I really like the idea of using the specialization to improve the action cards. Very elegant solution that fits well into the system.
I really must say I do NOT think this game needs even more dice …
If the goal is to reward "levelling up" and ensure there is an incentive to gain extra action cards etc. I would prefer a rule like:
A) Allow gaining +1 dam per exstra recharge counter added (max 1 per skill rank) to action (non ongoing only - and not compatible with swordmaster or judgement cards) --> will reward getting more action cards…leading to more diverse combats.
…In general I feel the game needs a reason to not just utalize the same actions all the time, would have loved to see certain actions with requirements such as min reckless 4 etc - so you wouldnt see the great (non-combo specific) actions utalized as the first swing in every combat.
B) In general rather than adding white dice through general stat boosts - or card specific boosts … I mean sure you are a smooth motherf thats why you have the Winning Smile action card in the first place - personally I would love to see stat "specializations" that would add to the descrption of the character my suggestion would be to allow for multiple specializations in the same skill - which all stack - but must be descriptive in nature.
Grumm the Dwarf, has the following specializations in his WS:
- Being originally a smith, his weapon of choice is the hammer (Hammers)
- Having fought Orcs on many occations he has learned how aggressive they fight and how to use it against them (fighting orcs)
- Being stronger than agile, grumm favors brute strenght in his attack - thus favoring the two handed smash style of personal combat (2-handed weapon)
- Having started out working as a coachdriver, Grumm among other things picked up the ability to fight on an unsteady surface.
Thus when Grumm fights orcs atop a moving coach or perhaps a rickety rope-bridge, using his mighty 2 handed warhamer - he would add 4 fortune dice to his attacks.
Alternate example - Cercai from GoT with the following specializations in Fel
- Knows how to manipulate men (Men)
- Doesnt really gives a rats ass about commoners (Nobilty)
- Knows how to make the best of her appearance (Dressed up)
- Knows what men really want … (Overt sexual innuendo)
If utalizing the above option - stat specializations would basically work as a kind of always on talents …