After immersing ourselves in FFG's X-wing game, and running a campaign in that system in which all but a "GM" player took the role of Rebel pilots (starting at 21pts and getting points for kills, mission completion, etc.), there's a murmur in the RPG ranks to have a campaign powered by EotE where the players take on the role of pilots for the Rebellion. This brings up a few questions:
1. Is there a resource that shows the timeline of events, from the signing of the Alliance charter (at the end of Force Unleashed), to say 20 ABY?
2. When would you suggest starting such a campaign within that timeline. I was thinking of putting the PCs as TIE fighter pilots, mirroring the stories of Rogue Squadron pilots who are ordered to bomb their home planet, defenceless people, etc. This would tip them over the edge as far as serving the Empire and convince them to defect. Hopefully…
3. What considerations need to be given for creating characters using the Beta rules? Should each character be given (or be required to take) at least one rank in Pilot (Space)?
4. Anything else I'm missing? Any other thoughts?