Speedy Gonzalez - Col Serra/Speeders
Posted 01 July 2013 - 03:10 AM
2014 Star Wars: The Card Game US Nationals Finalist
2013 Star Wars: The Card Game Worlds Top 16
8xX-wing, 5xB-Wing, 2xYT-1300, 4xY-Wing, 5xA-Wing, 2xHWK-290, 3xE-Wing, 7xZ-95, 2xYT-2400, 2xGR-75, 1xCR-90
10xTIE/LN, 11xTIE/IN, 2xTIE/Adv, 4xTIE/as, 3xTIE/Ph, 3xTIE/D, 3xFirespray-31, 3xLambda, 2xDecimator
Posted 03 July 2013 - 12:56 PM
As far as prep for battle, this is a bit more preference. I hate that set. The only reason to play it is the lack of speeders you can get elsewhere, and for me that just isn't reason enough. I have had too many games where I'm choking on my 4 of AACs without Hoth Operations down. Shielding is nice in the right deck, but I don't feel this is the right deck.
Posted 09 July 2013 - 03:37 PM
I have a very different experience with Prep for Battle. The Speeder Tanks are one of my favorite units, since the combo of shielding plus tactics means you can feint with them to draw defenders off the important fights very easily. If you look at most of the lightside decks that won regional tourniments earlier this year you'll find most of them run Prep for Battle once it was released.
I tried a similiar version of this deck, with more smugglers and less rebels. It was okay, but it was really hurting for speed with only hoth operations providing a good number of early blast icons. I think throwing in rebel fleet and defense of yavin 4 probably go a long way towards solving that problem.