Sorry if this has been discussed, the search functionality for this forum has been broken for the past few weeks.
Okay, so I reviewed some threads here and apparently The Dragon is pretty much universally reviled, either being left out or heavily modified. Yes, there are some sympathizers but I see many of you, just like my group, hate the fuss that is tokens and don't like having scales and dragon cards taking over the regular adventure deck. I would further back this by saying that, Reaper + Frostmarch + Pool expansions make the "plain" adventure deck freakin' awesome, the dungeon and city decks are awesome (don't own Highlands yet), and all of these get overidden; not only that, but adding an alternative ending on top of a dragon lord on top of either the tower or realm is just too damn annoying, and it feels like the alternative endings are incompatible with the dragon expansion, EXCEPT for when using the endings that come with said expansion.
But I'm not here for a rant.
I'm here for a way to fix this.
Like I said, the search functionaltiy here is broken (for me, at least) and I'd like to listen to other fans with the same predicament as I am in - what are your houserules for making the Dragon fun, not invasive to regular turns, paced to not mess up the regular game board?
How do you work in an alternative ending that doesn't feel shoe'd in?
Or maybe we should just shelf the expansion altogether… which pains me as a completionist, but it is, at least at face value, god-awful by design. The cards themselves rule, though.