A bit of background: I've just started GM'ing the old Enemy Within campaign, and we are about half way through Mistaken Identity. We've previously played through Eye for an Eye, so the PC's have 4 xp each (I've got three players - a Wizard Apprentice, a Troll Slayer and an Agent).
I'm seriously considering "nerfing" the PC's and making my players redo their characters, with 5 less creation points.
Does anyone have any experience with this sort of thing? Will it make the PC's unplayable?
How about running the classic Enemy Within in 3rd Ed.?
I've got two reasons for doing this:
First: They are way more powerful than 1st Ed. characters would be at this point. During the first encounter, the wizard didn't even have time to cast a spell because the troll slayer and agent managed to finish off the mutants (one regular and three henchmen - the wounded ones) in two rounds. I know that it isn't supposed to be a hard fight, but still….
I realize that I could just beef up the encounters, but then I'd have to do this for the rest of the campaign, which would be a ton of work, and might change the tone of the campaign quite a lot.
The same goes for social encounters I suspect…
Secondly: I'm worried that they will run out of things to do with their XP. It's a really long campaign, especially if I want to run a few extra adventures ("With a little help from my friends" comes to mind), and I really want to give them 1 XP for each session, to keep a sense of progression.