I don't have the answer to your question but I wanna know the answer too.
I'll just give more detail.
We all know how contests works :
CONTESTS - SUMMARY
Every contest involves the following sequence of steps:
1) Attacker declares if he plays a strategy card.
2) Defender declares if he plays a strategy card.
3) Attacker reveals his card (if any).
4) Defender reveals his card (if any).
5) Attacker rolls contest dice (and decides if he wants to spend a sorcery token to re-roll).
6) Defender rolls contest dice (and decides if he wants to spend a sorcery token to re-roll).
7) Successes are compared to determine the winner of the contest. In case of a tie, the defender wins.
- At any point during the sequence, either player may use a play-on-the-table kingdom card or an instant kingdom card which, as specified by its text, is usable in that moment.
- When Conan is present in a contest and the Conan player is involved, the player adds one die to the roll (up to six) and counts all results of HIT+CONAN as two successes.
- When Conan is in a neutral province attacked by a non- Conan player, the defender adds one die to the roll (up to six) and counts all results of HIT+CONAN as two successes.
Ok so the questions:
- when can you play the kingdom cards that are meant to be played 'at the start of a contest' in this sequence of event? if you're the attacker you play them before 1) or can you still play them before 5) or...??? Because if you still can play them before 5) (attacker) or 6) (defender) that means that the defender can respond to what the attacker played more easily.
I guess another way to ask this is Are they played at the beginning like strategy cards or can you answer to your opponent
- I suppose, unlike the strategy cards, that the attacker doesn't have necessarily play them before the defender?