Help! I'm confused!
First, to do Fatigue in armed combat. you have to do Damage equal to or greater than the target's TB.
Is what is meant here Damage before or after reduction for Armour? That is, does the attack have to do at least 1 Wound? (Part of my confusion is FFG's constant equivocation between "Damage" and "Wounds" in the text.) I'm leaning in this direction.
Second, if I gain the Deadly Natural Weapons Trait, does this Fatigue-causing ability somehow disappear, since I no longer count as Unarmed?
And… if I can do this with a fist, why not a club?