I guess they will write an article about it, but the new FAQ is out with some clarification/errata.
- Glimpse of the Void is banned. Opinions? it didn't place in any major tournament, if you look at the results.
- Kopesh has been worded a bit better. Cool.
- Necro was nerfed down (printed skill). Still good as a "reanimator" tool against destruction deck and easy to pull out if needed with Shock/Logan. Not bad, but no infinite combo.
- Hamu has been clarified: as predicted, it cannot recur itself
- Other clarifications
Sorry, HilariousPete and I have been having a conversation on the Rules subforum.
Glimpse - it's good that it's banned since with so much recursion (only to get easier in Yog expansion) it would be too easy to lock an opponent out.
Khopesh - I like the wording since it's how most players intuitively think it works anyway, where you just put it on a character with toughness and hack away. It's only until recently that I've heard of players coming up with creative ways to cancel the wound to the attached character.
Necronomicon - still powerful but not overly so. This change was expected and good. Although I'm sure a lot of our European combo players aren't thrilled. Still I'm sure the creative ones will come up with something in the next season.
Hamu - also predicted and relieving that the devs can understand their own timing structure. I kid, I kid.
I was half expecting some change or restriction to Nug. He's going to be crazy this regionals. mwahaha.