I find it helps to consider Insanity and Corruption points inversely.
Losing sanity and purity.
I find it more relateable to suffer loss of sanity and erosion of purity than the current rather odd system of "gaining" a negative stat.
I like the sound of this idea, how does it work? do the Acolytes all start with 100 Sanity and 100 Morality, and lose points as the go ? Could you explain it to me? I'd like to give it a try.
Eaxctly that, rather than "gaining" a poorly defined amount of insanity or corruption as a negative stat take it as damage to a positive stat. I admit it kind of pierces the grimdark a bit but it works better in my mind and I'd like to imagine most gamers would feel similarly.
For the actually ruling of it I'm taking a leaf out of the WW publishing's WoD system (just the concept of thesholds not the examples or sytemic implementation.) Assign thesholds with d5 and d10 damage values to certain acts/sights/crimes and allow PCs to take WP tests to apply their WPB+ each 2DoS to resist it. (Maybe allow a sanity or purity "bonus" of 0-10 on these rolls?)
Quick theshold examples.
d5: witnessed the murder of innocent/s
d5: failed a fear test by a small degree
d5: rendered helpless by the enemy
d10: Failed a fear test by a great degree
d10: Failed a critical mission
d10: watched a friend/ally die
d5: Knowingly broke the law for own gain.
d5: Keeping a heretical/xenos artifact when ordered to destroy it.
d5: Witnessed a sinful act and did nothing
d10: Witnessed a Choas ritual.
d10: Saw an undisguised deamon/deamonhost
d10: Knowingly aided the enemies of mankind.
Bob bursts into the Sanguine Cabal's sanctum his bolt pistol smoking and chainblade dripping from his heroic last push through the last few cultists guarding the doors.
But it's too late.
He arrives just in time to witness his master Inquisitor Frank dying under a bone knife upon an altar of bronze, sacrificed to the dark gods by the radical horusian inquisitor Harry Bigbad.
Two mutated cultists seize him and he is forced to watch as Bigbad binds a deamon into the flesh of his master. After the act is done they beath him unconscious and throw him into a sump pit.
Bob suffers 2D10+D5 Sanity Damage from the ordeal (failed a mission, watched an ally die, rendered helpless), and 2D10+d5 Purity damage from witnessing the ritual (Witnessed a chos ritual, saw a deamonhost, witnessed sinful act and did nothing.)
Bob (WP 25, Sanity 94, Purity 100) requires a 34 on his Sanity test (WP+Sanity Bonus of 9)rolls a 40, failing his WP test against the sanity damage and loses 16 (2d10+d5) sanity points,
He requires a 35 for his Purity test, (WP+Purity bonus of 10) he rolls a 5, gaining three DoS giving him a resistance of 4 against his Purity damage of 12 (2d10+d5) leaving him with a Purity loss of 8.
Bob survives the ordeal but suffers mentally and spiritually from the experience. Leaving him with Sanity 78 and Purity 92.
Edited by Askil, 26 August 2014 - 03:17 PM.