So I wanted to check in and see if anyone had any ideas or opinions about this.
My play group and I have started a new campaign in the Varja with the Asian/Japanese theme. Due to the setting I thought I would be really fun to make a character based upon a lot of tropes and themes seen in classic Anime. I was excited to create someone with a past that they have no recollection of and has multiple types of different powers dormant inside of him.
Naturally the first thing I thought of was "Hey! That Latent Blood thing is all about dormant powers awakening as your character levels up". I really like the idea of having these mixing blood legacies. I like the idea that my character was some lab experiment or some weird incarnation of something.
However as I started to create him…. I realized that taking Latent Blood seems like suicide. I would be fine with the 1 level modifier, but each time I want to add another blood legacy to the mix it tacks on another level modifier. I've been talking with my GM about this and both of us are stumped. The way we see it it's like the Latent Blood advantage is there, but it's just foolish to take it.
I guess my question is, has anyone dealt with Latent Blood in your play groups? How have you dealt with it? Is it worth pursuing? The thought of getting to level 2, taking another legacy over a characteristic, and immediately going back to level 1 for it seems cruel.
Appreciate any input. Thanks!