A killteam is deep behind enemy lines, on a planet completely controlled by the ruinous powers and traitor mechanicus, without backup and with a single objective.
The kill-team consist of:
An Ultramarine Tech-Marine Squad Leader
A Blood-drinker Assault Marine
An Imperial Fist Tactical Marine
A Space Wolves Tactical Marine
A Space Wolves Devastator Marine
and a Salamanders Apothecary
In a horrible fight against a chaos abomination the squad leader gets cut down, loses a leg and barely survives(burn fatepoint), but though he is stable, he takes exceedingly long to recover (because his player have been unable to join us for 2 sessions). As a result the rest have turned to the Imperial Fist Tactical Marine for leadership, while the Squad Leader recovers.
We're in a hostile forge-city, trying to enter the inner forge, through a gigantic wall. While scouting, the assault marine gets spotted, and the cannon emplacements open fire, almost killing him. The Apothecary immediately runs to his assistance, while the Devastator takes up position in a building and begins taking out the cannon emplacements. Meanwhile the Tactical Marine fires up the engines of a stolen chimera, while he orders the Assault Marine to get into cover. The Apothecary treats the Assault Marine and they begin moving towards the Chimera. While this is going on the cannons change target, targeting the Devastator, who is the only squad-member with the range and firepower to reliably destroy the cannons before the kill-team gets cut to shreds. The Devastator gets hit hard, and the Tactical Marine orders him to fall back to the chimera, to seek heavier cover and recieve treatment for his wounds. He disobeys and continues to fire on the cannons. Meanwhile the Tactical Marine has driven the Chimera into a position where it has a shot at the cannons, and uses its top-mounted stormbolter to suppress the targets on the wall. He keeps ordering the Devastator to fall back, but to no avail. The Devastator then gets shot into critical, and his armor immediately compensates, injecting him with stimm, keeping him barely conscious. He then moves to heavier cover, but not to the Chimera, and the Apothecary instad has to move closer to the cannons, in order to get at him.
We had to stop there, but next gamesession, we can hopefully take out the last cannon without any casualties. Even so, as the player of the Imperial Fist Tactical Marine, who is the tempoary leader of the kill-team, what would you do about the Devastator, after the fight?
So far I've been the open-council kinda squad-leader, always asking the opinions of my brothers and only really giving direct orders when we're under fire. And that is the issue here. For all I know, the Ultramarine-player will be back next gamesession and hopefully, I can leave the responsibility to him from then on, but this happened while I was in command, and while I take (read: actively ask for) input when we're not under pressure, I expect my brothers to tighten their buttcheeks and respect mah authoritahh, while we're under fire.
What would you do? Presently I'm considering just berrating him for his actions and making it clear that the next time he decides to disobey orders, I have to view him as a liability and then he can go and do some landscaping at the extraction site, while the real marines handle the mission.
Input and your own suggestions appreciated.