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  2. Advanced Sensors Grand Inquisitor is surprisingly good. It's really hard to get a good gauge on the TAP because it's been completely pushed out of Extended by first Squad of Legends and then after points Quad Phantom. 7th Sister? For 6 more points you get Soontir or 2 less points you get Countdown. Grand Inquisitor? For 3 more points you get Juke Whisper. Generic Inquisitors are pushed out by Gideon Hask and Wampa being very solid for fewer points, and even though you get a pretty hilarious token stack with Supernatural on them for only 46 points, but now you got Imdaars at 43. I think they'll be pretty good in Hyperspace, especially if they rotate out squints.
  3. Is there an issue? Start of Engagement Phase, Quinn’s at Range 1 of Yushyn, takes a disarm and replenishes a charge, Yushyn converts the Disarm into a Stress. It’s an interesting combo, but it’s not like the Scyk is loaded full of blue maneuvers. So taking a Stress instead is onlu advantageous if Quinn’s maneuver next turn doesn’t need to be anything other than a 1-bank or 2 to 3 speed straight.
  4. Update from my side for the lovers of pirates and bounty hunters. Flew this list a few times and I like it. Swarm tactics works nicely for me. Still haven't tried foreman proach yet. Bid would drop to 1 point, not sure what to spend it on. I like that this list moves nicely and packs some punch. Haven't tried it against ordnance heavy lists or fat han or other hardcore meta monsters, but I think I will try this for our hyperspace trial in a few weeks. Black Sun Assassin (48) Black Sun Assassin (48) Fenn Rau (68) Swarm Tactics (3) Captain Seevor (30) Total: 197 View in Yet Another Squad Builder 2.0
  5. Updated for the new fiction. Kitsune Gohei - there's a name to conjure horrors with.
  6. Has FFG fixed the wording, that the combo works now ruleswise?
  7. Asajj Ventress (76) Heightened Perception (3) Maul (11) Shadow Caster (6) Ship total: 96 Half Points: 48 Threshold: 5 Lando Calrissian (Scum) (Escape Craft) (29) Tactical Officer (2) Ship total: 31 Half Points: 16 Threshold: 2 Han Solo (Scum) (54) Trick Shot (2) Qi'ra (2) Tobias Beckett (2) Engine Upgrade (7) Lando's Millennium Falcon (6) Ship total: 73 Half Points: 37 Threshold: 6 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v6!s=200!125:72,48,,,,160:;93:,61,:;89:133,,55,62,,,107,152:&sn=Unnamed Squadron&obs=
  8. As far as a Talent on the G1A, you can't go wrong with Elusive. You will do enough red manuevers.
  9. Word of advice with eyes… Don’t paint them white and then do a black dot in the middle, instead paint them black and two white dots at the corner. Gives a little bit of a better look.
  10. How I made the wings open. I used two sizes of tubes. The bigger tubes were a bit too small to slide over the smaller tubes. I then cut the outer tubes into “C” shapes that can clip on to the inner tubes. The outer tubes being tighter makes them hold on nice and tight. I could also paint the inside easy too.
  11. Add a jamming beam just because it is free
  12. Not a fan of the constant use of the Lion as the Worf of L5R, when in doubt have them beat up on the Lion. Probably some baggage from O5R where they tended to get the same treatment
  13. ...wat? I just looked a bit at the actual content. Most of the ships appear to have slight changes (such as the different nav charts and the extra side red die on the Acclamator), but others are effectively straight rips. Compare, for example, the commanders Obi-Wan: Vs It's probably not strictly plagiarism as you do credit the source somewhat, but what you've shared is incredibly derivative of their work from a few years ago. This isn't "ps thanks for the assets," so much as "DA et al. should be listed as co-creators." This would be like a collaborator letting me see their data, running a couple more experiments, and scooping their story with a slightly different one- only to mention them in passing in the acknowledgements. Your attribution borders on misleading. By all appearances, the folks at Armada Shipyards put substantially more work into their project. Then you folks came along, swapped out some numbers and upgrade slots and called it your own. Yes, you had permission to use that work, and maybe they should have been clearer about what kind of attribution they expected, but your citation is completely and wholly inadequate in the face of the scale of the "reused assets." They ABSOLUTELY should be listed in the document itself as contributors, ideally with a specific breakdown somewhere of what you used and how. The way you phrase it, it sounds like they had a handful of screenshots they said you could use, which is not at all what appears to have happened.
  14. Boom zoom firetruck shed meatballs and potatoes.
  15. Amazing job! If my miniatures look 1/2 as good as yours I would be happy.
  16. Did you also take ideas from this site? Because some of these are awfully similar to the older ones. Like, eerily similar. Also, if would be good to credit them in the document itself, not just here.
  17. It has been mentioned in the Wave 5 thread, it also looks like there is a Force version of it that is bullseye only but not limited to range 2.
  18. With regards to Quinn Jast being expensive, 45pts buys you Quinn with Afterburners, Heavy Laser Cannon, and Crackshot. Crackshot is my preferred talent on him, because it’s cheap and replenishable. And if you’re plan is to slow-roll in, you could always grab Overseer Yushyn for 26pts and make Quinn a bit more... Interesting...
  19. An ongoing phenomena wherein someone will bring an assortment of Scum ships, with hitherto unthought of interactions, to a tournament and kick everyone's a55 with it. It will then be all over the place for a couple weeks and gain 20+ points in the next update. Nobody knows where it will strike next.
  20. The trick is getting them those suppression tokens before they get one shot by burst damage.
  21. Toph

    Snap Shot is BACK!

    I don't know if anyone else has pointed this out already but if you look at this first card of the new y wing pack it is definitely the second edition variant of Snap shot. https://www.fantasyflightgames.com/en/news/2019/4/13/the-fate-of-the-galaxy/
  22. I think that's great. To me the prep you described is so worth it.
  23. I'm not sure whether I'm grateful because you've answered the issue, annoyed because now it's possible for there to be an action that isn't an action which is just the most illogical rules interaction I can think of, or embarrassed to have asked FFG a question that they have already addressed...
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