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Some weapons from Dan Abnett's "Pariah"


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#1 Lightbringer

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Posted 16 February 2013 - 12:24 PM

 

Cutro
 
 
They were fighting with short swords. Mentor Saur was brandishing the thick, twin-edged cutro he always kept at his side. 
-Pariah, Dan Abnett
 
The Cutro is a robust double-edged short sword native to the ancient hive city of Queen Mab. It has a straight, triangular blade resembling an oversized spear tip which rises from the sword's hilt, starting at the width of a man's palm and tapering to a dagger-like point. The blade is usually proportioned to roughly the same length as the users forearm. It was designed from the ground up to defeat modern body armour, and is most effective as a stabbing weapon used to deliver close ranged rising thrusts into an opponents body in the same manner as a Calixian Sarrian or the Gladius of ancient Terra. It can also be used to deliver vicious chopping and hacking blows, though the weapon's short length requires the user to be extremely strong to make such blows effective.
 
Class: melee
Range: -
Dam: 1d10 R
Pen: 1
Special: Balanced, Primitive
Wt: 2.5kg
Cost: 45
Availability: Common
 

Salinter
 
The stranger was wielding a curved salinter or short sabre, which I presume he had brought with him. It was not a local weapon, not even local to the world. He knew how to use it.
-Pariah, Dan Abnett
 
A Salinter is a gently curving duellist's weapon. It is believed to have originated among the noble families of Thracian Primaris in the Scarus Sector, but is now commonplace across the entire region. In appearance it resembles a small sabre, though the arc of the sword is somewhat more pronounced than in larger, full scale weapons. The blade is narrow, usually less than two inches, and often much less. As a formal duelling weapon from a civilised world, it is not primarily designed to kill an opponent, but rather to humiliate, incapacitate and scar them. The weapon is made of extremely light, high grade steel, and is wielded with a distinctive "whipping" motion designed to break through an opponent's guard and deliver wide, shallow cuts or slicing, limb-severing blows.
 
Class: melee
Range: -
Dam: 1d10 R
Pen: 0
Special: Balanced, Primitive
Wt: 2.25kg
Cost: 50
Availability: Rare
Special: The Salinter is a light, razor sharp blade designed to scar rather than kill, though it is certainly a deadly weapon if necessary. A wielder can, if he chooses, decide to reduce damage inflicted by up to his strength bonus rather than increase it by his strength bonus, in the normal way. This decision is made after damage has been calculated. This represents the wielder "pulling" the blow and inflicting a humiliating scar on the opponent rather than wounding him more severely.
 
 


#2 Lightbringer

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Posted 16 February 2013 - 01:13 PM

 

Lammark Combination Thousander
 
It was a huge, chromed thing, a revolver with two barrels, one of a regular size and the second of greater bore beneath it. It was an old, Guard-issue weapon, a Lammark Combination Thousander, a weapon for an officer, or for use in trench-war and street fighting… The Lammark's centre chamber was a large-capacity slot for a buckshot cartridge or a breaching round. He had loaded the latter. The under-barrel fired with a deeper, more painfully leaden bang than the narrower upper muzzle. The breaching round shredded the entire area around the door handle, mangling the latch and the electrically fired deadbolts.
-Pariah, Dan Abnett
 
The Lammark Forges are known for both the quality of their work and a certain tendency towards design eccentricities. They produce a number of unusual weapons which could perhaps be described as mini-combi-weapons, fusing elements from different archprints into an inelegant but functional and useful whole. Classic examples include the Lammark Combination Tenner (a lasgun with underslung pump action shotgun), the Lammark Combination Hundreder (a full scale grenade launcher with underslung heavy laspistol) and the Lammark Combination Thousander, a massive revolver whose cylinder is built around the barrel of a single-shot smooth bore shotgun, the whole weapon being scaled to retain the dimensions of a service pistol. This unique configuration enables the weapon to hold two types of ammunition; six shots of regular pistol ammunition and a single shotgun round. Although ostensibly an unwieldy combination,this does enable the operator to enjoy a great deal of tactical flexibility given the wide range of peculiar and exotic shotgun shells available in the Imperium.
 
Class: Pistol
Range: 30m / 15m
RoF: S/-/- or S/-/-
Dam: 1d10+3 I or 1d10+4 I
Pen: 0/0
Clip: 6/1
Rld: 2Full/1Full
Special: Reliable
Wt: 3kg
Cost:150
Availability: Rare
Note: There are two profiles within the entry above: one for the revolver, one for the integral shotgun chamber. The user must opt to use one of them; he cannot use both in the same round, nor can he reload both at the same time.The second profile represents a "standard" shotgun round. If the player opts to use an alternative shotgun round, vary the profile of the weapon according to the rules for the shotgun shell type; note however that the range of the shotgun shell won't exceed 15 metres whatever shotgun round is used, due to the weapon's short barrel.
 


#3 Lightbringer

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Posted 16 February 2013 - 11:57 PM

 

Segrule
 
He drew a segrule from a scabbard under his left arm. It was a fine blade, not much longer than my cutro, but single-edged and with a curve-and-hook to it. There was a curved silver knuckle-guard around the grip.
Dan Abnett, Pariah
 
 
Like the more famous salinter, the segrule arose as a byproduct of the endless blood feuds of the high-born noble clans of Thracian Primaris during the formative centuries of that planet's hold on the reigns of the Scarus Sector. However, whilst the salinter is a duellist's weapon, designed to inflict bloody if cosmetic wounds in a formal first-blood honour duel, the segrule is an out-and-out killer's blade, designed for covert assassinations. It resembles a salinter, and may have been designed to pass for one when held in a scabbard. When the weapon is drawn, though, its function becomes clear. It is intended to kill an unsuspecting target and then enable the wielder to fight his way clear. The sword is single edged, with a wickedly curved hook at the tip which curves into the tip of the blade. This is solely designed  for slitting the throat of an opponent whose back is turned, though skilled users can also use it to disarm enemies during combat.
 
Class: melee
Range: -
Dam: 1d10 R
Pen: 0
Special: Balanced, Primitive
Wt: 2.75kg
Cost: 50
Availability: Rare
Note: If this weapon is used against a humanoid opponent who is surprised (see page 187 of the Dark Heresy Rulebook), the user doubles his strength bonus for the purposes of inflicting damage rather than simply adding his strength bonus as normal.


#4 Lightbringer

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Posted 17 February 2013 - 12:15 AM

 

Pain staff
 
Each one carried a pain staff. These were metal devices, which telescoped out to length. All the staves were extended, ready for use.
 
Pain staffs are complex and expensive me lee weapons whose use is typically restricted to the wealthiest of private armies or the most sinister of Inquisitorial cabals. The device works by using extremely high frequency energy waves, transmitted through the body via touch, to stimulate a target's neurons and simulate the sensation of severe injury. The effect varies, but has been described as feeling "like being thrown in boiling oil." The pain inflicted can completely immobilise a target in seconds, making this an effective, if brutal non-lethal weapon. The technology is also routinely used by the Inquisition for interrogation purposes.
 
 
Class: melee
Range: -
Dam: 1d10 I
Pen: 0
Special: Balanced, shocking
Wt: 4kg
Cost: 500
Availability: Very Rare
Note: At the GM's discretion, use of this device can be used to torture an individual. In game terms, this grants a +5 bonus to the use of the Interrogation skill, though the roll should be made in secret by the GM and any failure simply means that the  victim simply tells the interrogator whatever he thinks he wants to hear, accurate or not. Additionally, the GM may wish to consider inflicting insanity points on all involved.


#5 Lightbringer

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Posted 17 February 2013 - 11:32 AM

 

Knives of the Scarus Sector
 
He handed me a twin-edged glevil to try for weight…Nayl shrugged, and handed me a hand-long ferichute to try instead…He balanced an inlaid severaka in his hand, and flipped it a couple of times.
-Dan Abnett, Pariah
 
The Scarus Sector, to a far greater extent than many of the adjacent Sectors within the Halo fringes of the Segmentum Obscurus, has a fine tradition of blade combat. For the most part, the only aspects of  this tradition that are admitted to in polite society are those involving the noble art of duelling with a sword; but there is also a secret, far less glamorous history of combat with a short blade or knife.
 
The Scarus Sector is awash with knives, in a bewildering variety of forms and shapes. Most Imperial citizens carry some kind of cutting implement for general utility work and self defence. Many become extremely skilled in their use.
 
Set out below are three examples of knives from the Scarus Sector. They are not necessarily a representative sample, but rather a loose introduction to the wide variety of exotic blades available.
 
Glevil
 
The glevil is a slim triangular dagger with a double edged blade. Its appearance is not particularly threatening, but like all triangular daggers, the stab wounds it inflicts are far harder to treat than those of more traditional knives; the shape of the wound makes it difficult to close: wounds inflicted  with a glevil often cause a victim to bleed out. However the knife's razor sharp edge and unusual shape make it a poor general purpose utility knife.
Notes: the glevil has an identical profile to the standard knife set out on page 139 of the Dark Heresy Core Rulebook. However, its triangular blade inflicts wounds which the human body struggles to heal, and which are more difficult to treat. All Tests to treat blood loss injuries inflicted by a glevil are increased in difficulty by one step; thus staunching blood is a Hard (-20) rather than a Difficult (-10) Test.
Cost: 25
Availability: Scarce
 
 
 
Ferichute 
 
The ferichute is a small leaf-shaped general purpose utility knife that resembles the seax of ancient Terra. It is a handy and useful blade for most tasks, and its fine balance makes it a solid throwing knife.
Notes: the ferichute has an identical profile to the standard knife set out on page 139 of the Dark Heresy Core Rulebook. However, it is well balanced as a throwing weapon, so its throwing range is increased to 5m.
Cost: 15
Availability: Scarce
 
 
 
Severaka
 
The severaka is typically an ornamental knife, created in respectful imitation of the beautiful vendetta knives routinely created by the great navigator houses as part of their endless ongoing series of feuds and conflicts. Such vendetta knives are usually created by hired artisans for purely symbolic purposes as part of an expression of hatred between Navigators, more as a statement of intent than to be of any practical use. They are long, thin, tapering folding knives, whose blade is typically decorated with the name of the intended victim. Once the victim is disposed of (usually by assassination by a third party) the vendetta knife is snapped in half, and the blade worn as a trinket by the victorious navigator. The severaka is a Scaran version of such a vendetta blade; the habit of decorating blades with the names of enemies has not taken off outside the Navis Nobilite, but many collectors value the intrinsic beauty of these objects.
Notes: the severaka has an identical profile to the standard knife set out on page 139 of the Dark Heresy Core Rulebook. 
Cost: 40
Availability:Rare
Due to a fine tradition of quality knife manufacture in the Scarus Sector, the severaka, unlike the Navis Nobilite vendetta knives it is based upon, will not snap or break in combat. However,  if the players wish to purchase a genuine vendetta knife, increase the cost to 1000 thrones, scarcity to Very Rare and add the Unwieldy quality. 





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