Yeah, I'm picking up two of the LL packs, for sure.
At this point, most of us were just waiting for the announcement. FFG's intentions for the game couldn't have been more clear. Basically, the game wasn't an instant success (due to all those delays and painting mix-ups) and it seemed that most of the game's funding was diverted elsewhere. There's nothing Erik could've done with little to no budget to work with, and I suspect that's why our Demo Troopers program never happened.
The scale issue seems insane, to be brutally honest. I can understand having a scale preference, but to completely write off a game with solid mechanics and fun gameplay is ridiculous. This can't be cited as a major reason for the game's decline and eventual cancelation, no matter how strongly you personally feel about scale. The successes of other games simply discredits the notion: MonPoc, Flames of War, that new Uncharted Seas game, etc etc.
Don't get me wrong here. You're allowed to have a preference for scale, and maybe they would've had a few extra sales if MC was 28mm, but statistically that couldn't have been the major breaking point -- too many people like and support non-28mm games.
With that being said, I'm even thinking of converting the game to use Warzone minis, if only because I'll have more options in proxying models for all the "unborn" units. I'll post more here about it if/when I am able to pull that off... should be a lot of fun.
I know this may seem strange, but now the MC CMG feels even more like an MC game, because it is canceled. That is our legacy, and that is why we are considered to be such a cult following.