Play as a Navigator
“To gaze into the Warp is to look into the abyss. To understand insanity itself is to become insane. Worst of all is the knowledge that while you are gazing upon it, the warp is looking back at you.”
–Kartr Hollis, Nobilite Emissary
You can take on the role of a Navigator, bearer of a special mutation that allows you to steer a spaceship through the raging tides of the warp. Only a few amongst uncounted trillions in the Imperium can boast of such power. Rogue Trader ships must defy the dangerous tides of the warp—a treacherously random, unstructured dimension of energy and unfocused consciousness. Only the unique talents of a Navigator enable the ship to successfully utilise the warp to make jumps between points thousands of light-years apart.
A Navigator walks with pride and caution, the descendant of the most rarified of all Imperial nobility. Secrets and intrigues attend you—those of the warp, and those more natural to societies of men. The Navigator must guide a path through both worlds, with the fate of thousands of souls resting upon your continued success.
The description of the navigator makes me think that he might now have psychic powers, as in a psy rating, because they describe his powers as comming from a special mutation. Perhaps his powers are more like the "powers" of the Tech Priest from DH, that is he gets acces to a bunch of special talents that only Navigators can get. Or maybe he gets both a standard progression of psychic powers and special Navigator mutatiions, perhaps his psychic powers progress slower than the Astropath. As the Astropath sounds more like the main psyker in Rogue Trader.
What do you think the navigator will be?