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#1 Bjorn Rockfist

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Posted 24 May 2013 - 10:39 AM

My gaming group is starting a league to play this summer and our first session is coming up.  We are stepping up in points over the summer starting with 35 for the first session.  I have narrowed it down to

Soontir Fel - PTL - Stealth

Horton Salm - R5-K6 - PT - PT

I just can't decide which is better.  They are on opposite ends of the spectrum!


Rebel - (4)X-Wing (5)Y-Wing (5)A-Wing (4)B-Wing (6)HWK-290 (3)YT-1300

Empire - (8)TIE Fighter (4)TIE Advanced (5)TIE Interceptor (6)TIE Bomber (4)Imperial Aces (3)Firespray-31

              (4)Lambda-class Shuttle

SOOtir - (1)Rebel Transport (1)Tantive IV (8)Z-95 Headhunter (3)E-Wing (3)TIE Defender (3)TIE Phantom


#2 akenatum

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Posted 24 May 2013 - 10:55 AM

while fel is good you risk lossing him to 1 round of unlucky shooting,

with salem I would definetly say get an ion cannon turret on him, just to counter the chance of being out manouvered.

 

do you want a consistant list with salem or a puncher with a bit of fragility?

 

  I would suggest gold sqd engine upgrade, 2x proton torp and ion cannon….  this gives you some added manouverability on the y-wing when needed the 360 arc and still packs double torp for falcons and slaves…  alternatively, drop engine upgrade make yourself grey and take the r5-k6…

 

both of those 2 suggestions are 35pts.



#3 Vonpenguin

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Posted 24 May 2013 - 11:10 AM

I like Horton. R5-K6 isn't a droid I would tend to pick with him but with such low point totals you have a good chance of fighting in one on ones so it very well might be worth it with those double torps. I don't thing ion is a must have with this format, just be careful, clever, and look for the right time to k-turn. With two torps and horton's rerolls you should be able to wipe out most ships within 2-3 attacks.



#4 Bjorn Rockfist

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Posted 24 May 2013 - 11:17 AM

Vonpenguin…you basically described my tactic with my build.


Rebel - (4)X-Wing (5)Y-Wing (5)A-Wing (4)B-Wing (6)HWK-290 (3)YT-1300

Empire - (8)TIE Fighter (4)TIE Advanced (5)TIE Interceptor (6)TIE Bomber (4)Imperial Aces (3)Firespray-31

              (4)Lambda-class Shuttle

SOOtir - (1)Rebel Transport (1)Tantive IV (8)Z-95 Headhunter (3)E-Wing (3)TIE Defender (3)TIE Phantom


#5 Bjorn Rockfist

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Posted 24 May 2013 - 11:23 AM

Of course a 2 TIE build is nasty.

Dark Curse - Stealth

Backstabber

One to run interferance as the other gets 3 dice outside of the firing arc.


Rebel - (4)X-Wing (5)Y-Wing (5)A-Wing (4)B-Wing (6)HWK-290 (3)YT-1300

Empire - (8)TIE Fighter (4)TIE Advanced (5)TIE Interceptor (6)TIE Bomber (4)Imperial Aces (3)Firespray-31

              (4)Lambda-class Shuttle

SOOtir - (1)Rebel Transport (1)Tantive IV (8)Z-95 Headhunter (3)E-Wing (3)TIE Defender (3)TIE Phantom





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