or Middle Region, her ability applies to cards from the Adventure deck. However, while she is in the Dragon Tower, her ability applies to cards from the Dragon King’s deck instead. Page 16 - Killed Characters (replaces Missing Turns) If any character is killed during the game, all of his dragon scales are discarded and removed from play. Page 16 - Draconic Retribution (replaces Challenge for the Crown) This variant replaces the way that dragon tokens are drawn. Whenever a character defeats one or more Enemies during his turn, before he encounters any other cards that turn, he must draw one dragon token at random from the pool and resolve its effect (any dragon scale on the space may be claimed by a character before he draws the dragon token). This reduces the number of dragon tokens that are drawn by characters during the game. Page 17 - Dragon Spawn After the game setup is complete, the character who begins the game reveals a random dragon token from the pool until a dragon scale is drawn; any Dragon Strike, Dragon Rage, or Dragon Slumber tokens that are drawn are kept faceup next to the pool. The character rolls a die and places the dragon scale that many spaces away counterclockwise from his start space following the normal rules for placing a dragon scale. Each character continues the process of drawing a dragon token and placing the dragon scale counterclockwise from his start space until six dragon scales have been placed on the board; if any space already has a dragon scale, it is placed in the next space counterclockwise that does not already have a dragon scale. Any Dragon Strike, Dragon Rage, or Dragon Slumber tokens that were drawn are then returned to the pool facedown and randomised. After these steps have been resolved, the game is ready to begin. Page 17 - Dragon Bolster This variant increases the Dragon King’s Strength and Craft. Whenever a character attacks the Dragon King, each dragon scale on every Draconic Lord Card increases the Dragon King’s Strength and Craft by 1 point. Page 20 - Drawing Dragon Tokens Whenever a character draws one or more Enemies during his turn, before he encounters any cards, he must draw one dragon token from the pool at random and resolve its effect (see “Drawing Dragon Tokens” on page 6). This is how we play with the Dragon Expansion! Ell. -
How do you play Talisman with all addons ?
Toothless_Night_Fury replied to magicrealm's topic in Talisman
Drawing dragon tokens every turn makes Talisman a chore and hardly any fun! -
Yes. The only thing she cannot do with so called "negative" Followers, is ditch them on her space; anything else is fine.
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I would say it goes to the discard pile, otherwise it would say the word "ditch" instead; all other cards that use the word "discard" force the character to place things on the discard pile!
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Yep no agressiveness from me, I just sometimes get to the point that's all lol Ell.
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If your character dies, your turn ends obviously. You have taken your turn and you died. How the hell can you think otherwise? There is no need for this in the FAQ!
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Talisman 5 Relic 1 Talisman through to the last 16 ;-)
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Talisman DE & Talisman Prologue for me!
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A glorious Litha to all...
