I really like the rules of 3ed, but there is one thing that I can't accept, or maybe it just bothers me: recharging actions in story mode. Since I (player) never know how many scenes are there going to be in the future, I never know how to plan using my actions.
For example I have a healing spell I want to cast on an NPC. Recharge says 3. This can mean that I'm allowed to heal again in an hour, in 3 days or anywhere in between… The same goes for social skills etc.
So I'm thinking about a solution - in Story Mode recharge times mean hours. Do you think it's reasonable? Has anyone tested anything like that?
Of course when combat breaks out, or a lenghty social encounter those times would reset.
Give me your thoughts!