First of all, this is not a Swarm. A Swarm begins at 7 Ships to me.
Second, i have beaten better imperial 6-ship lists than this. Just Yesterday i beat a list called Vader's Flight school with Vader, Howlrunner both with Swarm tactics and 4 Academy Ties.
I used this list of 4 A-Wings:
- Homing missile
-Push the Limit
3x Prototype Pilot with 2x Assault Missiles and 1x Homing Missiles.
I can tell you my list is a One-trick Pony, but it worked! We started on opposing edges, Second turn i had my A-Wings at range 3. The problem was i had no target locks except on my two Homing missiles. Since he had inittiative and i had to move first. But Celchu let loose on Vader and scored 4 damage and my other Missile did one damage to an Academy. The turn after i blocked his Swarm with an unexpected move. He Crashed every Academy he had into my A-Wing and each other. One of my Prototypes got a target lock and fired its assault missiles. I was lucky and did 2 damage, Vader got killed from the splash damage and 3 other academy ties took a damage. I then killed one of the two ties wirth 2 damage. From then on it was mopping up. I kept a constant Target lock on Howlrunner with my remaining Assault missile ship but kept to it should he go near the others to buff them i would fire. I list one shield on every A-Wing and won the Game.
There are some things i would improve though in my list. It was very difficult to get my missiles off since i always moved first…
Next time i would probably take 4 Green squadron Pilots with missiles and deadeye or veteran instincts. Tycho is superb with Swarm tactics but he really eats up some points.
The missiles are a real gamble. They are so powerful and if your dice rolls are good and your enemy does not make 3/3 dodges all the time you can reliably kill 2-3 ships with those missiles. The assault missiles prevent swarms from being used to their best effect too. Should you miss your missiles or just lose ships to higher initiative before being able to fire, you are gonna loose that's for sure…