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Measurement policy

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#1 kaltorak



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Posted 13 January 2014 - 01:14 AM

Hi, in the old Diskwars game, as in almost every tabletop miniatures games it is forbidden taking measures before moving, activating abilities and do ranged attacks.


In the DW rules I don't find anything on this topic, which can be fairy important in tournaments. 


Any hints?


Thanks in advance


#2 ClanNatioy



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Posted 13 January 2014 - 01:48 AM

You can measure range whenever you want.


This is covered on page 5 of the rulebook in the "Range" sidebar. Its at the top right of the page

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#3 Ileopsoas



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Posted 30 January 2014 - 05:19 AM

nowadays therr are only few games le ft that you can't measure

#4 SolennelBern



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Posted 13 February 2014 - 12:45 PM

I'm a defender of the "no pre measuring" in games that need measuring like Star Wars.

I think i'd fit in Diskwars too but if the rules allow pre measuring i'll us it.


Or maybe house rule it in the game and see how it goes.

#5 garhan



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Posted 13 February 2014 - 03:31 PM

Personally me and my friends are heaving couple policies in this game. First of all we call start and end movement.. so for units with mobile u need to call end of movement then u can mesure who u can shoot at..if at all. ( works for archers, mages, Sun Dragon etc.) Second is when u call shooting..at unit u mark it as active..then u can mesure. It works, and there is no more stupid arguments 'can i can't i etc..." . Third is movement in general when we stop movement..we stop..thats it ..no more can i flip one more..or sth. works like a charm for us but i know its kind of restricting.