I was referring to the "Add one favored Basic/Heavy weapon" entry that you pay regiment points for. Unlike other table entries, it doesn't continue with "to standard kit", so are those 1/squad or 1/trooper?
I think it means 1/squad, like a Chimera or a LR. 1/trooper would be absurd.
Actually it reads out that it more or less depends on the character class; the Heavy Weapons Guy can get the Regiment Heavy Weapon, while the Weapon Specialist (which if I‘m reading right ‘is’ the common soldier) gets the Regiment Base Weapon …which can be anything from Autoguns to Sniper Rifles or Triplex Pattern Lasguns to things like crossbows and grenade launchers. After all these are called ‘Regiment Weapons’, they’re meant to be common sights in those groups otherwise what would be special about Regiment Weapons.
A better question would be if you can take Pistol Weapons as Regiment Weapons, or if can upgrade the quality of the Regiment Weapons (I figure you can since you also purchase more Regiment Weapons from the same chart). I’m seeing someone with a regiment called ‘The Dirty Harrys” with “Best Quality Hand Cannons” as their Regiment non-Heavy Weapon and with the specialized equipment “Man-Stopper Rounds” and “Recoil Gloves” as part of their standard gear…and with the remaining 5 points get a “Chrono” and a “Survival Suite” that’s stylish!
…Of course if the original question was “Do units that receive Regiment Heavy/Basic Weapons get both at Character Creation if the Regiment has 2 in one category?”
In that case I’d say: “No, its one or the other and is meant to only expand your options, though it doesn’t stop anyone from getting both anyways via LOGISTICS.”
I’m also throwing my Rosette into the “Why ’Light’ Carapace armour for Storm Troopers?”
The item is called ‘Storm Trooper Carapace Armour’ and therefore should be the ‘default’ item for all Storm Troopers, after all anyone can acquire it via Logistics and the whole point of the Storm Trooper is that they that they don’t have to buy it themselves, they are the elite.
A problem I’m a bit surprised that no one has said anything about is that that the Storm Trooper now has the same problem that every Class had before: Proficiency Problems that is.
A Storm Trooper that take Solid Projection Proficiency instead of Las Proficiency now has a -20 penalty to using his only weapon: the Hot-Shot Lasgun. Instead of going through lore and any unimportant material I’ll skip to the chase.
There are two ways to fix this problem:
A. Give Storm Troopers proficiency with BOTH Las and SP weapons.
B. Add a useful SP equivalent for the Storm Trooper to have instead of the Hellgun.
“A” is the simplest as it doesn’t require any major changes, the Storm Troopers get the Hellguns by default but can use just about every kind of Las or SP weapon available. This option broadens their weapon usage but unlike other talents Proficiencies don’t make characters more powerful by default and fits with their theme of ‘Elite Soldiers’.
“B” is bit more difficult because there are no SP Weapons of the Hellguns equivalent that isn’t a Heavy Weapon. Best I can tell the simplest alterative would be an autogun (of the same quality as the Hellguns: Good Quality) with either free Amputator Shells or Expander Rounds. I think this option is more of a problem than “A” so I don’t favor it.