These were posted on my FB group, not sure of accuracy
LS neutral pod (1x per deck):
-Objective- Hoth. 3 resources, 4 damage capacity.
-WED-15-1016 (unit)- Droid. 1 cost, 1 force, 2 damage capacity. Reaction: after you refresh, remove 1 token (any type) from a Hoth objective.
-FX-7 Medical Assistant (unit)- Droid. 3 cost, 1 force, 2 damage capacity, 1 white tactics icon. Reaction: after this unit is focused to strike, remove 1 token (any type) from a target enhancement or Character unit
- Echo Control Center (enhance play area)- Base. Hoth. 2 cost, 1 force. 1 resource. Enemy events cannot target other friendly enhancements.
-Battle for Hoth fate card
DS Neutral Pod (1x only):
-Objective- Hoth. 1 resource. Reaction: after your conflict phase begins, move 1 shield from a target enemy card to a target friendly card.
-Snowtrooper- 1 cost, 1 force, 1 damage capacity. Character, Trooper, 2 white unit damage icons.
- Snowtrooper Vanguard- 3 cost, 1 force, 3 damage capacity, 3 black unit damage. Shielding
-2x Forward Command Post (enhance play area)- 1 resource, Base, Hoth. Each friendly shielded unit gains a black objective damage icon.
-Battle of Hot fate card
-Objective- S&V only. 2 resources. Reaction: After you refresh, remove 1 focus token from a target Mercenary or Bounty Hunter unit.
-Outer Rim Space Pirates (unit)-5 cost, 3 force, 3 rosources, 2 black unit damage, 1 white tactics. Damage capacity 4. Vehicle, Mercenary, Black Sun.
-2x Corrupt official (unit)- 2 cost, 1 force, 1 black unit damage, 3 damage capacity. Interrupt: When an S&V objective would be damaged, discard this unit from your hand to cancel any amount of that damage!
-Explosive Charge (event)- 1 cost, 1 force. Action: Discard a target enhancement with cost equal to or lower than the number of enhancements you control.
-Twist of Fate.
I think the other 3 are all spoiled