A situation came up tonight that I think we figured out, but wanted to run it by you fine folks here to double check.
A player rolled a Despair on an attack and I ruled that he ran out of ammo. I ruled that it would take one maneuver to retrieve the ammo from storage and one maneuver to load his weapon. He told me that since he has extra reloads, it reduced this down to one maneuver. The Beta book's wording does say somthing like that (on pg. 119, under the Extra Reloads/Pwer Packs description) but it sounds vague to me. The rulebook in the Beginner Game states, on page 36, thatby "spending a maneuver, they may reload their weapons and get back in the fight."
So, I am accepting defeat by figuring I was wrong in making the character use two maneuvers as it appears to say (one to pull the reload out of storage and another maneuver to actually reload). What do you guys think? One maneuver or two?