Items and Quirks
1 reply to this topic
Posted 24 April 2013 - 12:32 AM
Posted 24 April 2013 - 05:19 PM
Some quirks past characters of mine had that I enjoyed roleplaying. One guy was never without his pipe. He was always criticizing characters smoking lho-sticks, calling them uncultured Squig lovers. He wasn't very good at disguising himself. To roleplay it, I played every session with a pipe in my mouth, forcing myself to speak around it. Another character was paranoid and he refused to stay in any room that didn't have at least two exits, and he wouldn't sit anywhere he couldn't see all the exits. It was a pain in the ass, but he did save the party from an ambush, so they accepted his quirks after that. I also once played a hardboiled alcoholic Arbitrator. He was perpetually drunk, and the party had to be sure to never let him be in control of the finances, as he would spend it all as quickly as he could on whatever local brew he could find. As for items, I like specialty consumables the character will eventually have to hunt down. Maybe the character smokes a particularly rare brand of lho-sticks and is constantly looking out for more or he has a collection of soil from every world he's been to that he will eventually take home. Hope you like any of those ideas.