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Posts posted by Toothless_Night_Fury
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Correct on everything!
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Alchemy of course targets your Objects not your charcacter, so Reflection turns Alchemy onto your character thereby cancelling Alchemy......
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Yes. The Misfortune Spell states that the die automatically rolls a 1 which equates to still rolling the die. The 1 result cannot be rerolled but certain effects can add to the result.
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Personally I believe the correct way to handle assassination, is that the victim may not roll a die to add to his Strength which is also referred to as "attack roll" in the rulebook. This however does not prevent the victim from using a Bow and using it in conjunction with Marked for Glory. There is just no normal attack roll!
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Doma add me on steam please. Same username as here!
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I decided unofficial rules and gameplay make Dragons better and more fun.
Yes same here, but I have kept mine as close to the original rules as possible!
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On the fence over this one for the moment. Leaning toward the answers below.....
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No charming.
Can you move counterclockwise? ;-)
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10 + 5 = 13 PMSL

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C'mon guys & gals, post your Steam name here for the Digital version of Talisman from Nomad Games....
talismanamsilat here & on Steam!
Ell.
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Timescape no way. A fantasy "Astral Realm" definitely (borrowing a space title from timescape). It has to be non sci-fi though.
Nioreh and sanityismyvanity reacted to this -
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We need an Island Expansion based around Jon's idea which he did for 2nd Edition!
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Enough of the Timescape. We do not require a Sci-Fi Expansion! Astral Realm? Ethereal Realm? Something which has a Fantasy element.....
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They are packaged extremely well, but if the post office/courier are too rough with the package, the shock reverberation will cause the plastic to snap or one of the dividing fins to snap off. Out of my latest 3 delivered, 2 had slight cracking which luckily were repaired easily with glue (slight cracking on an edge). Otherwise I would have asked for replacements!
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The card holders are fantastic, when they don't break in transit!!!
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To me, the Spell lasts for 2 rounds and the players alignment stays the same for the duration of the spell. No Alignment change during this time either voluntary or involuntary.

2 questions about gaining gold
in Talisman Rules Questions
Posted
You take a Raft from the Purchase deck when you declare that you are building a Raft and then next turn you decide whether or not to cross the river; the Raft is then discarded. So the Alchemist is quite within his rights to alchemise a Raft when he has it!