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about the timing structure when Dragon Sight is in play

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#21 ktom



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Posted 18 November 2013 - 05:22 PM

I see what you're getting at, but remember that the attacking player effectively can't use stealth to stop certain characters from being declared as defenders. So it kind of balances out.


Anyway, the defending player will always know Dragon Sight is in play and active before the challenge is initiated, so 90% of what they would have done in an action window between declaring attackers and declaring defenders can be done in the action window before the challenge is initiated.

Edited by ktom, 18 November 2013 - 05:22 PM.

#22 Ruvion



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Posted 08 December 2013 - 03:33 PM

Much more clearer now. Thanks guys.