Posted 31 August 2014 - 08:42 AM
I also think an accessible, fun to play online version increases the retention factor in this game. I've had many people tell me that vassal "kept" them in the game between their real bouts in LFGS, since they were unable to go out and find games, for all sorts of reasons: lack of a group, newborn baby, to cite 2 examples.
When any board or tactical game doesn't hit the table even once during long months, it tends to be sold away.
I fully admit vassal isn't the best possible implementation of online X-Wing but it *has* improved in the last year in terms of player aides, reduction of fidliness through auto-movements and there's a jumpstart guide http://s93768914.onlinehome.us/xwing/ that you can consult. If you have any suggestion for additional entries for it, feel free.
So far, I'm aware of 2 different projects for a online X-Wing replacement. One started in January, one started in August, both of this year. I haven't seen any news or progress shots on them so far. If a good platform crops up, I'll be the first to jump ship and finally return to just playing and enjoying the game.
Edited by Mu0n, 31 August 2014 - 08:43 AM.
Veldrin, Osoroshii and Rinehart like this
Rebel Alliance: 5 X-Wing, 4 Y-Wing, 5 A-wing, 2 YT-1300, 5 B-Wing, 3 HWK-290, 2 E-Wing, 6 Z-95, 1 GR-75, 1 CR90, 1 YT-2400.
Galactic Empire: 7 TIE Fighter, 3 TIE Advanced, 6 TIE Interceptor, 2 FS-31, 2 Lambda-Class Shuttle, 5 TIE Bomber, 2 TIE Phantom, 3 TIE Defender, 2 Decimator, 1 Raider-class Corvette
Scum and Villainy: 2 Y-wing, 4 Z-95, 2 FS-31, 2 HWK-290, 2 Aggressor, 5 M3-A, 2 StarViper