My questions are mostly for those who have been running the game for a while.
First off, WELCOME BACK! There's something about this game, that keeps sucking people back in no matter what!
I'd like to know what you see as the weakness of the system?
I find the main weaknesses of the game to be the following: Lack of dice. Lack of FFG participating on their forums so there's a perpetual fear that it's suddenly going to go out of print.
How is character development at later stages? Does it stay balanced?
I'm on my 4th campaign that goes up to 3rd career. What we've found is that characters are essentially strong from the start and become more diversified as they go. The success rates are high from the beginning, because one thing FFG wanted to change from the olden days was that they didn't want people to whiff in combat for the 55th time with only a 35% success chance. So the success rates now run around 80% on average.
Most of us Gms have increased the difficulty ranks by one or two purple dice and everything becomes a bit harder then.
The good thing is that it's very easy to modify without breaking the whole system.
A crucial thing to remember for ALL EDITIONS of warhammer is that it isn't D&D. Every single round of combat is a virtual deathtrap whether you're on the good side or the bad side. Combat is deadly and brutal. Lucky for the players and GM, there are lots of other things going on that can be pursued instead of death. You've always got insanity, madness, disease, lopped-off-limbs-to-peg-leg-recovery, Shame, curses, and a whole host of conditions.
Anything you have learned to dislike?
Talent socketing is GONE from my game. See my house rulebook in my sig and look at the first page for the "game play" rules that we changed. Other thingst that I dislike and have houseruled or nerfed: ironbreakers, swordmasters, trollslayers, and characteristic fortune dice advancements. Other than that, I can say that this game system is a lot less house ruled than any of my days playing CONAN, D&D, AFMBE, Call of Cthulhu or Pathfinder. I also just set defenses to a straight number of black dice rather than bothering with every other round recharging of dodge/block/parry. Now, the only thing people have to track is their wounds and their special action cards.
I have essentially everything up to Omens of War, what, if anything are must haves since my last purchase? I am also wondering if there are master check lists for the cards and sets they came with. I have thrown them all together unfortunately and I have no idea if they're all there.
Yes. You can download it from the support page from FFG for WFRP.
One thing I was hoping to hear, were that someone had come up with a novel way to keep the cards together, like a card sleeve with the plug in slots, something to keep the elements of the game a little more tidy. Has anyone made anything to help keep up with the cards, as well as character sheets and plug ins?
There have been scads of innovation for this game. The best way to track cards is simply put them in trading card album sheets in a binder. All of the cards fit except for the 4x5 career sheets, etc. For those you can order 4x5 negative preserver sheets as well.
Since we don't **** around with Talent socketing anymore, we don't have to worrry about sockets, plug-ins, etc, but that's as simple as simply taping a small card holder to the side of whatever you use for a protector for your 4x5 sheet.
A MUST is that you skip the basic action cards and instead just use the summary sheet for basic actions. Either use the one from Gitzman's gallery or the official one from the WFRP support page official stuff. If you use the character sheet from Gitzman's gallery, it has all the basic actions on it.
Since the Career sheet talent sockets can be hand written on the caracter sheet, there is absolutely no reason to have them on the table. The same goes for writing down career ability and talents (if you don't bother with the socketing mechanic).
Asf or advanced actions, just give your player a card album sheet and stick them all in there. They're eitehr on red or green anyways and you can track with vis-a-vis marker or counters if need be.
We actually use table-tents for each character with his name, race, and then a sleeve that you stick the career card into so everyone can see the picture on the career card. On the back of each player's table tent I put a quick reference chart for maneuvers, dice-chart, rally step, and healing-rules.
Lastly, where do you see the game going? It would seem that there will be adventures, but anything else on the horizon? I'm wondering how much longer FFG will support the game.
FFG is stuck with the WFRP license as long as they want to do the 40k stuff, so I guesstimate that they will continue to put out random print on demand packs for the next three years. BUT, since they don't participate on their boards (unlike every other gaming company out there) or give any indication of what the hell they putting out next, we're all just left in limbo and have to just man up and defend the Empire as best we can with what we've got. The person who actually liked WFRP, Jay Little, is no longer in charge of WFRP.
Much like 2e, there's plenty of product out there. It's not like we're suffering. Another big campaign like The Enemy Within would be a nice release kind of thing every 6-8 months and would keep this product line from dying, and an elf product would be nice for completeness, but I doubt there is anyone with that kind of motivation and fandom working at FFG anymore who can pull that off..at least, that's what wild speculation produces WHEN FFG DOESN'T PARTICIPATE ON THEIR WFRP FORUMS…
A couple final references for you:
The Daily Empire has some good stuff
The fan-scenario-contest results that I paid for are here: http://gallery.rptoo...kol7/?g2_page=3
RpgGeek.com has good downloads, etc.
There are other forums out there, but some of them can be..uh..less than helpful. to people asking about 3e…
To get back into it, get yourself a campaign set up, remind your players that combat isn't the only way to die in this game, and rock on!